xref: /plan9/sys/src/cmd/gs/src/gdevabuf.c (revision 593dc095aefb2a85c828727bbfa9da139a49bdf4)
1 /* Copyright (C) 1994, 2000 Aladdin Enterprises.  All rights reserved.
2 
3   This software is provided AS-IS with no warranty, either express or
4   implied.
5 
6   This software is distributed under license and may not be copied,
7   modified or distributed except as expressly authorized under the terms
8   of the license contained in the file LICENSE in this distribution.
9 
10   For more information about licensing, please refer to
11   http://www.ghostscript.com/licensing/. For information on
12   commercial licensing, go to http://www.artifex.com/licensing/ or
13   contact Artifex Software, Inc., 101 Lucas Valley Road #110,
14   San Rafael, CA  94903, U.S.A., +1(415)492-9861.
15 */
16 
17 /* $Id: gdevabuf.c,v 1.7 2002/09/28 18:29:40 giles Exp $ */
18 /* Alpha-buffering memory devices */
19 #include "memory_.h"
20 #include "gx.h"
21 #include "gserrors.h"
22 #include "gxdevice.h"
23 #include "gxdevmem.h"		/* semi-public definitions */
24 #include "gdevmem.h"		/* private definitions */
25 
26 /* ================ Alpha devices ================ */
27 
28 /*
29  * These devices store 2 or 4 bits of alpha.  They are a hybrid of a
30  * monobit device (for color mapping) and a 2- or 4-bit device (for painting).
31  * Currently, we only use them for character rasterizing, but they might be
32  * useful for other things someday.
33  */
34 
35 /* We can't initialize the device descriptor statically very well, */
36 /* so we patch up the image2 or image4 descriptor. */
37 private dev_proc_map_rgb_color(mem_alpha_map_rgb_color);
38 private dev_proc_map_color_rgb(mem_alpha_map_color_rgb);
39 private dev_proc_map_rgb_alpha_color(mem_alpha_map_rgb_alpha_color);
40 private dev_proc_copy_alpha(mem_alpha_copy_alpha);
41 
42 void
gs_make_mem_alpha_device(gx_device_memory * adev,gs_memory_t * mem,gx_device * target,int alpha_bits)43 gs_make_mem_alpha_device(gx_device_memory * adev, gs_memory_t * mem,
44 			 gx_device * target, int alpha_bits)
45 {
46     gs_make_mem_device(adev, gdev_mem_device_for_bits(alpha_bits),
47 		       mem, 0, target);
48     /* This is a black-and-white device ... */
49     adev->color_info = gdev_mem_device_for_bits(1)->color_info;
50     /* ... but it has multiple bits per pixel ... */
51     adev->color_info.depth = alpha_bits;
52     /* ... and different color mapping. */
53     set_dev_proc(adev, map_rgb_color, mem_alpha_map_rgb_color);
54     set_dev_proc(adev, map_color_rgb, mem_alpha_map_color_rgb);
55     set_dev_proc(adev, map_rgb_alpha_color, mem_alpha_map_rgb_alpha_color);
56     set_dev_proc(adev, copy_alpha, mem_alpha_copy_alpha);
57 }
58 
59 /* Reimplement color mapping. */
60 private gx_color_index
mem_alpha_map_rgb_color(gx_device * dev,const gx_color_value cv[])61 mem_alpha_map_rgb_color(gx_device * dev, const gx_color_value cv[])
62 {
63     gx_device_memory * const mdev = (gx_device_memory *)dev;
64     gx_color_index color = gx_forward_map_rgb_color(dev, cv);
65 
66     return (color == 0 || color == gx_no_color_index ? color :
67 	    (gx_color_index) ((1 << mdev->log2_alpha_bits) - 1));
68 }
69 private int
mem_alpha_map_color_rgb(gx_device * dev,gx_color_index color,gx_color_value prgb[3])70 mem_alpha_map_color_rgb(gx_device * dev, gx_color_index color,
71 			gx_color_value prgb[3])
72 {
73     return
