1 2 #if 0 /* in case someone actually tries to compile this */ 3 4 /* example.c - an example of using libpng */ 5 6 /* This is an example of how to use libpng to read and write PNG files. 7 * The file libpng.txt is much more verbose then this. If you have not 8 * read it, do so first. This was designed to be a starting point of an 9 * implementation. This is not officially part of libpng, is hereby placed 10 * in the public domain, and therefore does not require a copyright notice. 11 * 12 * This file does not currently compile, because it is missing certain 13 * parts, like allocating memory to hold an image. You will have to 14 * supply these parts to get it to compile. For an example of a minimal 15 * working PNG reader/writer, see pngtest.c, included in this distribution; 16 * see also the programs in the contrib directory. 17 */ 18 19 #include "png.h" 20 21 /* The png_jmpbuf() macro, used in error handling, became available in 22 * libpng version 1.0.6. If you want to be able to run your code with older 23 * versions of libpng, you must define the macro yourself (but only if it 24 * is not already defined by libpng!). 25 */ 26 27 #ifndef png_jmpbuf 28 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) 29 #endif 30 31 /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() 32 * returns zero if the image is a PNG and nonzero if it isn't a PNG. 33 * 34 * The function check_if_png() shown here, but not used, returns nonzero (true) 35 * if the file can be opened and is a PNG, 0 (false) otherwise. 36 * 37 * If this call is successful, and you are going to keep the file open, 38 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once 39 * you have created the png_ptr, so that libpng knows your application 40 * has read that many bytes from the start of the file. Make sure you 41 * don't call png_set_sig_bytes() with more than 8 bytes read or give it 42 * an incorrect number of bytes read, or you will either have read too 43 * many bytes (your fault), or you are telling libpng to read the wrong 44 * number of magic bytes (also your fault). 45 * 46 * Many applications already read the first 2 or 4 bytes from the start 47 * of the image to determine the file type, so it would be easiest just 48 * to pass the bytes to png_sig_cmp() or even skip that if you know 49 * you have a PNG file, and call png_set_sig_bytes(). 50 */ 51 #define PNG_BYTES_TO_CHECK 4 52 int check_if_png(char *file_name, FILE **fp) 53 { 54 char buf[PNG_BYTES_TO_CHECK]; 55 56 /* Open the prospective PNG file. */ 57 if ((*fp = fopen(file_name, "rb")) == NULL) 58 return 0; 59 60 /* Read in some of the signature bytes */ 61 if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) 62 return 0; 63 64 /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. 65 Return nonzero (true) if they match */ 66 67 return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); 68 } 69 70 /* Read a PNG file. You may want to return an error code if the read 71 * fails (depending upon the failure). There are two "prototypes" given 72 * here - one where we are given the filename, and we need to open the 73 * file, and the other where we are given an open file (possibly with 74 * some or all of the magic bytes read - see comments above). 75 */ 76 #ifdef open_file /* prototype 1 */ 77 void read_png(char *file_name) /* We need to open the file */ 78 { 79 png_structp png_ptr; 80 png_infop info_ptr; 81 unsigned int sig_read = 0; 82 png_uint_32 width, height; 83 int bit_depth, color_type, interlace_type; 84 FILE *fp; 85 86 if ((fp = fopen(file_name, "rb")) == NULL) 87 return (ERROR); 88 #else no_open_file /* prototype 2 */ 89 void read_png(FILE *fp, unsigned int sig_read) /* file is already open */ 90 { 91 png_structp png_ptr; 92 png_infop info_ptr; 93 png_uint_32 width, height; 94 int bit_depth, color_type, interlace_type; 95 #endif no_open_file /* only use one prototype! */ 96 97 /* Create and initialize the png_struct with the desired error handler 98 * functions. If you want to use the default stderr and longjump method, 99 * you can supply NULL for the last three parameters. We also supply the 100 * the compiler header file version, so that we know if the application 101 * was compiled with a compatible version of the library. REQUIRED 102 */ 103 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 