1 //===- GenericLoopInfo - Generic Loop Info for graphs -----------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file defines the LoopInfoBase class that is used to identify natural 10 // loops and determine the loop depth of various nodes in a generic graph of 11 // blocks. A natural loop has exactly one entry-point, which is called the 12 // header. Note that natural loops may actually be several loops that share the 13 // same header node. 14 // 15 // This analysis calculates the nesting structure of loops in a function. For 16 // each natural loop identified, this analysis identifies natural loops 17 // contained entirely within the loop and the basic blocks that make up the 18 // loop. 19 // 20 // It can calculate on the fly various bits of information, for example: 21 // 22 // * whether there is a preheader for the loop 23 // * the number of back edges to the header 24 // * whether or not a particular block branches out of the loop 25 // * the successor blocks of the loop 26 // * the loop depth 27 // * etc... 28 // 29 // Note that this analysis specifically identifies *Loops* not cycles or SCCs 30 // in the graph. There can be strongly connected components in the graph which 31 // this analysis will not recognize and that will not be represented by a Loop 32 // instance. In particular, a Loop might be inside such a non-loop SCC, or a 33 // non-loop SCC might contain a sub-SCC which is a Loop. 34 // 35 // For an overview of terminology used in this API (and thus all of our loop 36 // analyses or transforms), see docs/LoopTerminology.rst. 37 // 38 //===----------------------------------------------------------------------===// 39 40 #ifndef LLVM_SUPPORT_GENERICLOOPINFO_H 41 #define LLVM_SUPPORT_GENERICLOOPINFO_H 42 43 #include "llvm/ADT/DenseSet.h" 44 #include "llvm/ADT/PostOrderIterator.h" 45 #include "llvm/ADT/STLExtras.h" 46 #include "llvm/ADT/SetOperations.h" 47 #include "llvm/Support/Allocator.h" 48 #include "llvm/Support/GenericDomTree.h" 49 50 namespace llvm { 51 52 template <class N, class M> class LoopInfoBase; 53 template <class N, class M> class LoopBase; 54 55 //===----------------------------------------------------------------------===// 56 /// Instances of this class are used to represent loops that are detected in the 57 /// flow graph. 58 /// 59 template <class BlockT, class LoopT> class LoopBase { 60 LoopT *ParentLoop; 61 // Loops contained entirely within this one. 62 std::vector<LoopT *> SubLoops; 63 64 // The list of blocks in this loop. First entry is the header node. 65 std::vector<BlockT *> Blocks; 66 67 SmallPtrSet<const BlockT *, 8> DenseBlockSet; 68 69 #if LLVM_ENABLE_ABI_BREAKING_CHECKS 70 /// Indicator that this loop is no longer a valid loop. 71 bool IsInvalid = false; 72 #endif 73 74 LoopBase(const LoopBase<BlockT, LoopT> &) = delete; 75 const LoopBase<BlockT, LoopT> & 76 operator=(const LoopBase<BlockT, LoopT> &) = delete; 77 78 public: 79 /// Return the nesting level of this loop. An outer-most loop has depth 1, 80 /// for consistency with loop depth values used for basic blocks, where depth 81 /// 0 is used for blocks not inside any loops. 82 unsigned getLoopDepth() const { 83 assert(!isInvalid() && "Loop not in a valid state!"); 84 unsigned D = 1; 85 for (const LoopT *CurLoop = ParentLoop; CurLoop; 86 CurLoop = CurLoop->ParentLoop) 87 ++D; 88 return D; 89 } 90 BlockT *getHeader() const { return getBlocks().front(); } 91 /// Return the parent loop if it exists or nullptr for top 92 /// level loops. 93 94 /// A loop is either top-level in a function (that is, it is not 95 /// contained in any other loop) or it is entirely enclosed in 96 /// some other loop. 97 /// If a loop is top-level, it has no parent, otherwise its 98 /// parent is the innermost loop in which it is enclosed. 99 LoopT *getParentLoop() const { return ParentLoop; } 100 101 /// Get the outermost loop in which this loop is contained. 