xref: /netbsd-src/sys/arch/sgimips/dev/crmfbreg.h (revision a2db4fbd8665f5cfef7ce9c54168ada94c99e906)
1 /* $NetBSD: crmfbreg.h,v 1.16 2015/01/20 12:13:04 macallan Exp $ */
2 
3 /*-
4  * Copyright (c) 2007 Jared D. McNeill <jmcneill@invisible.ca>
5  *               2008 Michael Lorenz <macallan@netbsd.org>
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
18  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
19  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
20  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
21  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27  * POSSIBILITY OF SUCH DAMAGE.
28  */
29 
30 /*
31  * SGI-CRM (O2) Framebuffer driver, register definitions
32  */
33 
34 #ifndef CRMFBREG_H
35 #define CRMFBREG_H
36 
37 #define	CRMFB_CTRLSTAT		0x00000000
38 #define		CRMFB_CTRLSTAT_CHIPID_MASK	0x0000000f
39 #define		CRMFB_CTRLSTAT_SENSE		0x00000010 /* monitor sense pin */
40 #define		CRMFB_CTRLSTAT_GPIO0_SENSE	0x00000040
41 #define		CRMFB_CTRLSTAT_GPIO0_INPUT	0x00000080
42 #define		CRMFB_CTRLSTAT_GPIO1_SENSE	0x00000100
43 #define		CRMFB_CTRLSTAT_GPIO1_INPUT	0x00000200
44 #define		CRMFB_CTRLSTAT_GPIO2_SENSE	0x00000400
45 #define		CRMFB_CTRLSTAT_GPIO2_INPUT	0x00000800
46 #define		CRMFB_CTRLSTAT_GPIO3_SENSE	0x00001000
47 #define		CRMFB_CTRLSTAT_GPIO3_INPUT	0x00002000
48 #define		CRMFB_CTRLSTAT_GPIO4_SENSE	0x00004000
49 #define		CRMFB_CTRLSTAT_GPIO4_INPUT	0x00008000
50 #define		CRMFB_CTRLSTAT_GPIO5_SENSE	0x00010000
51 #define		CRMFB_CTRLSTAT_GPIO5_INPUT	0x00020000
52 #define		CRMFB_CTRLSTAT_GPIO6_SENSE	0x00040000
53 #define		CRMFB_CTRLSTAT_GPIO6_INPUT	0x00080000
54 #define		CRMFB_CTRLSTAT_GPIO7_SENSE	0x00100000
55 #define		CRMFB_CTRLSTAT_GPIO7_INPUT	0x00200000
56 #define		CRMFB_CTRLSTAT_GPIO8_SENSE	0x00400000
57 #define		CRMFB_CTRLSTAT_GPIO8_INPUT	0x00800000
58 #define		CRMFB_CTRLSTAT_GPIO9_SENSE	0x01000000
59 #define		CRMFB_CTRLSTAT_GPIO9_INPUT	0x02000000
60 #define		CRMFB_CTRLSTAT_HALF_PHASE	0x04000000 /* for flat panel */
61 #define		CRMFB_CTRLSTAT_CSYNC_ALOW	0x08000000 /* csync active low */
62 #define		CRMFB_CTRLSTAT_EXTERNAL_PCLK	0x00000000
63 #define		CRMFB_CTRLSTAT_DIFF_PCLK	0x10000000 /* differential pclock */
64 #define		CRMFB_CTRLSTAT_INTERNAL_PCLK	0x30000000
65 
66 #define CRMFB_DOTCLOCK		0x00000004
67 #define		CRMFB_DOTCLOCK_M_MASK		0x000000ff
68 #define		CRMFB_DOTCLOCK_N_MASK		0x00003f00
69 #define		CRMFB_DOTCLOCK_P_MASK		0x0000c000
70 #define		CRMFB_DOTCLOCK_CLKRUN_SHIFT	20
