Searched refs:ScopeDepth (Results 1 – 4 of 4) sorted by relevance
148 WalkState->ScopeDepth++; in AcpiDsScopeStackPush()151 "[%.2d] Pushed scope ", (UINT32) WalkState->ScopeDepth)); in AcpiDsScopeStackPush()211 WalkState->ScopeDepth--; in AcpiDsScopeStackPop()215 (UINT32) WalkState->ScopeDepth, in AcpiDsScopeStackPop()
91 UINT8 ScopeDepth; member
2376 unsigned ScopeDepth = 0; in mangleStaticGuardVariable() local2377 if (Visible && !getNextDiscriminator(VD, ScopeDepth)) in mangleStaticGuardVariable()2385 if (ScopeDepth) in mangleStaticGuardVariable()2386 Mangler.mangleNumber(ScopeDepth); in mangleStaticGuardVariable()
107 JumpDest() : Block(nullptr), ScopeDepth(), Index(0) {} in JumpDest()111 : Block(Block), ScopeDepth(Depth), Index(Index) {} in JumpDest()115 EHScopeStack::stable_iterator getScopeDepth() const { return ScopeDepth; } in getScopeDepth()120 ScopeDepth = depth; in setScopeDepth()125 EHScopeStack::stable_iterator ScopeDepth; member