102 /// This may be the loop itself, if it already is the outermost loop. 103 const LoopT *getOutermostLoop() const { 104 const LoopT *L = static_cast<const LoopT *>(this); 105 while (L->ParentLoop) 106 L = L->ParentLoop; 107 return L; 108 } 109 110 LoopT *getOutermostLoop() { 111 LoopT *L = static_cast<LoopT *>(this); 112 while (L->ParentLoop) 113 L = L->ParentLoop; 114 return L; 115 } 116 117 /// This is a raw interface for bypassing addChildLoop. 118 void setParentLoop(LoopT *L) { 119 assert(!isInvalid() && "Loop not in a valid state!"); 120 ParentLoop = L; 121 } 122 123 /// Return true if the specified loop is contained within in this loop. 124 bool contains(const LoopT *L) const { 125 assert(!isInvalid() && "Loop not in a valid state!"); 126 if (L == this) 127 return true; 128 if (!L) 129 return false; 130 return contains(L->getParentLoop()); 131 } 132 133 /// Return true if the specified basic block is in this loop. 134 bool contains(const BlockT *BB) const { 135 assert(!isInvalid() && "Loop not in a valid state!"); 136 return DenseBlockSet.count(BB); 137 } 138 139 /// Return true if the specified instruction is in this loop. 140 template <class InstT> bool contains(const InstT *Inst) const { 141 return contains(Inst->getParent()); 142 } 143 144 /// Return the loops contained entirely within this loop. 145 const std::vector<LoopT *> &getSubLoops() const { 146 assert(!isInvalid() && "Loop not in a valid state!"); 147 return SubLoops; 148 } 149 std::vector<LoopT *> &getSubLoopsVector() { 150 assert(!isInvalid() && "Loop not in a valid state!"); 151 return SubLoops; 152 } 153 typedef typename std::vector<LoopT *>::const_iterator iterator; 154 typedef 155 typename std::vector<LoopT *>::const_reverse_iterator reverse_iterator; 156 iterator begin() const { return getSubLoops().begin(); } 157 iterator end() const { return getSubLoops().end(); } 158 reverse_iterator rbegin() const { return getSubLoops().rbegin(); } 159 reverse_iterator rend() const { return getSubLoops().rend(); } 160 161 // LoopInfo does not detect irreducible control flow, just natural 162 // loops. That is, it is possible that there is cyclic control 163 // flow within the "innermost loop" or around the "outermost 164 // loop". 165 166 /// Return true if the loop does not contain any (natural) loops. 167 bool isInnermost() const { return getSubLoops().empty(); } 168 /// Return true if the loop does not have a parent (natural) loop 169 // (i.e. it is outermost, which is the same as top-level). 170 bool isOutermost() const { return getParentLoop() == nullptr; } 171 172 /// Get a list of the basic blocks which make up this loop. 173 ArrayRef<BlockT *> getBlocks() const { 174 assert(!isInvalid() && "Loop not in a valid state!"); 175 return Blocks; 176 } 177 typedef typename ArrayRef<BlockT *>::const_iterator block_iterator; 178 block_iterator block_begin() const { return getBlocks().begin(); } 179 block_iterator block_end() const { return getBlocks().end(); } 180 inline iterator_range<block_iterator> blocks() const { 181 assert(!isInvalid() && "Loop not in a valid state!"); 182 return make_range(block_begin(), block_end()); 183 } 184 185 /// Get the number of blocks in this loop in constant time. 186 /// Invalidate the loop, indicating that it is no longer a loop. 187 unsigned getNumBlocks() const { 188 assert(!isInvalid() && "Loop not in a valid state!"); 189 return Blocks.size(); 190 } 191 192 /// Return a direct, mutable handle to the blocks vector so that we can 193 /// mutate it efficiently with techniques like `std::remove`. 194 std::vector<BlockT *> &getBlocksVector() { 195 assert(!isInvalid() && "Loop not in a valid state!"); 196 return Blocks; 197 } 198 /// Return a direct, mutable handle to the blocks set so that we can 199 /// mutate it efficiently. 