Searched refs:shadow_ptr (Results 1 – 2 of 2) sorted by relevance
349 u8 *shadow_ptr = (u8 *)MemToShadow(aligned_addr); in GetStackFrameAccessByAddr() 352 while (shadow_ptr >= shadow_bottom && in GetStackFrameAccessByAddr() 353 *shadow_ptr != kAsanStackLeftRedzoneMagic) { in GetStackFrameAccessByAddr() 354 shadow_ptr--; in GetStackFrameAccessByAddr() local 358 while (shadow_ptr >= shadow_bottom && in GetStackFrameAccessByAddr() 359 *shadow_ptr == kAsanStackLeftRedzoneMagic) { in GetStackFrameAccessByAddr() 360 shadow_ptr--; in GetStackFrameAccessByAddr() 364 if (shadow_ptr < shadow_bottom) { in GetStackFrameAccessByAddr() 390 u8 *shadow_ptr = (u8 *)MemToShadow(aligned_addr); in GetStackVariableShadowStart() 393 while (shadow_ptr > in GetStackVariableShadowStart() 395 u8 *shadow_ptr = (u8 *)MemToShadow(aligned_addr); GetStackVariableShadowStart() local [all...]
68 uintptr_t shadow_ptr = (((uintptr_t)heap_ptr) >> shadow_scale) in main() local70 type = __asan_locate_address((void *)shadow_ptr, NULL, 0, NULL, NULL); in main()73 uintptr_t shadow_gap = (shadow_ptr >> shadow_scale) + shadow_offset; in main()