74 	gx_forward_map_color_rgb(dev,
75 				 (color == 0 ? color : (gx_color_index) 1),
76 				 prgb);
77 }
78 private gx_color_index
mem_alpha_map_rgb_alpha_color(gx_device * dev,gx_color_value r,gx_color_value g,gx_color_value b,gx_color_value alpha)79 mem_alpha_map_rgb_alpha_color(gx_device * dev, gx_color_value r,
80 		   gx_color_value g, gx_color_value b, gx_color_value alpha)
81 {
82     gx_device_memory * const mdev = (gx_device_memory *)dev;
83     gx_color_index color;
84     gx_color_value cv[3];
85 
86     cv[0] = r; cv[1] = g; cv[2] = b;
87     color = gx_forward_map_rgb_color(dev, cv);
88 
89     return (color == 0 || color == gx_no_color_index ? color :
90 	    (gx_color_index) (alpha >> (gx_color_value_bits -
91 					mdev->log2_alpha_bits)));
92 }
93 /* Implement alpha copying. */
94 private int
mem_alpha_copy_alpha(gx_device * dev,const byte * data,int data_x,int raster,gx_bitmap_id id,int x,int y,int width,int height,gx_color_index color,int depth)95 mem_alpha_copy_alpha(gx_device * dev, const byte * data, int data_x,
96 	   int raster, gx_bitmap_id id, int x, int y, int width, int height,
97 		     gx_color_index color, int depth)
98 {				/* Just use copy_color. */
99     return (color == 0 ?
100 	    (*dev_proc(dev, fill_rectangle)) (dev, x, y, width, height,
101 					      color) :
102 	    (*dev_proc(dev, copy_color)) (dev, data, data_x, raster, id,
103 					  x, y, width, height));
104 }
105 
106 /* ================ Alpha-buffer device ================ */
107 
108 /*
109  * This device converts graphics sampled at a higher resolution to
110  * alpha values at a lower resolution.  It does this by accumulating
111  * the bits of a band and then converting the band to alphas.
112  * In order to make this work, the client of the device must promise
113  * only to visit each band at most once, except possibly for a single
114  * scan line overlapping the adjacent band, and must promise only to write
115  * a single color into the output.  In particular, this works
116  * within a single call on gx_fill_path (if the fill loop is constrained
117  * to process bands of limited height on each pass) or a single masked image
118  * scanned in Y order, but not across such calls and not for other
119  * kinds of painting operations.
120  *
121  * We implement this device as a subclass of a monobit memory device.
122  * (We put its state in the definition of gx_device_memory just because
123  * actual subclassing introduces a lot of needless boilerplate.)
124  * We only allocate enough bits for one band.  The height of the band
125  * must be a multiple of the Y scale factor; the minimum height
126  * of the band is twice the Y scale factor.
127  *
128  * The bits in storage are actually a sliding window on the true
129  * oversampled image.  To avoid having to copy the bits around when we
130  * move the window, we adjust the mapping between the client's Y values
131  * and our own, as follows:
132  *      Client          Stored
133  *      ------          ------
134  *      y0..y0+m-1      n-m..n-1
135  *      y0+m..y0+n-1    0..n-m-1
136  * where n and m are multiples of the Y scale factor and 0 <= m <= n <=
137  * the height of the band.  (In the device structure, m is called
138  * mapped_start and n is called mapped_height.)  This allows us to slide
139  * the window incrementally in either direction without copying any bits.
