Searched refs:ColLoopLatch (Results 1 – 1 of 1) sorted by relevance
171 BasicBlock *ColLoopLatch = ColBody->getSingleSuccessor(); in createTileLoadStoreLoops() local215 VecPhi->addIncoming(ResVec, ColLoopLatch); in createTileLoadStoreLoops()287 BasicBlock *ColLoopLatch = ColBody->getSingleSuccessor(); in createTileDPLoops() local291 createLoop(ColBody, ColLoopLatch, K, B.getInt16(1), in createTileDPLoops()457 B.SetInsertPoint(ColLoopLatch->getTerminator()); in createTileDPLoops()463 VecCPhiColLoop->addIncoming(NewVecC, ColLoopLatch); in createTileDPLoops()465 VecDPhiColLoop->addIncoming(NewVecD, ColLoopLatch); in createTileDPLoops()