104 png_voidp user_error_ptr, user_error_fn, user_warning_fn); 105 106 if (png_ptr == NULL) 107 { 108 fclose(fp); 109 return (ERROR); 110 } 111 112 /* Allocate/initialize the memory for image information. REQUIRED. */ 113 info_ptr = png_create_info_struct(png_ptr); 114 if (info_ptr == NULL) 115 { 116 fclose(fp); 117 png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL); 118 return (ERROR); 119 } 120 121 /* Set error handling if you are using the setjmp/longjmp method (this is 122 * the normal method of doing things with libpng). REQUIRED unless you 123 * set up your own error handlers in the png_create_read_struct() earlier. 124 */ 125 126 if (setjmp(png_jmpbuf(png_ptr))) 127 { 128 /* Free all of the memory associated with the png_ptr and info_ptr */ 129 png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); 130 fclose(fp); 131 /* If we get here, we had a problem reading the file */ 132 return (ERROR); 133 } 134 135 /* One of the following I/O initialization methods is REQUIRED */ 136 #ifdef streams /* PNG file I/O method 1 */ 137 /* Set up the input control if you are using standard C streams */ 138 png_init_io(png_ptr, fp); 139 140 #else no_streams /* PNG file I/O method 2 */ 141 /* If you are using replacement read functions, instead of calling 142 * png_init_io() here you would call: 143 */ 144 png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); 145 /* where user_io_ptr is a structure you want available to the callbacks */ 146 #endif no_streams /* Use only one I/O method! */ 147 148 /* If we have already read some of the signature */ 149 png_set_sig_bytes(png_ptr, sig_read); 150 151 #ifdef hilevel 152 /* 153 * If you have enough memory to read in the entire image at once, 154 * and you need to specify only transforms that can be controlled 155 * with one of the PNG_TRANSFORM_* bits (this presently excludes 156 * dithering, filling, setting background, and doing gamma 157 * adjustment), then you can read the entire image (including 158 * pixels) into the info structure with this call: 159 */ 160 png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); 161 #else 162 /* OK, you're doing it the hard way, with the lower-level functions */ 163 164 /* The call to png_read_info() gives us all of the information from the 165 * PNG file before the first IDAT (image data chunk). REQUIRED 166 */ 167 png_read_info(png_ptr, info_ptr); 168 169 png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, 170 &interlace_type, int_p_NULL, int_p_NULL); 171 172 /* Set up the data transformations you want. Note that these are all 173 * optional. Only call them if you want/need them. Many of the 174 * transformations only work on specific types of images, and many 175 * are mutually exclusive. 176 */ 177 178 /* tell libpng to strip 16 bit/color files down to 8 bits/color */ 179 png_set_strip_16(png_ptr); 180 181 /* Strip alpha bytes from the input data without combining with the 182 * background (not recommended). 183 */ 184 png_set_strip_alpha(png_ptr); 185 186 /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single 187 * byte into separate bytes (useful for paletted and grayscale images). 188 */ 189 png_set_packing(png_ptr); 190 191 /* Change the order of packed pixels to least significant bit first 192 * (not useful if you are using png_set_packing). */ 193 png_set_packswap(png_ptr); 194 195 /* Expand paletted colors into true RGB triplets */ 196 if (color_type == PNG_COLOR_TYPE_PALETTE) 197 png_set_palette_rgb(png_ptr); 198 199 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ 200 if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) 201 png_set_gray_1_2_4_to_8(png_ptr); 202 203 /* Expand paletted or RGB images with transparency to full alpha channels 204 * so the data will be available as RGBA quartets. 