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Searched refs:mod_time (Results 1 – 1 of 1) sorted by relevance

/minix3/games/rogue/
H A Dsave.c177 struct rogue_time saved_time, mod_time; in restore() local
240 md_gfmt(fname, &mod_time); /* get file modification time */ in restore()
242 if (has_been_touched(&saved_time, &mod_time)) { in restore()
396 const struct rogue_time *mod_time) in has_been_touched() argument
398 if (saved_time->year < mod_time->year) { in has_been_touched()
400 } else if (saved_time->year > mod_time->year) { in has_been_touched()
403 if (saved_time->month < mod_time->month) { in has_been_touched()
405 } else if (saved_time->month > mod_time->month) { in has_been_touched()
408 if (saved_time->day < mod_time->day) { in has_been_touched()
410 } else if (saved_time->day > mod_time->day) { in has_been_touched()
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