200 SmallPtrSetImpl<const BlockT *> &getBlocksSet() { 201 assert(!isInvalid() && "Loop not in a valid state!"); 202 return DenseBlockSet; 203 } 204 205 /// Return a direct, immutable handle to the blocks set. 206 const SmallPtrSetImpl<const BlockT *> &getBlocksSet() const { 207 assert(!isInvalid() && "Loop not in a valid state!"); 208 return DenseBlockSet; 209 } 210 211 /// Return true if this loop is no longer valid. The only valid use of this 212 /// helper is "assert(L.isInvalid())" or equivalent, since IsInvalid is set to 213 /// true by the destructor. In other words, if this accessor returns true, 214 /// the caller has already triggered UB by calling this accessor; and so it 215 /// can only be called in a context where a return value of true indicates a 216 /// programmer error. 217 bool isInvalid() const { 218 #if LLVM_ENABLE_ABI_BREAKING_CHECKS 219 return IsInvalid; 220 #else 221 return false; 222 #endif 223 } 224 225 /// True if terminator in the block can branch to another block that is 226 /// outside of the current loop. \p BB must be inside the loop. 227 bool isLoopExiting(const BlockT *BB) const { 228 assert(!isInvalid() && "Loop not in a valid state!"); 229 assert(contains(BB) && "Exiting block must be part of the loop"); 230 for (const auto *Succ : children<const BlockT *>(BB)) { 231 if (!contains(Succ)) 232 return true; 233 } 234 return false; 235 } 236 237 /// Returns true if \p BB is a loop-latch. 238 /// A latch block is a block that contains a branch back to the header. 239 /// This function is useful when there are multiple latches in a loop 240 /// because \fn getLoopLatch will return nullptr in that case. 241 bool isLoopLatch(const BlockT *BB) const { 242 assert(!isInvalid() && "Loop not in a valid state!"); 243 assert(contains(BB) && "block does not belong to the loop"); 244 return llvm::is_contained(inverse_children<BlockT *>(getHeader()), BB); 245 } 246 247 /// Calculate the number of back edges to the loop header. 248 unsigned getNumBackEdges() const { 249 assert(!isInvalid() && "Loop not in a valid state!"); 250 return llvm::count_if(inverse_children<BlockT *>(getHeader()), 251 [&](BlockT *Pred) { return contains(Pred); }); 252 } 253 254 //===--------------------------------------------------------------------===// 255 // APIs for simple analysis of the loop. 256 // 257 // Note that all of these methods can fail on general loops (ie, there may not 258 // be a preheader, etc). For best success, the loop simplification and 259 // induction variable canonicalization pass should be used to normalize loops 260 // for easy analysis. These methods assume canonical loops. 261 262 /// Return all blocks inside the loop that have successors outside of the 263 /// loop. These are the blocks _inside of the current loop_ which branch out. 264 /// The returned list is always unique. 265 void getExitingBlocks(SmallVectorImpl<BlockT *> &ExitingBlocks) const; 266 267 /// If getExitingBlocks would return exactly one block, return that block. 268 /// Otherwise return null. 269 BlockT *getExitingBlock() const; 270 271 /// Return all of the successor blocks of this loop. These are the blocks 272 /// _outside of the current loop_ which are branched to. 273 void getExitBlocks(SmallVectorImpl<BlockT *> &ExitBlocks) const; 274 275 /// If getExitBlocks would return exactly one block, return that block. 276 /// Otherwise return null. 277 BlockT *getExitBlock() const; 278 279 /// Return true if no exit block for the loop has a predecessor that is 280 /// outside the loop. 281 bool hasDedicatedExits() const; 282 283 /// Return all unique successor blocks of this loop. 284 /// These are the blocks _outside of the current loop_ which are branched to. 285 void getUniqueExitBlocks(SmallVectorImpl<BlockT *> &ExitBlocks) const; 286 287 /// Return all unique successor blocks of this loop except successors from 288 /// Latch block are not considered. If the exit comes from Latch has also 289 /// non Latch predecessor in a loop it will be added to ExitBlocks. 290 /// These are the blocks _outside of the current loop_ which are branched to. 291 void getUniqueNonLatchExitBlocks(SmallVectorImpl<BlockT *> &ExitBlocks) const; 292 293 /// If getUniqueExitBlocks would return exactly one block, return that block. 