205 */ 206 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) 207 png_set_tRNS_to_alpha(png_ptr); 208 209 /* Set the background color to draw transparent and alpha images over. 210 * It is possible to set the red, green, and blue components directly 211 * for paletted images instead of supplying a palette index. Note that 212 * even if the PNG file supplies a background, you are not required to 213 * use it - you should use the (solid) application background if it has one. 214 */ 215 216 png_color_16 my_background, *image_background; 217 218 if (png_get_bKGD(png_ptr, info_ptr, &image_background)) 219 png_set_background(png_ptr, image_background, 220 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); 221 else 222 png_set_background(png_ptr, &my_background, 223 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); 224 225 /* Some suggestions as to how to get a screen gamma value */ 226 227 /* Note that screen gamma is the display_exponent, which includes 228 * the CRT_exponent and any correction for viewing conditions */ 229 if (/* We have a user-defined screen gamma value */) 230 { 231 screen_gamma = user-defined screen_gamma; 232 } 233 /* This is one way that applications share the same screen gamma value */ 234 else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) 235 { 236 screen_gamma = atof(gamma_str); 237 } 238 /* If we don't have another value */ 239 else 240 { 241 screen_gamma = 2.2; /* A good guess for a PC monitors in a dimly 242 lit room */ 243 screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */ 244 } 245 246 /* Tell libpng to handle the gamma conversion for you. The final call 247 * is a good guess for PC generated images, but it should be configurable 248 * by the user at run time by the user. It is strongly suggested that 249 * your application support gamma correction. 250 */ 251 252 int intent; 253 254 if (png_get_sRGB(png_ptr, info_ptr, &intent)) 255 png_set_gamma(png_ptr, screen_gamma, 0.45455); 256 else 257 { 258 double image_gamma; 259 if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) 260 png_set_gamma(png_ptr, screen_gamma, image_gamma); 261 else 262 png_set_gamma(png_ptr, screen_gamma, 0.45455); 263 } 264 265 /* Dither RGB files down to 8 bit palette or reduce palettes 266 * to the number of colors available on your screen. 267 */ 268 if (color_type & PNG_COLOR_MASK_COLOR) 269 { 270 int num_palette; 271 png_colorp palette; 272 273 /* This reduces the image to the application supplied palette */ 274 if (/* we have our own palette */) 275 { 276 /* An array of colors to which the image should be dithered */ 277 png_color std_color_cube[MAX_SCREEN_COLORS]; 278 279 png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS, 280 MAX_SCREEN_COLORS, png_uint_16p_NULL, 0); 281 } 282 /* This reduces the image to the palette supplied in the file */ 283 else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) 284 { 285 png_uint_16p histogram = NULL; 286 287 png_get_hIST(png_ptr, info_ptr, &histogram); 288 289 png_set_dither(png_ptr, palette, num_palette, 290 max_screen_colors, histogram, 0); 291 } 292 } 293 294 /* invert monochrome files to have 0 as white and 1 as black */ 295 png_set_invert_mono(png_ptr); 296 297 /* If you want to shift the pixel values from the range [0,255] or 298 * [0,65535] to the original [0,7] or [0,31], or whatever range the 299 * colors were originally in: 300 */ 301 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) 302 { 303 png_color_8p sig_bit; 304 305 png_get_sBIT(png_ptr, info_ptr, &sig_bit); 306 png_set_shift(png_ptr, sig_bit); 307 } 308 309 /* flip the RGB pixels to BGR (or RGBA to BGRA) */ 310 if (color_type & PNG_COLOR_MASK_COLOR) 311 png_set_bgr(png_ptr); 312 313 /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ 314 png_set_swap_alpha(png_ptr); 315 316 /* swap bytes of 16 bit files to least significant byte first */ 317 png_set_swap(png_ptr); 318 319 /* Add filler (or alpha) byte (before/after each RGB triplet) */ 320 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); 321 322 /* Turn on interlace handling. REQUIRED if you are not using 323 * png_read_image(). To see how to handle interlacing passes, 324 * see the png_read_row() method below: 325 */ 326 number_passes = png_set_interlace_handling(png_ptr); 327 328 /* Optional call to gamma correct and add the background to the palette 329 * and update info structure. REQUIRED if you are expecting libpng to 330 * update the palette for you (ie you selected such a transform above). 