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Searched refs:IMITATES (Results 1 – 5 of 5) sorted by relevance

/netbsd-src/games/rogue/
H A Dmonster.c120 {(ASLEEP|IMITATES),"4d6",42,'X',110,16,25,75,0,0, FILL},
168 if (monster->m_flags & IMITATES) { in gr_monster()
264 if (!(monster->m_flags & IMITATES)) { in party_monsters()
285 if (monster->m_flags & IMITATES) { in gmc_row_col()
302 if (monster->m_flags & IMITATES) { in gmc()
549 monster->m_flags &= (~(ASLEEP | IMITATES | WAKENS)); in wake_up()
663 if (monster->m_flags & IMITATES) { in show_monsters()
664 monster->m_flags &= (~IMITATES); in show_monsters()
844 monster->m_flags &= (~IMITATES); in aggravate()
H A Dzap.c184 if (!(monster->m_flags & IMITATES)) { in zap_monster()
199 FLAMES | IMITATES | CONFUSES | SEEKS_GOLD | HOLDS)); in zap_monster()
H A Dspec_hit.c363 if (monster->m_flags & IMITATES) { in check_imitator()
383 if (monster->m_flags & IMITATES) { in imitating()
H A Drogue.h378 #define IMITATES 020000000L macro
H A Dobject.c699 if (monster->m_flags & IMITATES) { in show_objects()