71 #define		CRMFB_DOTCLOCK_BYPASS		0x00100000 /* turn the clock off */
72 #define		CRMFB_DOTCLOCK_OUT_OF_RANGE	0x00400000
73 #define		CRMFB_DOTCLOCK_OUT_OF_LOCK	0x00800000
74 #define		CRMFB_DOTCLOCK_TDWNI		0x01000000 /* ? */
75 #define		CRMFB_DOTCLOCK_TUPI		0x02000000 /* ? */
76 
77 #define CRMFB_I2C_VGA		0x00000008
78 #define 	CRMFB_I2C_SDA			0x00000001 /* these bits are */
79 #define 	CRMFB_I2C_SCL			0x00000002 /* low active */
80 
81 #define CRMFB_SYSCLK		0x0000000c
82 
83 #define CRMFB_I2C_FP		0x00000010 /* same bits as CRMFB_I2C_VGA */
84 
85 #define CRMFB_DEVICE_ID		0x00000014
86 #define		CRMFB_DEVICE_ID_DEF		0x00000666 /* this chip is EVIL */
87 
88 
89 #define CRMFB_VT_XY		0x00010000 /* pixel / line counters */
90 #define		CRMFB_VT_XY_X_MASK		0x00000fff
91 #define		CRMFB_VT_XY_Y_MASK		0x00fff000
92 #define		CRMFB_VT_XY_FREEZE_SHIFT	31
93 #define CRMFB_VT_XYMAX		0x00010004 /* same masks as CRMFB_VT_XY, counters in
94 					    * CRMFB_VT_XY reset when reaching max */
95 #define CRMFB_VT_VSYNC		0x00010008
96 #define		CRMFB_VT_VSYNC_OFF_MASK		0x00000fff
97 #define		CRMFB_VT_VSYNC_ON_MASK		0x00fff000
98 #define CRMFB_VT_HSYNC		0x0001000c
99 #define		CRMFB_VT_HSYNC_OFF_MASK		0x00000fff
100 #define		CRMFB_VT_HSYNC_ON_MASK		0x00fff000
101 #define CRMFB_VT_VBLANK		0x00010010
102 #define		CRMFB_VT_VBLANK_OFF_MASK	0x00000fff
103 #define		CRMFB_VT_VBLANK_ON_MASK		0x00fff000
104 #define CRMFB_VT_HBLANK		0x00010014
105 #define		CRMFB_VT_HBLANK_OFF_MASK	0x00000fff
106 #define		CRMFB_VT_HBLANK_ON_MASK		0x00fff000
107 
108 #define	CRMFB_VT_FLAGS		0x00010018
109 #define 	CRMFB_VT_FLAGS_VDRV_INVERT	0x00000001
110 #define 	CRMFB_VT_FLAGS_VDRV_LOW		0x00000002
111 #define 	CRMFB_VT_FLAGS_HDRV_INVERT	0x00000004
112 #define 	CRMFB_VT_FLAGS_HDRV_LOW		0x00000008 /* put monitor to sleep */
113 #define 	CRMFB_VT_FLAGS_SYNC_HIGH	0x00000010
114 #define 	CRMFB_VT_FLAGS_SYNC_LOW		0x00000020
115 #define		CRMFB_VT_FLAGS_SYNC_LOW_MSB	5
116 #define		CRMFB_VT_FLAGS_SYNC_LOW_LSB	5
117 #define 	CRMFB_VT_FLAGS_F2RF_HIGH	0x00000040 /* sync left/right ? */
118 
119 #define CRMFB_VT_FRAMELOCK	0x0001001c
120 #define		CRMFB_VT_FRAMELOCK_F2RF_MASK	0x00000fff /* f2rf toggles when y
121 							    * reaches this */
122 #define		CRMFB_VT_FRAMELOCK_LOCK_MASK	0x00fff000
123 
124 /* scanline interrupts! */
125 #define CRMFB_VT_INTR01		0x00010020
126 #define		CRMFB_INTR_1_MASK		0x00000fff /* intr1 when y == this */
127 #define		CRMFB_INTR_0_MASK		0x00fff000 /* intr0 when y == this */
128 #define CRMFB_VT_INTR23		0x00010024