331 */ 332 png_read_update_info(png_ptr, info_ptr); 333 334 /* Allocate the memory to hold the image using the fields of info_ptr. */ 335 336 /* The easiest way to read the image: */ 337 png_bytep row_pointers[height]; 338 339 for (row = 0; row < height; row++) 340 { 341 row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, 342 info_ptr)); 343 } 344 345 /* Now it's time to read the image. One of these methods is REQUIRED */ 346 #ifdef entire /* Read the entire image in one go */ 347 png_read_image(png_ptr, row_pointers); 348 349 #else no_entire /* Read the image one or more scanlines at a time */ 350 /* The other way to read images - deal with interlacing: */ 351 352 for (pass = 0; pass < number_passes; pass++) 353 { 354 #ifdef single /* Read the image a single row at a time */ 355 for (y = 0; y < height; y++) 356 { 357 png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1); 358 } 359 360 #else no_single /* Read the image several rows at a time */ 361 for (y = 0; y < height; y += number_of_rows) 362 { 363 #ifdef sparkle /* Read the image using the "sparkle" effect. */ 364 png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 365 number_of_rows); 366 #else no_sparkle /* Read the image using the "rectangle" effect */ 367 png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y], 368 number_of_rows); 369 #endif no_sparkle /* use only one of these two methods */ 370 } 371 372 /* if you want to display the image after every pass, do 373 so here */ 374 #endif no_single /* use only one of these two methods */ 375 } 376 #endif no_entire /* use only one of these two methods */ 377 378 /* read rest of file, and get additional chunks in info_ptr - REQUIRED */ 379 png_read_end(png_ptr, info_ptr); 380 #endif hilevel 381 382 /* At this point you have read the entire image */ 383 384 /* clean up after the read, and free any memory allocated - REQUIRED */ 385 png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); 386 387 /* close the file */ 388 fclose(fp); 389 390 /* that's it */ 391 return (OK); 392 } 393 394 /* progressively read a file */ 395 396 int 397 initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) 398 { 399 /* Create and initialize the png_struct with the desired error handler 400 * functions. If you want to use the default stderr and longjump method, 401 * you can supply NULL for the last three parameters. We also check that 402 * the library version is compatible in case we are using dynamically 403 * linked libraries. 404 */ 405 *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 406 png_voidp user_error_ptr, user_error_fn, user_warning_fn); 407 408 if (*png_ptr == NULL) 409 { 410 *info_ptr = NULL; 411 return (ERROR); 412 } 413 414 *info_ptr = png_create_info_struct(png_ptr); 415 416 if (*info_ptr == NULL) 417 { 418 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); 419 return (ERROR); 420 } 421 422 if (setjmp(png_jmpbuf((*png_ptr)))) 423 { 424 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); 425 return (ERROR); 426 } 427 428 /* This one's new. You will need to provide all three 429 * function callbacks, even if you aren't using them all. 430 * If you aren't using all functions, you can specify NULL 431 * parameters. Even when all three functions are NULL, 432 * you need to call png_set_progressive_read_fn(). 433 * These functions shouldn't be dependent on global or 434 * static variables if you are decoding several images 435 * simultaneously. You should store stream specific data 436 * in a separate struct, given as the second parameter, 437 * and retrieve the pointer from inside the callbacks using 438 * the function png_get_progressive_ptr(png_ptr). 439 */ 440 png_set_progressive_read_fn(*png_ptr, (void *)stream_data, 441 info_callback, row_callback, end_callback); 442 443 return (OK); 444 } 445 446 int 447 process_data(png_structp *png_ptr, png_infop *info_ptr, 448 png_bytep buffer, png_uint_32 length) 449 { 450 if (setjmp(png_jmpbuf((*png_ptr)))) 451 { 452 /* Free the png_ptr and info_ptr memory on error */ 453 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); 454 return (ERROR); 455 } 456 457 /* This one's new also. Simply give it chunks of data as 458 * they arrive from the data stream (in order, of course). 459 * On Segmented machines, don't give it any more than 64K. 460 * The library seems to run fine with sizes of 4K, although 461 * you can give it much less if necessary (I assume you can 462 * give it chunks of 1 byte, but I haven't tried with less 463 * than 256 bytes yet). When this function returns, you may 464 * want to display any rows that were generated in the row 465 * callback, if you aren't already displaying them there. 