140  */
141 
142 /* Procedures */
143 private dev_proc_close_device(mem_abuf_close);
144 private dev_proc_copy_mono(mem_abuf_copy_mono);
145 private dev_proc_fill_rectangle(mem_abuf_fill_rectangle);
146 private dev_proc_get_clipping_box(mem_abuf_get_clipping_box);
147 
148 /* The device descriptor. */
149 private const gx_device_memory mem_alpha_buffer_device =
150 mem_device("image(alpha buffer)", 0, 1,
151 	   gx_forward_map_rgb_color, gx_forward_map_color_rgb,
152 	 mem_abuf_copy_mono, gx_default_copy_color, mem_abuf_fill_rectangle,
153 	   gx_no_strip_copy_rop);
154 
155 /* Make an alpha-buffer memory device. */
156 /* We use abuf instead of alpha_buffer because */
157 /* gcc under VMS only retains 23 characters of procedure names. */
158 void
gs_make_mem_abuf_device(gx_device_memory * adev,gs_memory_t * mem,gx_device * target,const gs_log2_scale_point * pscale,int alpha_bits,int mapped_x)159 gs_make_mem_abuf_device(gx_device_memory * adev, gs_memory_t * mem,
160 		     gx_device * target, const gs_log2_scale_point * pscale,
161 			int alpha_bits, int mapped_x)
162 {
163     gs_make_mem_device(adev, &mem_alpha_buffer_device, mem, 0, target);
164     adev->max_fill_band = 1 << pscale->y;
165     adev->log2_scale = *pscale;
166     adev->log2_alpha_bits = alpha_bits >> 1;	/* works for 1,2,4 */
167     adev->mapped_x = mapped_x;
168     set_dev_proc(adev, close_device, mem_abuf_close);
169     set_dev_proc(adev, get_clipping_box, mem_abuf_get_clipping_box);
170     adev->color_info.anti_alias.text_bits =
171       adev->color_info.anti_alias.graphics_bits =
172 	alpha_bits;
173 }
174 
175 /* Test whether a device is an alpha-buffering device. */
176 bool
gs_device_is_abuf(const gx_device * dev)177 gs_device_is_abuf(const gx_device * dev)
178 {				/* We can't just compare the procs, or even an individual proc, */
179     /* because we might be tracing.  Instead, check the identity of */
180     /* the device name. */
181     return dev->dname == mem_alpha_buffer_device.dname;
182 }
183 
184 /* Internal routine to flush a block of the buffer. */
185 /* A block is a group of scan lines whose initial Y is a multiple */
186 /* of the Y scale and whose height is equal to the Y scale. */
187 private int
abuf_flush_block(gx_device_memory * adev,int y)188 abuf_flush_block(gx_device_memory * adev, int y)
189 {
190     gx_device *target = adev->target;
191     int block_height = 1 << adev->log2_scale.y;
192     int alpha_bits = 1 << adev->log2_alpha_bits;
193     int ddepth =
194     (adev->width >> adev->log2_scale.x) << adev->log2_alpha_bits;
195     uint draster = bitmap_raster(ddepth);
196     int buffer_y = y - adev->mapped_y + adev->mapped_start;
197     byte *bits;
198 
199     if (buffer_y >= adev->height)
200 	buffer_y -= adev->height;
201     bits = scan_line_base(adev, buffer_y);
202     {				/*
203 				 * Many bits are typically zero.  Save time by computing
204 				 * an accurate X bounding box before compressing.