129 #define		CRMFB_INTR_3_MASK		0x00000fff /* intr3 when y == this */
130 #define		CRMFB_INTR_2_MASK		0x00fff000 /* intr2 when y == this */
131 
132 #define CRMFB_VT_HPIX_EN		0x00010034
133 #define		CRMFB_HPIXEN_OFF_MASK		0x00000fff
134 #define		CRMFB_HPIXEN_ON_MASK		0x00fff000
135 #define CRMFB_VT_VPIX_EN	0x00010038
136 #define		CRMFB_VT_VPIX_EN_OFF_SHIFT	0
137 #define		CRMFB_VPIXEN_OFF_MASK		0x00000fff
138 #define		CRMFB_VPIXEN_ON_MASK		0x00fff000
139 #define CRMFB_VT_HCMAP		0x0001003c
140 #define		CRMFB_HCMAP_OFF_MASK		0x00000fff
141 #define		CRMFB_HCMAP_ON_MASK		0x00fff000
142 #define		CRMFB_VT_HCMAP_ON_SHIFT		12
143 #define CRMFB_VT_VCMAP		0x00010040
144 #define		CRMFB_VCMAP_OFF_MASK		0x00000fff
145 #define		CRMFB_VCMAP_ON_MASK		0x00fff000
146 #define		CRMFB_VT_VCMAP_ON_SHIFT		12
147 
148 #define CRMFB_VT_DID_STARTXY	0x00010044
149 #define		CRMFB_VT_DID_START_X_MASK	0x00000fff
150 #define		CRMFB_VT_DID_START_Y_MASK	0x00fff000
151 #define CRMFB_VT_CRS_STARTXY	0x00010048
152 #define		CRMFB_VT_CRS_START_X_MASK	0x00000fff
153 #define		CRMFB_VT_CRS_START_Y_MASK	0x00fff000
154 #define CRMFB_VT_VC_STARTXY	0x0001004c
155 #define		CRMFB_VT_VC_START_X_MASK	0x00000fff
156 #define		CRMFB_VT_VC_START_Y_MASK	0x00fff000
157 
158 #define CRMFB_OVR_WIDTH_TILE	0x00020000
159 #define		CRMFB_OVR_WIDTH_TILE_RHS_MASK	0x0000001f /* width of rightmost tile
160 							    * in 32 byte units */
161 #define		CRMFB_OVR_WIDTH_TILES_MASK	0x00001fe0 /* width in whole tiles */
162 #define CRMFB_OVR_TILE_PTR	0x00020004
163 #define		CRMFB_OVR_TILE_LIST_MASK	0xfffff000
164 #define 	CRMFB_OVR_DMA_ENABLE		0x00000001
165 #define CRMFB_OVR_CONTROL	0x00020008 /* same bits as CRMFB_OVR_TILE_PTR, copied
166 					    * from here when blanking */
167 #define		CRMFB_OVR_CONTROL_DMAEN_SHIFT	0
168 
169 #define CRMFB_FRM_TILESIZE	0x00030000
170 #define		CRMFB_FRM_TILESIZE_RHS_SHIFT	0 /* width of a partial tile
171 						   * on the right in 32 BYTES */
172 #define		CRMFB_FRM_TILESIZE_WIDTH_SHIFT	5 /* width in tiles */
173 #define		CRMFB_FRM_TILESIZE_DEPTH_SHIFT	13
174 #define			CRMFB_FRM_TILESIZE_DEPTH_8	0
175 #define			CRMFB_FRM_TILESIZE_DEPTH_16	1
176 #define			CRMFB_FRM_TILESIZE_DEPTH_32	2
177 #define		CRMFB_FRM_TILESIZE_FIFOR_SHIFT	15
178 #define CRMFB_FRM_PIXSIZE	0x00030004
179 #define		CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT	16
180 #define CRMFB_TILE_PTR		0x00020008
181 #define		CRMFB_TILE_LIST_MASK		0xfffff000
182 #define 	CRMFB_DMA_ENABLE		0x00000001