466 */ 467 png_process_data(*png_ptr, *info_ptr, buffer, length); 468 return (OK); 469 } 470 471 info_callback(png_structp png_ptr, png_infop info) 472 { 473 /* do any setup here, including setting any of the transformations 474 * mentioned in the Reading PNG files section. For now, you _must_ 475 * call either png_start_read_image() or png_read_update_info() 476 * after all the transformations are set (even if you don't set 477 * any). You may start getting rows before png_process_data() 478 * returns, so this is your last chance to prepare for that. 479 */ 480 } 481 482 row_callback(png_structp png_ptr, png_bytep new_row, 483 png_uint_32 row_num, int pass) 484 { 485 /* 486 * This function is called for every row in the image. If the 487 * image is interlaced, and you turned on the interlace handler, 488 * this function will be called for every row in every pass. 489 * 490 * In this function you will receive a pointer to new row data from 491 * libpng called new_row that is to replace a corresponding row (of 492 * the same data format) in a buffer allocated by your application. 493 * 494 * The new row data pointer new_row may be NULL, indicating there is 495 * no new data to be replaced (in cases of interlace loading). 496 * 497 * If new_row is not NULL then you need to call 498 * png_progressive_combine_row() to replace the corresponding row as 499 * shown below: 500 */ 501 /* Check if row_num is in bounds. */ 502 if((row_num >= 0) && (row_num < height)) 503 { 504 /* Get pointer to corresponding row in our 505 * PNG read buffer. 506 */ 507 png_bytep old_row = ((png_bytep *)our_data)[row_num]; 508 509 /* If both rows are allocated then copy the new row 510 * data to the corresponding row data. 511 */ 512 if((old_row != NULL) && (new_row != NULL)) 513 png_progressive_combine_row(png_ptr, old_row, new_row); 514 } 515 /* 516 * The rows and passes are called in order, so you don't really 517 * need the row_num and pass, but I'm supplying them because it 518 * may make your life easier. 519 * 520 * For the non-NULL rows of interlaced images, you must call 521 * png_progressive_combine_row() passing in the new row and the 522 * old row, as demonstrated above. You can call this function for 523 * NULL rows (it will just return) and for non-interlaced images 524 * (it just does the png_memcpy for you) if it will make the code 525 * easier. Thus, you can just do this for all cases: 526 */ 527 528 png_progressive_combine_row(png_ptr, old_row, new_row); 529 530 /* where old_row is what was displayed for previous rows. Note 531 * that the first pass (pass == 0 really) will completely cover 532 * the old row, so the rows do not have to be initialized. After 533 * the first pass (and only for interlaced images), you will have 534 * to pass the current row as new_row, and the function will combine 535 * the old row and the new row. 536 */ 537 } 538 539 end_callback(png_structp png_ptr, png_infop info) 540 { 541 /* this function is called when the whole image has been read, 542 * including any chunks after the image (up to and including 543 * the IEND). You will usually have the same info chunk as you 544 * had in the header, although some data may have been added 545 * to the comments and time fields. 546 * 547 * Most people won't do much here, perhaps setting a flag that 548 * marks the image as finished. 549 */ 550 } 551 552 /* write a png file */ 553 void write_png(char *file_name /* , ... other image information ... */) 554 { 555 FILE *fp; 556 png_structp png_ptr; 557 png_infop info_ptr; 558 png_colorp palette; 559 560 /* open the file */ 561 fp = fopen(file_name, "wb"); 562 if (fp == NULL) 563 return (ERROR); 564 565 /* Create and initialize the png_struct with the desired error handler 566 * functions. If you want to use the default stderr and longjump method, 567 * you can supply NULL for the last three parameters. We also check that 568 * the library version is compatible with the one used at compile time, 569 * in case we are using dynamically linked libraries. REQUIRED. 