294 /// Otherwise return null. 295 BlockT *getUniqueExitBlock() const; 296 297 /// Return the unique exit block for the latch, or null if there are multiple 298 /// different exit blocks or the latch is not exiting. 299 BlockT *getUniqueLatchExitBlock() const; 300 301 /// Return true if this loop does not have any exit blocks. 302 bool hasNoExitBlocks() const; 303 304 /// Edge type. 305 typedef std::pair<BlockT *, BlockT *> Edge; 306 307 /// Return all pairs of (_inside_block_,_outside_block_). 308 void getExitEdges(SmallVectorImpl<Edge> &ExitEdges) const; 309 310 /// If there is a preheader for this loop, return it. A loop has a preheader 311 /// if there is only one edge to the header of the loop from outside of the 312 /// loop. If this is the case, the block branching to the header of the loop 313 /// is the preheader node. 314 /// 315 /// This method returns null if there is no preheader for the loop. 316 BlockT *getLoopPreheader() const; 317 318 /// If the given loop's header has exactly one unique predecessor outside the 319 /// loop, return it. Otherwise return null. 320 /// This is less strict that the loop "preheader" concept, which requires 321 /// the predecessor to have exactly one successor. 322 BlockT *getLoopPredecessor() const; 323 324 /// If there is a single latch block for this loop, return it. 325 /// A latch block is a block that contains a branch back to the header. 326 BlockT *getLoopLatch() const; 327 328 /// Return all loop latch blocks of this loop. A latch block is a block that 329 /// contains a branch back to the header. 330 void getLoopLatches(SmallVectorImpl<BlockT *> &LoopLatches) const { 331 assert(!isInvalid() && "Loop not in a valid state!"); 332 BlockT *H = getHeader(); 333 for (const auto Pred : inverse_children<BlockT *>(H)) 334 if (contains(Pred)) 335 LoopLatches.push_back(Pred); 336 } 337 338 /// Return all inner loops in the loop nest rooted by the loop in preorder, 339 /// with siblings in forward program order. 340 template <class Type> 341 static void getInnerLoopsInPreorder(const LoopT &L, 342 SmallVectorImpl<Type> &PreOrderLoops) { 343 SmallVector<LoopT *, 4> PreOrderWorklist; 344 PreOrderWorklist.append(L.rbegin(), L.rend()); 345 346 while (!PreOrderWorklist.empty()) { 347 LoopT *L = PreOrderWorklist.pop_back_val(); 348 // Sub-loops are stored in forward program order, but will process the 349 // worklist backwards so append them in reverse order. 350 PreOrderWorklist.append(L->rbegin(), L->rend()); 351 PreOrderLoops.push_back(L); 352 } 353 } 354 355 /// Return all loops in the loop nest rooted by the loop in preorder, with 356 /// siblings in forward program order. 357 SmallVector<const LoopT *, 4> getLoopsInPreorder() const { 358 SmallVector<const LoopT *, 4> PreOrderLoops; 359 const LoopT *CurLoop = static_cast<const LoopT *>(this); 360 PreOrderLoops.push_back(CurLoop); 361 getInnerLoopsInPreorder(*CurLoop, PreOrderLoops); 362 return PreOrderLoops; 363 } 364 SmallVector<LoopT *, 4> getLoopsInPreorder() { 365 SmallVector<LoopT *, 4> PreOrderLoops; 366 LoopT *CurLoop = static_cast<LoopT *>(this); 367 PreOrderLoops.push_back(CurLoop); 368 getInnerLoopsInPreorder(*CurLoop, PreOrderLoops); 369 return PreOrderLoops; 370 } 371 372 //===--------------------------------------------------------------------===// 373 // APIs for updating loop information after changing the CFG 374 // 375 376 /// This method is used by other analyses to update loop information. 377 /// NewBB is set to be a new member of the current loop. 378 /// Because of this, it is added as a member of all parent loops, and is added 379 /// to the specified LoopInfo object as being in the current basic block. It 380 /// is not valid to replace the loop header with this method. 381 void addBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT, LoopT> &LI); 382 383 /// This is used when splitting loops up. It replaces the OldChild entry in 384 /// our children list with NewChild, and updates the parent pointer of 385 /// OldChild to be null and the NewChild to be this loop. 386 /// This updates the loop depth of the new child. 