Searched refs:End_player (Results 1 – 8 of 8) sorted by relevance
287 for (pp = Player, i = 0; pp < End_player; pp++, i++) in main()300 for (pp = Player, i = 0; pp < End_player; ) in main()322 for (pp = Player, i = 0; pp < End_player; pp++, i++) { in main()651 for (ouch = Player; ouch < End_player; ouch++) { in checkdam()739 for (np = Player; np < End_player; np++) in zap()785 for (np = Player; np < End_player; np++) in zap()808 End_player--; in zap()809 if (pp != End_player) { in zap()810 memcpy(pp, End_player, sizeof (PLAYER)); in zap()811 fdset[i] = fdset[End_player - Player + 3]; in zap()[all …]
157 for (pp = Player; pp < End_player; pp++) { in answer()162 for (pp = Player; pp < End_player; pp++) in answer()164 for (pp = Player; pp < End_player; pp++) { in answer()188 if (End_player < &Player[MAXPL]) { in answer()189 pp = End_player++; in answer()237 for (npp = Player; npp < End_player; npp++) { in stmonitor()341 for (pp = Player; pp < End_player; pp++) { in stplayer()
109 for (i = STAT_PLAY_ROW + 1, np = Player; np < End_player; np++) { in drawstatus()303 for (np = Player; np < End_player; np++) { in showstat()329 for (newp = Player; newp < End_player; newp++) { in drawplayer()
92 for (pp = Player; pp < End_player; pp++) in moveshots()144 for (pp = Player; pp < End_player; pp++) in moveshots()155 for (pp = Player; pp < End_player; pp++) in moveshots()164 for (pp = Player; pp < End_player; pp++) { in moveshots()1031 for (pp = Player; pp < End_player; pp++) in play_at()1117 for (pp = Player; pp < End_player; pp++) in mark_player()
72 for (pp = Player; pp < End_player; pp++) { in showexpl()127 for (pp = Player; pp < End_player; pp++) in rollexpl()
57 PLAYER *End_player = Player; /* last active player slot */ variable
149 extern PLAYER Player[MAXPL], *End_player;
373 for (pp = Player; pp < End_player; pp++) in fire()420 for (pp = Player; pp < End_player; pp++) in fire_slime()