570 */ 571 png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, 572 png_voidp user_error_ptr, user_error_fn, user_warning_fn); 573 574 if (png_ptr == NULL) 575 { 576 fclose(fp); 577 return (ERROR); 578 } 579 580 /* Allocate/initialize the image information data. REQUIRED */ 581 info_ptr = png_create_info_struct(png_ptr); 582 if (info_ptr == NULL) 583 { 584 fclose(fp); 585 png_destroy_write_struct(&png_ptr, png_infopp_NULL); 586 return (ERROR); 587 } 588 589 /* Set error handling. REQUIRED if you aren't supplying your own 590 * error handling functions in the png_create_write_struct() call. 591 */ 592 if (setjmp(png_jmpbuf(png_ptr))) 593 { 594 /* If we get here, we had a problem reading the file */ 595 fclose(fp); 596 png_destroy_write_struct(&png_ptr, &info_ptr); 597 return (ERROR); 598 } 599 600 /* One of the following I/O initialization functions is REQUIRED */ 601 #ifdef streams /* I/O initialization method 1 */ 602 /* set up the output control if you are using standard C streams */ 603 png_init_io(png_ptr, fp); 604 #else no_streams /* I/O initialization method 2 */ 605 /* If you are using replacement read functions, instead of calling 606 * png_init_io() here you would call */ 607 png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, 608 user_IO_flush_function); 609 /* where user_io_ptr is a structure you want available to the callbacks */ 610 #endif no_streams /* only use one initialization method */ 611 612 #ifdef hilevel 613 /* This is the easy way. Use it if you already have all the 614 * image info living info in the structure. You could "|" many 615 * PNG_TRANSFORM flags into the png_transforms integer here. 616 */ 617 png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); 618 #else 619 /* This is the hard way */ 620 621 /* Set the image information here. Width and height are up to 2^31, 622 * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on 623 * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, 624 * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, 625 * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or 626 * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST 627 * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED 628 */ 629 png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, 630 PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); 631 632 /* set the palette if there is one. REQUIRED for indexed-color images */ 633 palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH 634 * png_sizeof (png_color)); 635 /* ... set palette colors ... */ 636 png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); 637 /* You must not free palette here, because png_set_PLTE only makes a link to 638 the palette that you malloced. Wait until you are about to destroy 639 the png structure. */ 640 641 /* optional significant bit chunk */ 642 /* if we are dealing with a grayscale image then */ 643 sig_bit.gray = true_bit_depth; 644 /* otherwise, if we are dealing with a color image then */ 645 sig_bit.red = true_red_bit_depth; 646 sig_bit.green = true_green_bit_depth; 647 sig_bit.blue = true_blue_bit_depth; 648 /* if the image has an alpha channel then */ 649 sig_bit.alpha = true_alpha_bit_depth; 650 png_set_sBIT(png_ptr, info_ptr, sig_bit); 651 652 653 /* Optional gamma chunk is strongly suggested if you have any guess 654 * as to the correct gamma of the image. 655 */ 656 png_set_gAMA(png_ptr, info_ptr, gamma); 657 658 /* Optionally write comments into the image */ 659 text_ptr[0].key = "Title"; 660 text_ptr[0].text = "Mona Lisa"; 661 text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; 662 text_ptr[1].key = "Author"; 663 text_ptr[1].text = "Leonardo DaVinci"; 664 text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; 665 text_ptr[2].key = "Description"; 666 text_ptr[2].text = "<long text>"; 667 text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; 668 #ifdef PNG_iTXt_SUPPORTED 669 text_ptr[0].lang = NULL; 670 text_ptr[1].lang = NULL; 671 text_ptr[2].lang = NULL; 672 #endif 673 png_set_text(png_ptr, info_ptr, text_ptr, 3); 674 675 /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */ 676 /* note that if sRGB is present the gAMA and cHRM chunks must be ignored 677 * on read and must be written in accordance with the sRGB profile */ 678 679 /* Write the file header information. REQUIRED */ 680 png_write_info(png_ptr, info_ptr); 681 682 /* If you want, you can write the info in two steps, in case you need to 683 * write your private chunk ahead of PLTE: 684 * 685 * png_write_info_before_PLTE(write_ptr, write_info_ptr); 686 * write_my_chunk(); 687 * png_write_info(png_ptr, info_ptr); 688 * 689 * However, given the level of known- and unknown-chunk support in 1.1.0 690 * and up, this should no longer be necessary. 