183 #define CRMFB_FRM_CONTROL	0x0003000c
184 #define		CRMFB_FRM_CONTROL_DMAEN_SHIFT	0
185 #define		CRMFB_FRM_CONTROL_LINEAR_SHIFT	1
186 #define		CRMFB_FRM_CONTROL_TILEPTR_SHIFT	9
187 
188 #define CRMFB_DID_PTR		0x00040000
189 #define		CRMFB_DID_BASE_MASK		0x0000ffff
190 #define 	CRMFB_DID_DMA_ENABLE		0x00010000
191 #define CRMFB_DID_CONTROL	0x00040004
192 #define		CRMFB_DID_CONTROL_DMAEN_SHIFT	0
193 
194 #define CRMFB_WID		0x00048000	/* 32 WIDs */
195 #define CRMFB_MODE		0x00048000
196 #define		CRMFB_MODE_TYP_SHIFT		2
197 #define			CRMFB_MODE_TYP_I8	0
198 #define			CRMFB_MODE_TYP_I12	1
199 #define			CRMFB_MODE_TYP_RG3B2	2
200 #define			CRMFB_MODE_TYP_RGB4	3
201 #define			CRMFB_MODE_TYP_ARGB5	4
202 #define			CRMFB_MODE_TYP_RGB8	5
203 #define		CRMFB_MODE_BUF_SHIFT		0
204 #define			CRMFB_MODE_BUF_BOTH	3
205 #define		CRMFB_MODE_CMAP_SELECT_SHIFT	5 /* upper 5 bit */
206 #define		CRMFB_MODE_GAMMA_ENABLE_SHIFT	10
207 #define		CRMFB_MODE_FP_ENABLE_SHIFT	11 /* two bits */
208 
209 #define CRMFB_CMAP		0x00050000	/* 32*256 entries */
210 #define CRMFB_CMAP_OVL		0x00051400
211 #define CRMFB_CMAP_FIFO		0x00058000
212 #define CRMFB_GMAP		0x00060000	/* gamma map */
213 #define CRMFB_CURSOR_POS	0x00070000
214 /*
215  * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for
216  * a hotspot register
217  */
218 #define CRMFB_CURSOR_CONTROL	0x00070004
219 	#define CRMFB_CURSOR_ON		0x00000001
220 	#define CRMFB_CURSOR_CROSSHAIR	0x00000002
221 #define CRMFB_CURSOR_CMAP0	0x00070008
222 #define CRMFB_CURSOR_CMAP1	0x0007000c
223 #define CRMFB_CURSOR_CMAP2	0x00070010
224 #define CRMFB_CURSOR_BITMAP	0x00078000
225 /* two bit deep cursor image, zero is transparent */
226 
227 /* rendering engine registers */
228 /* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */
229 #define CRIME_RE_TLB_A		0x1000
230 #define CRIME_RE_TLB_B		0x1200
231 #define CRIME_RE_TLB_C		0x1400
232 #define CRIME_RE_TEX		0x1600
233 #define CRIME_RE_CLIP_IDS	0x16e0
234 /* 32bit entries, 4kB page address >> 12 | 0x80000000 */
235 #define CRIME_RE_LINEAR_A	0x1700
236 #define CRIME_RE_LINEAR_B	0x1780
237 
238 /* memory transfer engine from 0x3000*/
239 #define CRIME_MTE_MODE		0x3000
240 #define CRIME_MTE_BYTEMASK	0x3008
241 #define CRIME_MTE_STIPPLEMASK	0x3010
242 #define CRIME_MTE_BG		0x3018
243 #define CRIME_MTE_SRC0		0x3020	/* start */
244 #define CRIME_MTE_SRC1		0x3028	/* end */
245 #define CRIME_MTE_DST0		0x3030	/* start */
246 #define CRIME_MTE_DST1		0x3038	/* end */
247 #define CRIME_MTE_SRC_Y_STEP	0x3040