387 void replaceChildLoopWith(LoopT *OldChild, LoopT *NewChild); 388 389 /// Add the specified loop to be a child of this loop. 390 /// This updates the loop depth of the new child. 391 void addChildLoop(LoopT *NewChild) { 392 assert(!isInvalid() && "Loop not in a valid state!"); 393 assert(!NewChild->ParentLoop && "NewChild already has a parent!"); 394 NewChild->ParentLoop = static_cast<LoopT *>(this); 395 SubLoops.push_back(NewChild); 396 } 397 398 /// This removes the specified child from being a subloop of this loop. The 399 /// loop is not deleted, as it will presumably be inserted into another loop. 400 LoopT *removeChildLoop(iterator I) { 401 assert(!isInvalid() && "Loop not in a valid state!"); 402 assert(I != SubLoops.end() && "Cannot remove end iterator!"); 403 LoopT *Child = *I; 404 assert(Child->ParentLoop == this && "Child is not a child of this loop!"); 405 SubLoops.erase(SubLoops.begin() + (I - begin())); 406 Child->ParentLoop = nullptr; 407 return Child; 408 } 409 410 /// This removes the specified child from being a subloop of this loop. The 411 /// loop is not deleted, as it will presumably be inserted into another loop. 412 LoopT *removeChildLoop(LoopT *Child) { 413 return removeChildLoop(llvm::find(*this, Child)); 414 } 415 416 /// This adds a basic block directly to the basic block list. 417 /// This should only be used by transformations that create new loops. Other 418 /// transformations should use addBasicBlockToLoop. 419 void addBlockEntry(BlockT *BB) { 420 assert(!isInvalid() && "Loop not in a valid state!"); 421 Blocks.push_back(BB); 422 DenseBlockSet.insert(BB); 423 } 424 425 /// interface to reverse Blocks[from, end of loop] in this loop 426 void reverseBlock(unsigned from) { 427 assert(!isInvalid() && "Loop not in a valid state!"); 428 std::reverse(Blocks.begin() + from, Blocks.end()); 429 } 430 431 /// interface to do reserve() for Blocks 432 void reserveBlocks(unsigned size) { 433 assert(!isInvalid() && "Loop not in a valid state!"); 434 Blocks.reserve(size); 435 } 436 437 /// This method is used to move BB (which must be part of this loop) to be the 438 /// loop header of the loop (the block that dominates all others). 439 void moveToHeader(BlockT *BB) { 440 assert(!isInvalid() && "Loop not in a valid state!"); 441 if (Blocks[0] == BB) 442 return; 443 for (unsigned i = 0;; ++i) { 444 assert(i != Blocks.size() && "Loop does not contain BB!"); 445 if (Blocks[i] == BB) { 446 Blocks[i] = Blocks[0]; 447 Blocks[0] = BB; 448 return; 449 } 450 } 451 } 452 453 /// This removes the specified basic block from the current loop, updating the 454 /// Blocks as appropriate. This does not update the mapping in the LoopInfo 455 /// class. 456 void removeBlockFromLoop(BlockT *BB) { 457 assert(!isInvalid() && "Loop not in a valid state!"); 458 auto I = find(Blocks, BB); 459 assert(I != Blocks.end() && "N is not in this list!"); 460 Blocks.erase(I); 461 462 DenseBlockSet.erase(BB); 463 } 464 465 /// Verify loop structure 466 void verifyLoop() const; 467 468 /// Verify loop structure of this loop and all nested loops. 469 void verifyLoopNest(DenseSet<const LoopT *> *Loops) const; 470 471 /// Returns true if the loop is annotated parallel. 472 /// 473 /// Derived classes can override this method using static template 474 /// polymorphism. 475 bool isAnnotatedParallel() const { return false; } 476 477 /// Print loop with all the BBs inside it. 478 void print(raw_ostream &OS, bool Verbose = false, bool PrintNested = true, 479 unsigned Depth = 0) const; 480 481 protected: 482 friend class LoopInfoBase<BlockT, LoopT>; 483 484 /// This creates an empty loop. 485 LoopBase() : ParentLoop(nullptr) {} 486 487 explicit LoopBase(BlockT *BB) : ParentLoop(nullptr) { 488 Blocks.push_back(BB); 489 DenseBlockSet.insert(BB); 490 } 491 492 // Since loop passes like SCEV are allowed to key analysis results off of 493 // `Loop` pointers, we cannot re-use pointers within a loop pass manager. 