205 				 * Unfortunately, in order to deal with alpha nibble swapping
206 				 * (see gsbitops.c), we can't expand the box only to pixel
207 				 * boundaries:
208 				 int alpha_mask = -1 << adev->log2_alpha_bits;
209 				 * Instead, we must expand it to byte boundaries,
210 				 */
211 	int alpha_mask = ~7;
212 	gs_int_rect bbox;
213 	int width;
214 
215 	bits_bounding_box(bits, block_height, adev->raster, &bbox);
216 	bbox.p.x &= alpha_mask;
217 	bbox.q.x = (bbox.q.x + ~alpha_mask) & alpha_mask;
218 	width = bbox.q.x - bbox.p.x;
219 	bits_compress_scaled(bits, bbox.p.x, width, block_height,
220 			     adev->raster, bits, draster, &adev->log2_scale,
221 			     adev->log2_alpha_bits);
222 	return (*dev_proc(target, copy_alpha)) (target,
223 					  bits, 0, draster, gx_no_bitmap_id,
224 					      (adev->mapped_x + bbox.p.x) >>
225 						adev->log2_scale.x,
226 						y >> adev->log2_scale.y,
227 					     width >> adev->log2_scale.x, 1,
228 					      adev->save_color, alpha_bits);
229     }
230 }
231 /* Flush the entire buffer. */
232 private int
abuf_flush(gx_device_memory * adev)233 abuf_flush(gx_device_memory * adev)
234 {
235     int y, code = 0;
236     int block_height = 1 << adev->log2_scale.y;
237 
238     for (y = 0; y < adev->mapped_height; y += block_height)
239 	if ((code = abuf_flush_block(adev, adev->mapped_y + y)) < 0)
240 	    return code;
241     adev->mapped_height = adev->mapped_start = 0;
242     return 0;
243 }
244 
245 /* Close the device, flushing the buffer. */
246 private int
mem_abuf_close(gx_device * dev)247 mem_abuf_close(gx_device * dev)
248 {
249     gx_device_memory * const mdev = (gx_device_memory *)dev;
250     int code = abuf_flush(mdev);
251 
252     if (code < 0)
253 	return code;
254     return mem_close(dev);
255 }
256 
257 /*
258  * Framework for mapping a requested imaging operation to the buffer.
259  * For now, we assume top-to-bottom transfers and use a very simple algorithm.
260  */
261 typedef struct y_transfer_s {
262     int y_next;
263     int height_left;
264     int transfer_y;
265     int transfer_height;
266 } y_transfer;
267 private void
y_transfer_init(y_transfer * pyt,gx_device * dev,int ty,int th)268 y_transfer_init(y_transfer * pyt, gx_device * dev, int ty, int th)
269 {
270     gx_device_memory * const mdev = (gx_device_memory *)dev;
271     int bh = 1 << mdev->log2_scale.y;
272 
273     if (ty < mdev->mapped_y || ty > mdev->mapped_y + mdev->mapped_height) {
274 	abuf_flush(mdev);
275 	mdev->mapped_y = ty & -bh;
276 	mdev->mapped_height = bh;
277 	memset(scan_line_base(mdev, 0), 0, bh * mdev->raster);
278     }
279     pyt->y_next = ty;
280     pyt->height_left = th;
281     pyt->transfer_height = 0;
282 }
283 /* while ( yt.height_left > 0 ) { y_transfer_next(&yt, mdev); ... } */
284 private void
y_transfer_next(y_transfer * pyt,gx_device * dev)285 y_transfer_next(y_transfer * pyt, gx_device * dev)
286 {
287     gx_device_memory * const mdev = (gx_device_memory *)dev;
288     int my = mdev->mapped_y, mh = mdev->mapped_height;
289     int ms = mdev->mapped_start;
290     int ty = pyt->y_next += pyt->transfer_height;
291     int th = pyt->height_left;
292     int bh = 1 << mdev->log2_scale.y;
293 
294     /* From here on, we know that my <= ty <= my + mh. */
295     int tby, tbh;
296 
297     if (ty == my + mh) {	/* Add a new block at my1. */
298 	if (mh == mdev->height) {
299 	    abuf_flush_block(mdev, my);
300 	    mdev->mapped_y = my += bh;
301 	    if ((mdev->mapped_start = ms += bh) == mh)
