Searched refs:InputsFixed (Results 1 – 1 of 1) sorted by relevance
14931 int InputsFixed[2] = {IncomingInputs[0] - SourceOffset, in lowerV8I16GeneralSingleInputShuffle() local14937 if (!isWordClobbered(SourceHalfMask, InputsFixed[0]) && in lowerV8I16GeneralSingleInputShuffle()14938 SourceHalfMask[InputsFixed[0] ^ 1] < 0) { in lowerV8I16GeneralSingleInputShuffle()14939 SourceHalfMask[InputsFixed[0]] = InputsFixed[0]; in lowerV8I16GeneralSingleInputShuffle()14940 SourceHalfMask[InputsFixed[0] ^ 1] = InputsFixed[1]; in lowerV8I16GeneralSingleInputShuffle()14941 InputsFixed[1] = InputsFixed[0] ^ 1; in lowerV8I16GeneralSingleInputShuffle()14942 } else if (!isWordClobbered(SourceHalfMask, InputsFixed[1]) && in lowerV8I16GeneralSingleInputShuffle()14943 SourceHalfMask[InputsFixed[1] ^ 1] < 0) { in lowerV8I16GeneralSingleInputShuffle()14944 SourceHalfMask[InputsFixed[1]] = InputsFixed[1]; in lowerV8I16GeneralSingleInputShuffle()14945 SourceHalfMask[InputsFixed[1] ^ 1] = InputsFixed[0]; in lowerV8I16GeneralSingleInputShuffle()[all …]