Searched refs:UseSoftFloat (Results 1 – 12 of 12) sorted by relevance
74 HonorSignDependentRoundingFPMathOption(false), UseSoftFloat(false), in TargetOptions()143 unsigned UseSoftFloat : 1; variable277 ARE_EQUAL(UseSoftFloat) &&
205 if (InMips16Mode && !TM.Options.UseSoftFloat) in initializeSubtargetDependencies()212 return TM.Options.UseSoftFloat && !InMips16HardFloat; in abiUsesSoftFloat()
122 : Options.UseSoftFloat; in getSubtargetImpl()
130 if (!TM.Options.UseSoftFloat) in Mips16TargetLowering()
66 RESET_OPTION(UseSoftFloat, "use-soft-float"); in resetTargetOptions()
99 : Options.UseSoftFloat; in getSubtargetImpl()
333 } else if (!TM.Options.UseSoftFloat) { in resetOperationActions()347 if (!TM.Options.UseSoftFloat) { in resetOperationActions()390 } else if (!TM.Options.UseSoftFloat) { in resetOperationActions()518 if (TM.Options.UseSoftFloat || !Subtarget->hasF16C()) { in resetOperationActions()663 if (!TM.Options.UseSoftFloat && X86ScalarSSEf64) { in resetOperationActions()697 } else if (!TM.Options.UseSoftFloat && X86ScalarSSEf32) { in resetOperationActions()732 } else if (!TM.Options.UseSoftFloat) { in resetOperationActions()766 if (!TM.Options.UseSoftFloat) { in resetOperationActions()901 if (!TM.Options.UseSoftFloat && Subtarget->hasMMX()) { in resetOperationActions()938 if (!TM.Options.UseSoftFloat && Subtarget->hasSSE1()) { in resetOperationActions()[all …]
275 Options.UseSoftFloat = GenerateSoftFloatCalls; in InitTargetOptionsFromCodeGenFlags()
151 : Options.UseSoftFloat; in getSubtargetImpl()
170 Subtarget->hasARMOps() && !TM.Options.UseSoftFloat) { in ARMTargetLowering()401 if (!TM.Options.UseSoftFloat && Subtarget->hasVFP2() && in ARMTargetLowering()815 if (!TM.Options.UseSoftFloat && Subtarget->hasVFP2() && in ARMTargetLowering()856 if (!TM.Options.UseSoftFloat && Subtarget->hasVFP2() && in ARMTargetLowering()870 if (!TM.Options.UseSoftFloat && !Subtarget->isThumb1Only()) { in ARMTargetLowering()935 if (TM.Options.UseSoftFloat || Subtarget->isThumb1Only() || in ARMTargetLowering()
461 Options.UseSoftFloat = GenerateSoftFloatCalls; in main()
515 Options.UseSoftFloat = CodeGenOpts.SoftFloat; in CreateTargetMachine()