691 */ 692 693 /* Once we write out the header, the compression type on the text 694 * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or 695 * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again 696 * at the end. 697 */ 698 699 /* set up the transformations you want. Note that these are 700 * all optional. Only call them if you want them. 701 */ 702 703 /* invert monochrome pixels */ 704 png_set_invert_mono(png_ptr); 705 706 /* Shift the pixels up to a legal bit depth and fill in 707 * as appropriate to correctly scale the image. 708 */ 709 png_set_shift(png_ptr, &sig_bit); 710 711 /* pack pixels into bytes */ 712 png_set_packing(png_ptr); 713 714 /* swap location of alpha bytes from ARGB to RGBA */ 715 png_set_swap_alpha(png_ptr); 716 717 /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into 718 * RGB (4 channels -> 3 channels). The second parameter is not used. 719 */ 720 png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); 721 722 /* flip BGR pixels to RGB */ 723 png_set_bgr(png_ptr); 724 725 /* swap bytes of 16-bit files to most significant byte first */ 726 png_set_swap(png_ptr); 727 728 /* swap bits of 1, 2, 4 bit packed pixel formats */ 729 png_set_packswap(png_ptr); 730 731 /* turn on interlace handling if you are not using png_write_image() */ 732 if (interlacing) 733 number_passes = png_set_interlace_handling(png_ptr); 734 else 735 number_passes = 1; 736 737 /* The easiest way to write the image (you may have a different memory 738 * layout, however, so choose what fits your needs best). You need to 739 * use the first method if you aren't handling interlacing yourself. 740 */ 741 png_uint_32 k, height, width; 742 png_byte image[height][width*bytes_per_pixel]; 743 png_bytep row_pointers[height]; 744 745 if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep)) 746 png_error (png_ptr, "Image is too tall to process in memory"); 747 748 for (k = 0; k < height; k++) 749 row_pointers[k] = image + k*width*bytes_per_pixel; 750 751 /* One of the following output methods is REQUIRED */ 752 #ifdef entire /* write out the entire image data in one call */ 753 png_write_image(png_ptr, row_pointers); 754 755 /* the other way to write the image - deal with interlacing */ 756 757 #else no_entire /* write out the image data by one or more scanlines */ 758 /* The number of passes is either 1 for non-interlaced images, 759 * or 7 for interlaced images. 760 */ 761 for (pass = 0; pass < number_passes; pass++) 762 { 763 /* Write a few rows at a time. */ 764 png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); 765 766 /* If you are only writing one row at a time, this works */ 767 for (y = 0; y < height; y++) 768 { 769 png_write_rows(png_ptr, &row_pointers[y], 1); 770 } 771 } 772 #endif no_entire /* use only one output method */ 773 774 /* You can write optional chunks like tEXt, zTXt, and tIME at the end 775 * as well. Shouldn't be necessary in 1.1.0 and up as all the public 776 * chunks are supported and you can use png_set_unknown_chunks() to 777 * register unknown chunks into the info structure to be written out. 778 */ 779 780 /* It is REQUIRED to call this to finish writing the rest of the file */ 781 png_write_end(png_ptr, info_ptr); 782 #endif hilevel 783 784 /* If you png_malloced a palette, free it here (don't free info_ptr->palette, 785 as recommended in versions 1.0.5m and earlier of this example; if 786 libpng mallocs info_ptr->palette, libpng will free it). If you 787 allocated it with malloc() instead of png_malloc(), use free() instead 788 of png_free(). */ 789 png_free(png_ptr, palette); 790 palette=NULL; 791 792 /* Similarly, if you png_malloced any data that you passed in with 793 png_set_something(), such as a hist or trans array, free it here, 794 when you can be sure that libpng is through with it. */ 795 png_free(png_ptr, trans); 796 trans=NULL; 797 798 /* clean up after the write, and free any memory allocated */ 799 png_destroy_write_struct(&png_ptr, &info_ptr); 800 801 /* close the file */ 802 fclose(fp); 803 804 /* that's it */ 805 return (OK); 806 } 807 808 #endif /* if 0 */ 809