Searched refs:DIEUnit (Results 1 – 4 of 4) sorted by relevance
40 class DIEUnit; variable741 friend class DIEUnit; variable758 PointerUnion<DIE *, DIEUnit *> Owner;840 DIEUnit *getUnit() const;872 class DIEUnit {884 virtual ~DIEUnit() = default;887 explicit DIEUnit(dwarf::Tag UnitTag);888 DIEUnit(const DIEUnit &RHS) = delete;889 DIEUnit(DIEUnit &&RHS) = delete;890 void operator=(const DIEUnit &RHS) = delete;[all …]
198 const DIEUnit *Unit = getUnit(); in getDebugSectionOffset()214 DIEUnit *DIE::getUnit() const { in getUnit()217 return UnitDie->Owner.dyn_cast<DIEUnit*>(); in getUnit()316 DIEUnit::DIEUnit(dwarf::Tag UnitTag) in DIEUnit() function in DIEUnit
37 class DwarfUnit : public DIEUnit {
92 : DIEUnit(UnitTag), CUNode(Node), Asm(A), DD(DW), DU(DWU), in DwarfUnit()376 const DIEUnit *CU = Die.getUnit(); in addDIEEntry()377 const DIEUnit *EntryCU = Entry.getEntry().getUnit(); in addDIEEntry()