Searched refs:IsShader (Results 1 – 3 of 3) sorted by relevance
359 const bool IsShader = AMDGPU::isShader(CC); in lowerReturn() local361 (IsShader && MFI->returnsVoid()) || AMDGPU::isKernel(CC); in lowerReturn()371 IsShader ? AMDGPU::SI_RETURN_TO_EPILOG : AMDGPU::S_SETPC_B64_return; in lowerReturn()
473 bool IsShader) const;
2074 bool IsShader) const { in allocateSystemSGPRs()2103 if (IsShader) { in allocateSystemSGPRs()2527 bool IsShader = AMDGPU::isShader(CallConv); in LowerReturn() local2530 bool IsWaveEnd = Info->returnsVoid() && IsShader; in LowerReturn()2619 Opc = IsShader ? AMDGPUISD::RETURN_TO_EPILOG : AMDGPUISD::RET_FLAG; in LowerReturn()