Searched refs:HasIndex (Results 1 – 8 of 8) sorted by relevance
688 bool HasIndex = false; in parseMemOp() local706 HasIndex = true; in parseMemOp()723 unsigned OpCount = IsPD + IsPI + (HasIndex || HasDisplacement); in parseMemOp()734 } else if (HasIndex) { in parseMemOp()
320 bool HasIndex[16] = {}; in CheckExtVectorComponent() local336 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()337 HasIndex[Idx] = true; in CheckExtVectorComponent()352 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()353 HasIndex[Idx] = true; in CheckExtVectorComponent()
39 HasIndex = (1 << 3), enumerator
345 if (MI->getDesc().TSFlags & SystemZII::HasIndex in eliminateFrameIndex()
149 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {165 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
64 bit HasIndex = 0;104 let TSFlags{3} = HasIndex;622 let HasIndex = 1;637 let HasIndex = 1;656 let HasIndex = 1;675 let HasIndex = 1;692 let HasIndex = 1;709 let HasIndex = 1;4822 let HasIndex = 1;4877 let HasIndex = 1;[all …]
1289 if (MemDesc.TSFlags & SystemZII::HasIndex) in foldMemoryOperandImpl()
444 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {488 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {