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Searched refs:IsInteractive (Results 1 – 4 of 4) sorted by relevance

/llvm-project/lldb/include/lldb/API/
H A DSBCommandInterpreter.h94 bool IsInteractive();
/llvm-project/lldb/source/API/
H A DSBCommandInterpreter.cpp356 bool SBCommandInterpreter::IsInteractive() { in IsInteractive() function in SBCommandInterpreter
359 return (IsValid() ? m_opaque_ptr->IsInteractive() : false); in IsInteractive()
/llvm-project/lldb/include/lldb/Interpreter/
H A DCommandInterpreter.h658 bool IsInteractive();
/llvm-project/lldb/source/Interpreter/
H A DCommandInterpreter.cpp3343 bool CommandInterpreter::IsInteractive() { in GetIOHandler()
3285 bool CommandInterpreter::IsInteractive() { IsInteractive() function in CommandInterpreter