494 // This means loop passes should not be `delete` ing `Loop` objects directly 495 // (and risk a later `Loop` allocation re-using the address of a previous one) 496 // but should be using LoopInfo::markAsRemoved, which keeps around the `Loop` 497 // pointer till the end of the lifetime of the `LoopInfo` object. 498 // 499 // To make it easier to follow this rule, we mark the destructor as 500 // non-public. 501 ~LoopBase() { 502 for (auto *SubLoop : SubLoops) 503 SubLoop->~LoopT(); 504 505 #if LLVM_ENABLE_ABI_BREAKING_CHECKS 506 IsInvalid = true; 507 #endif 508 SubLoops.clear(); 509 Blocks.clear(); 510 DenseBlockSet.clear(); 511 ParentLoop = nullptr; 512 } 513 }; 514 515 template <class BlockT, class LoopT> 516 raw_ostream &operator<<(raw_ostream &OS, const LoopBase<BlockT, LoopT> &Loop) { 517 Loop.print(OS); 518 return OS; 519 } 520 521 //===----------------------------------------------------------------------===// 522 /// This class builds and contains all of the top-level loop 523 /// structures in the specified function. 524 /// 525 526 template <class BlockT, class LoopT> class LoopInfoBase { 527 // BBMap - Mapping of basic blocks to the inner most loop they occur in 528 DenseMap<const BlockT *, LoopT *> BBMap; 529 std::vector<LoopT *> TopLevelLoops; 530 BumpPtrAllocator LoopAllocator; 531 532 friend class LoopBase<BlockT, LoopT>; 533 friend class LoopInfo; 534 535 void operator=(const LoopInfoBase &) = delete; 536 LoopInfoBase(const LoopInfoBase &) = delete; 537 538 public: 539 LoopInfoBase() = default; 540 ~LoopInfoBase() { releaseMemory(); } 541 542 LoopInfoBase(LoopInfoBase &&Arg) 543 : BBMap(std::move(Arg.BBMap)), 544 TopLevelLoops(std::move(Arg.TopLevelLoops)), 545 LoopAllocator(std::move(Arg.LoopAllocator)) { 546 // We have to clear the arguments top level loops as we've taken ownership. 547 Arg.TopLevelLoops.clear(); 548 } 549 LoopInfoBase &operator=(LoopInfoBase &&RHS) { 550 BBMap = std::move(RHS.BBMap); 551 552 for (auto *L : TopLevelLoops) 553 L->~LoopT(); 554 555 TopLevelLoops = std::move(RHS.TopLevelLoops); 556 LoopAllocator = std::move(RHS.LoopAllocator); 557 RHS.TopLevelLoops.clear(); 558 return *this; 559 } 560 561 void releaseMemory() { 562 BBMap.clear(); 563 564 for (auto *L : TopLevelLoops) 565 L->~LoopT(); 566 TopLevelLoops.clear(); 567 LoopAllocator.Reset(); 568 } 569 570 template <typename... ArgsTy> LoopT *AllocateLoop(ArgsTy &&...Args) { 571 LoopT *Storage = LoopAllocator.Allocate<LoopT>(); 572 return new (Storage) LoopT(std::forward<ArgsTy>(Args)...); 573 } 574 575 /// iterator/begin/end - The interface to the top-level loops in the current 576 /// function. 577 /// 578 typedef typename std::vector<LoopT *>::const_iterator iterator; 579 typedef 580 typename std::vector<LoopT *>::const_reverse_iterator reverse_iterator; 581 iterator begin() const { return TopLevelLoops.begin(); } 582 iterator end() const { return TopLevelLoops.end(); } 583 reverse_iterator rbegin() const { return TopLevelLoops.rbegin(); } 584 reverse_iterator rend() const { return TopLevelLoops.rend(); } 585 bool empty() const { return TopLevelLoops.empty(); } 586 587 /// Return all of the loops in the function in preorder across the loop 588 /// nests, with siblings in forward program order. 589 /// 590 /// Note that because loops form a forest of trees, preorder is equivalent to 591 /// reverse postorder. 592 SmallVector<LoopT *, 4> getLoopsInPreorder() const; 593 594 /// Return all of the loops in the function in preorder across the loop 595 /// nests, with siblings in *reverse* program order. 596 /// 597 /// Note that because loops form a forest of trees, preorder is equivalent to 598 /// reverse postorder. 599 /// 600 /// Also note that this is *not* a reverse preorder. Only the siblings are in 601 /// reverse program order. 602 SmallVector<LoopT *, 4> getLoopsInReverseSiblingPreorder() const; 603 604 /// Return the inner most loop that BB lives in. If a basic block is in no 605 /// loop (for example the entry node), null is returned. 