248 #define CRIME_MTE_DST_Y_STEP	0x3048
249 #define CRIME_MTE_NULL		0x3070
250 #define CRIME_MTE_FLUSH		0x3078
251 
252 /* CRIME_MTE_MODE */
253 #define MTE_MODE_DST_ECC	0x00000001	/* enable ECC in DST */
254 #define MTE_MODE_SRC_ECC	0x00000002	/* enable ECC in SRC */
255 #define MTE_MODE_DST_BUF_MASK	0x0000001c
256 	#define MTE_TLB_A	0
257 	#define MTE_TLB_B	1
258 	#define MTE_TLB_C	2
259 	#define MTE_TLB_TEX	3
260 	#define MTE_TLB_LIN_A	4
261 	#define MTE_TLB_LIN_B	5
262 	#define MTE_TLB_CLIP	6
263 	#define MTE_DST_TLB_SHIFT 2
264 #define MTE_MODE_SRC_BUF_MASK	0x000000e0
265 	#define MTE_SRC_TLB_SHIFT 5
266 #define MTE_MODE_DEPTH_MASK	0x00000300
267 	#define MTE_DEPTH_8	0
268 	#define MTE_DEPTH_16	1
269 	#define MTE_DEPTH_32	2
270 	#define MTE_DEPTH_SHIFT 8
271 #define MTE_MODE_STIPPLE	0x00000400
272 #define MTE_MODE_COPY		0x00000800	/* 1 - copy, 0 - clear dst */
273 
274 /* drawing engine from 0x2000 */
275 #define CRIME_DE_MODE_SRC	0x2000
276 #define CRIME_DE_MODE_DST	0x2008
277 #define CRIME_DE_CLIPMODE	0x2010
278 #define CRIME_DE_DRAWMODE	0x2018
279 #define CRIME_DE_SCRMASK0	0x2020
280 #define CRIME_DE_SCRMASK1	0x2028
281 #define CRIME_DE_SCRMASK2	0x2030
282 #define CRIME_DE_SCRMASK3	0x2038
283 #define CRIME_DE_SCRMASK4	0x2040
284 #define CRIME_DE_SCISSOR	0x2048
285 #define CRIME_DE_WINOFFSET_SRC	0x2050	/* x in upper, y in lower 16 bit */
286 #define CRIME_DE_WINOFFSET_DST	0x2058
287 #define CRIME_DE_PRIMITIVE	0x2060
288 #define CRIME_DE_X_VERTEX_0	0x2070
289 #define CRIME_DE_X_VERTEX_1	0x2074
290 #define CRIME_DE_X_VERTEX_2	0x2078
291 #define CRIME_DE_GL_VERTEX_0_X	0x2080
292 #define CRIME_DE_GL_VERTEX_0_Y	0x2084
293 #define CRIME_DE_GL_VERTEX_1_X	0x2088
294 #define CRIME_DE_GL_VERTEX_1_Y	0x208c
295 #define CRIME_DE_GL_VERTEX_2_X	0x2090
296 #define CRIME_DE_GL_VERTEX_2_Y	0x2094
297 #define CRIME_DE_XFER_ADDR_SRC	0x20a0
298 #define CRIME_DE_XFER_STRD_SRC	0x20a4
299 #define CRIME_DE_XFER_STEP_X	0x20a8
300 #define CRIME_DE_XFER_STEP_Y	0x20ac
301 #define CRIME_DE_XFER_ADDR_DST	0x20b0
302 #define CRIME_DE_XFER_STRD_DST	0x20b4
303 #define CRIME_DE_STIPPLE_MODE	0x20c0
304 #define CRIME_DE_STIPPLE_PAT	0x20c4
305 #define CRIME_DE_FG		0x20d0
306 #define CRIME_DE_BG		0x20d8
307 #define CRIME_DE_ALPHA_COLOR	0x21a0	/* constant colour for alpha */
308 #define CRIME_DE_ALPHA_FUNC	0x21a8	/* blend function */
309 #define CRIME_DE_ROP		0x21b0
310 #define CRIME_DE_PLANEMASK	0x21b8
311 
312 #define CRIME_DE_NULL		0x21f0
313 #define CRIME_DE_FLUSH		0x21f8
314 
