Searched refs:SetEnabledAll (Results 1 – 5 of 5) sorted by relevance
108 void SetEnabledAll(bool enabled);
183 void SetEnabledAll(bool enabled);
71 void BreakpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in BreakpointList
223 void WatchpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in WatchpointList
1063 m_breakpoint_list.SetEnabledAll(false); in ResetBreakpointHitCounts() 1065 m_internal_breakpoint_list.SetEnabledAll(false); in SerializeBreakpointsToFile() 1080 m_breakpoint_list.SetEnabledAll(true); in SerializeBreakpointsToFile() 1082 m_internal_breakpoint_list.SetEnabledAll(true); in SerializeBreakpointsToFile() 1346 m_watchpoint_list.SetEnabledAll(false); in IgnoreAllWatchpoints() 1373 m_watchpoint_list.SetEnabledAll(true); in EnableWatchpointByID()