606 LoopT *getLoopFor(const BlockT *BB) const { return BBMap.lookup(BB); } 607 608 /// Same as getLoopFor. 609 const LoopT *operator[](const BlockT *BB) const { return getLoopFor(BB); } 610 611 /// Return the loop nesting level of the specified block. A depth of 0 means 612 /// the block is not inside any loop. 613 unsigned getLoopDepth(const BlockT *BB) const { 614 const LoopT *L = getLoopFor(BB); 615 return L ? L->getLoopDepth() : 0; 616 } 617 618 // True if the block is a loop header node 619 bool isLoopHeader(const BlockT *BB) const { 620 const LoopT *L = getLoopFor(BB); 621 return L && L->getHeader() == BB; 622 } 623 624 /// Return the top-level loops. 625 const std::vector<LoopT *> &getTopLevelLoops() const { return TopLevelLoops; } 626 627 /// Return the top-level loops. 628 std::vector<LoopT *> &getTopLevelLoopsVector() { return TopLevelLoops; } 629 630 /// This removes the specified top-level loop from this loop info object. 631 /// The loop is not deleted, as it will presumably be inserted into 632 /// another loop. 633 LoopT *removeLoop(iterator I) { 634 assert(I != end() && "Cannot remove end iterator!"); 635 LoopT *L = *I; 636 assert(L->isOutermost() && "Not a top-level loop!"); 637 TopLevelLoops.erase(TopLevelLoops.begin() + (I - begin())); 638 return L; 639 } 640 641 /// Change the top-level loop that contains BB to the specified loop. 642 /// This should be used by transformations that restructure the loop hierarchy 643 /// tree. 644 void changeLoopFor(BlockT *BB, LoopT *L) { 645 if (!L) { 646 BBMap.erase(BB); 647 return; 648 } 649 BBMap[BB] = L; 650 } 651 652 /// Replace the specified loop in the top-level loops list with the indicated 653 /// loop. 654 void changeTopLevelLoop(LoopT *OldLoop, LoopT *NewLoop) { 655 auto I = find(TopLevelLoops, OldLoop); 656 assert(I != TopLevelLoops.end() && "Old loop not at top level!"); 657 *I = NewLoop; 658 assert(!NewLoop->ParentLoop && !OldLoop->ParentLoop && 659 "Loops already embedded into a subloop!"); 660 } 661 662 /// This adds the specified loop to the collection of top-level loops. 663 void addTopLevelLoop(LoopT *New) { 664 assert(New->isOutermost() && "Loop already in subloop!"); 665 TopLevelLoops.push_back(New); 666 } 667 668 /// This method completely removes BB from all data structures, 669 /// including all of the Loop objects it is nested in and our mapping from 670 /// BasicBlocks to loops. 671 void removeBlock(BlockT *BB) { 672 auto I = BBMap.find(BB); 673 if (I != BBMap.end()) { 674 for (LoopT *L = I->second; L; L = L->getParentLoop()) 675 L->removeBlockFromLoop(BB); 676 677 BBMap.erase(I); 678 } 679 } 680 681 // Internals 682 683 static bool isNotAlreadyContainedIn(const LoopT *SubLoop, 684 const LoopT *ParentLoop) { 685 if (!SubLoop) 686 return true; 687 if (SubLoop == ParentLoop) 688 return false; 689 return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop); 690 } 691 692 /// Create the loop forest using a stable algorithm. 693 void analyze(const DominatorTreeBase<BlockT, false> &DomTree); 694 695 // Debugging 696 void print(raw_ostream &OS) const; 697 698 void verify(const DominatorTreeBase<BlockT, false> &DomTree) const; 699 700 /// Destroy a loop that has been removed from the `LoopInfo` nest. 701 /// 702 /// This runs the destructor of the loop object making it invalid to 703 /// reference afterward. The memory is retained so that the *pointer* to the 704 /// loop remains valid. 705 /// 706 /// The caller is responsible for removing this loop from the loop nest and 707 /// otherwise disconnecting it from the broader `LoopInfo` data structures. 708 /// Callers that don't naturally handle this themselves should probably call 709 /// `erase' instead. 710 void destroy(LoopT *L) { 711 L->~LoopT(); 712 713 // Since LoopAllocator is a BumpPtrAllocator, this Deallocate only poisons 714 // \c L, but the pointer remains valid for non-dereferencing uses. 715 LoopAllocator.Deallocate(L); 716 } 717 }; 718 719 } // namespace llvm 720 721 #endif // LLVM_SUPPORT_GENERICLOOPINFO_H 722