315 #define CRIME_DE_START		0x0800	/* OR this to a register address in
316 					 * order to start a command */
317 
318 /* CRIME_DE_MODE_* */
319 #define DE_MODE_TLB_A		0x00000000
320 #define DE_MODE_TLB_B		0x00000400
321 #define DE_MODE_TLB_C		0x00000800
322 #define DE_MODE_LIN_A		0x00001000
323 #define DE_MODE_LIN_B		0x00001400
324 #define DE_MODE_BUFDEPTH_8	0x00000000
325 #define DE_MODE_BUFDEPTH_16	0x00000100
326 #define DE_MODE_BUFDEPTH_32	0x00000200
327 #define DE_MODE_TYPE_CI		0x00000000
328 #define DE_MODE_TYPE_RGB	0x00000010
329 #define DE_MODE_TYPE_RGBA	0x00000020
330 #define DE_MODE_TYPE_ABGR	0x00000030
331 #define DE_MODE_TYPE_YCRCB	0x000000f0
332 #define DE_MODE_TYPE_MASK	0x000000f0
333 #define DE_MODE_PIXDEPTH_8	0x00000000
334 #define DE_MODE_PIXDEPTH_16	0x00000004
335 #define DE_MODE_PIXDEPTH_32	0x00000008
336 #define DE_MODE_DOUBLE_PIX	0x00000002
337 #define DE_MODE_DOUBLE_SELECT	0x00000001
338 
339 /* clip mode */
340 #define DE_CLIPMODE_ENABLE	0x00000800
341 /* enable testing against mask register n */
342 #define DE_CLIPMODE_MASK0_EN	0x00000200
343 #define DE_CLIPMODE_MASK1_EN	0x00000100
344 #define DE_CLIPMODE_MASK2_EN	0x00000080
345 #define DE_CLIPMODE_MASK3_EN	0x00000040
346 #define DE_CLIPMODE_MASK4_EN	0x00000020
347 /* let pixels pass if inside mask n, otherwise outside */
348 #define DE_CLIPMODE_MASK0_IN	0x00000010
349 #define DE_CLIPMODE_MASK1_IN	0x00000008
350 #define DE_CLIPMODE_MASK2_IN	0x00000004
351 #define DE_CLIPMODE_MASK3_IN	0x00000002
352 #define DE_CLIPMODE_MASK4_IN	0x00000001
353 
354 /* draw mode */
355 #define DE_DRAWMODE_NO_CONF	0x00800000	/* disable coherency testing */
356 #define DE_DRAWMODE_X11		0x00000000
357 #define DE_DRAWMODE_GL		0x00400000
358 #define DE_DRAWMODE_XFER_EN	0x00200000
359 #define DE_DRAWMODE_SCISSOR_EN	0x00100000
360 #define DE_DRAWMODE_LINE_STIP	0x00080000
361 #define DE_DRAWMODE_POLY_STIP	0x00040000
362 #define DE_DRAWMODE_OPAQUE_STIP	0x00020000
363 #define DE_DRAWMODE_SHADE	0x00010000	/* smooth shading enable */
364 #define DE_DRAWMODE_TEXTURE	0x00008000
365 #define DE_DRAWMODE_FOG		0x00004000
366 #define DE_DRAWMODE_COVERAGE	0x00002000
367 #define DE_DRAWMODE_LINE_AA	0x00001000
368 #define DE_DRAWMODE_ALPHA_TEST	0x00000800
369 #define DE_DRAWMODE_ALPHA_BLEND	0x00000400
370 #define DE_DRAWMODE_ROP		0x00000200
371 #define DE_DRAWMODE_DITHER	0x00000100
372 #define DE_DRAWMODE_PLANEMASK	0x00000080
373 #define DE_DRAWMODE_BYTEMASK	0x00000078
374 #define DE_DRAWMODE_DEPTH_TEST	0x00000004