302 		mdev->mapped_start = ms = 0;
303 	} else {		/* Because we currently never extend backwards, */
304 	    /* we know we can't wrap around in this case. */
305 	    mdev->mapped_height = mh += bh;
306 	}
307 	memset(scan_line_base(mdev, (ms == 0 ? mh : ms) - bh),
308 	       0, bh * mdev->raster);
309     }
310     /* Now we know that my <= ty < my + mh. */
311     tby = ty - my + ms;
312     if (tby < mdev->height) {
313 	tbh = mdev->height - ms;
314 	if (tbh > mh)
315 	    tbh = mh;
316 	tbh -= tby - ms;
317     } else {			/* wrap around */
318 	tby -= mdev->height;
319 	tbh = ms + mh - dev->height - tby;
320     }
321     if_debug7('V',
322 	      "[V]abuf: my=%d, mh=%d, ms=%d, ty=%d, th=%d, tby=%d, tbh=%d\n",
323 	      my, mh, ms, ty, th, tby, tbh);
324     if (tbh > th)
325 	tbh = th;
326     pyt->height_left = th - tbh;
327     pyt->transfer_y = tby;
328     pyt->transfer_height = tbh;
329 }
330 
331 /* Copy a monobit image. */
332 private int
mem_abuf_copy_mono(gx_device * dev,const byte * base,int sourcex,int sraster,gx_bitmap_id id,int x,int y,int w,int h,gx_color_index zero,gx_color_index one)333 mem_abuf_copy_mono(gx_device * dev,
334 	       const byte * base, int sourcex, int sraster, gx_bitmap_id id,
335 	int x, int y, int w, int h, gx_color_index zero, gx_color_index one)
336 {
337     gx_device_memory * const mdev = (gx_device_memory *)dev;
338     y_transfer yt;
339 
340     if (zero != gx_no_color_index || one == gx_no_color_index)
341 	return_error(gs_error_undefinedresult);
342     x -= mdev->mapped_x;
343     fit_copy_xyw(dev, base, sourcex, sraster, id, x, y, w, h);	/* don't limit h */
344     if (w <= 0 || h <= 0)
345 	return 0;
346     mdev->save_color = one;
347     y_transfer_init(&yt, dev, y, h);
348     while (yt.height_left > 0) {
349 	y_transfer_next(&yt, dev);
350 	(*dev_proc(&mem_mono_device, copy_mono)) (dev,
351 					   base + (yt.y_next - y) * sraster,
352 					  sourcex, sraster, gx_no_bitmap_id,
353 				    x, yt.transfer_y, w, yt.transfer_height,
354 				     gx_no_color_index, (gx_color_index) 1);
355     }
356     return 0;
357 }
358 
359 /* Fill a rectangle. */
360 private int
mem_abuf_fill_rectangle(gx_device * dev,int x,int y,int w,int h,gx_color_index color)361 mem_abuf_fill_rectangle(gx_device * dev, int x, int y, int w, int h,
362 			gx_color_index color)
363 {
364     gx_device_memory * const mdev = (gx_device_memory *)dev;
365     y_transfer yt;
366 
367     x -= mdev->mapped_x;
368     fit_fill_xy(dev, x, y, w, h);
369     fit_fill_w(dev, x, w);	/* don't limit h */
370     /* or check w <= 0, h <= 0 */
371     mdev->save_color = color;
372     y_transfer_init(&yt, dev, y, h);
373     while (yt.height_left > 0) {
374 	y_transfer_next(&yt, dev);
375 	(*dev_proc(&mem_mono_device, fill_rectangle)) (dev,
376 				    x, yt.transfer_y, w, yt.transfer_height,
377 						       (gx_color_index) 1);
378     }
379     return 0;
380 }
381 
382 /* Get the clipping box.  We must scale this up by the number of alpha bits. */
383 private void
mem_abuf_get_clipping_box(gx_device * dev,gs_fixed_rect * pbox)384 mem_abuf_get_clipping_box(gx_device * dev, gs_fixed_rect * pbox)
385 {
386     gx_device_memory * const mdev = (gx_device_memory *)dev;
387     gx_device *tdev = mdev->target;
388 
389     (*dev_proc(tdev, get_clipping_box)) (tdev, pbox);
390     pbox->p.x <<= mdev->log2_scale.x;
391     pbox->p.y <<= mdev->log2_scale.y;
392     pbox->q.x <<= mdev->log2_scale.x;
393     pbox->q.y <<= mdev->log2_scale.y;
394 }
395