375 #define DE_DRAWMODE_DEPTH_MASK	0x00000002
376 #define DE_DRAWMODE_STENCIL	0x00000001
377 
378 /* primitive */
379 #define DE_PRIM_POINT		0x00000000
380 #define DE_PRIM_LINE		0x01000000
381 #define DE_PRIM_TRIANGLE	0x02000000
382 #define DE_PRIM_RECTANGLE	0x03000000
383 #define DE_PRIM_LINE_SKIP_END	0x00040000
384 #define DE_PRIM_LR		0x00000000	/* left to right */
385 #define DE_PRIM_RL		0x00010000	/* right to left */
386 #define DE_PRIM_BT		0x00000000	/* bottom to top */
387 #define DE_PRIM_TB		0x00020000	/* top to bottom */
388 #define DE_PRIM_LINE_WIDTH_MASK	0x0000ffff	/* in half pixels */
389 
390 /* CRIME_DE_STIPPLE_MODE */
391 #define DE_STIP_MAXREP_SHIFT	0	/* max. repeats 8 bit */
392 #define DE_STIP_REPCNT_SHIFT	8	/* repeat count, 8 bit */
393 #define DE_STIP_MAXIDX_SHIFT	16	/* max. index, 5 bit */
394 #define DE_STIP_STRTIDX_SHIFT	24	/* start index, 5 bit */
395 
396 /* alpha function register */
397 #define DE_ALPHA_ADD		0x00000000
398 #define DE_ALPHA_MIN		0x00000100
399 #define DE_ALPHA_MAX		0x00000200
400 #define DE_ALPHA_SUB		0x00000300
401 #define DE_ALPHA_REV_SUB	0x00000400
402 
403 #define DE_ALPHA_OP_ZERO		0
404 #define DE_ALPHA_OP_ONE			1
405 #define DE_ALPHA_OP_DST_COLOR		2
406 #define DE_ALPHA_OP_1_MINUS_DST_COLOR	3
407 #define DE_ALPHA_OP_SRC_ALPHA		4
408 #define DE_ALPHA_OP_1_MINUS_SRC_ALPHA	5
409 #define DE_ALPHA_OP_DST_ALPHA		6
410 #define DE_ALPHA_OP_1_MINUS_DST_APLHA	7
411 #define DE_ALPHA_OP_CONSTANT_COLOR	8
412 #define DE_ALPHA_OP_1_MINUS_CONST_COLOR	9
413 #define DE_ALPHA_OP_CONSTANT_ALPHA	10
414 #define DE_ALPHA_OP_1_MINUS_CONST_ALPHA	11
415 #define DE_ALPHA_OP_SRC_ALPHA_SATURATE	12
416 
417 #define DE_ALPHA_OP_SRC_SHIFT 4
418 #define DE_ALPHA_OP_DST_SHIFT 0
419 
420 /* status register */
421 #define CRIME_DE_STATUS		0x4000
422 #define CRIME_DE_IDLE		0x10000000
423 #define CRIME_DE_SETUP_IDLE	0x08000000
424 #define CRIME_DE_PIXPIPE_IDLE	0x04000000
425 #define CRIME_DE_MTE_IDLE	0x02000000
426 #define CRIME_DE_LEVEL_MASK	0x01fc0000
427 #define CRIME_DE_RD_PTR_MASK	0x0003f000
428 #define CRIME_DE_WR_PTR_MASK	0x00000fc0
429 #define CRIME_DE_BUF_START	0x0000003f
430 
431 #define CRIME_DE_LEVEL_SHIFT	18
432 /*
433  * XXX
434  * The manual claims that the pipeline is 128 deep, in reality it seems to be
435  * 64, at least on my O2. Might be 128 deep on O2+
436  */
437 #define CRIME_DE_LEVEL_MAX	0x3f
438 #define CRIME_PIPE_LEVEL(x)	((x & CRIME_DE_LEVEL_MASK) >>  \
439 				  CRIME_DE_LEVEL_SHIFT)
440 
441 #endif /* CRMFBREG_H */
442