1 /* $NetBSD: crmfbreg.h,v 1.16 2015/01/20 12:13:04 macallan Exp $ */ 2 3 /*- 4 * Copyright (c) 2007 Jared D. McNeill <jmcneill@invisible.ca> 5 * 2008 Michael Lorenz <macallan@netbsd.org> 6 * All rights reserved. 7 * 8 * Redistribution and use in source and binary forms, with or without 9 * modification, are permitted provided that the following conditions 10 * are met: 11 * 1. Redistributions of source code must retain the above copyright 12 * notice, this list of conditions and the following disclaimer. 13 * 2. Redistributions in binary form must reproduce the above copyright 14 * notice, this list of conditions and the following disclaimer in the 15 * documentation and/or other materials provided with the distribution. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS 18 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 19 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 20 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS 21 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 27 * POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30 /* 31 * SGI-CRM (O2) Framebuffer driver, register definitions 32 */ 33 34 #ifndef CRMFBREG_H 35 #define CRMFBREG_H 36 37 #define CRMFB_CTRLSTAT 0x00000000 38 #define CRMFB_CTRLSTAT_CHIPID_MASK 0x0000000f 39 #define CRMFB_CTRLSTAT_SENSE 0x00000010 /* monitor sense pin */ 40 #define CRMFB_CTRLSTAT_GPIO0_SENSE 0x00000040 41 #define CRMFB_CTRLSTAT_GPIO0_INPUT 0x00000080 42 #define CRMFB_CTRLSTAT_GPIO1_SENSE 0x00000100 43 #define CRMFB_CTRLSTAT_GPIO1_INPUT 0x00000200 44 #define CRMFB_CTRLSTAT_GPIO2_SENSE 0x00000400 45 #define CRMFB_CTRLSTAT_GPIO2_INPUT 0x00000800 46 #define CRMFB_CTRLSTAT_GPIO3_SENSE 0x00001000 47 #define CRMFB_CTRLSTAT_GPIO3_INPUT 0x00002000 48 #define CRMFB_CTRLSTAT_GPIO4_SENSE 0x00004000 49 #define CRMFB_CTRLSTAT_GPIO4_INPUT 0x00008000 50 #define CRMFB_CTRLSTAT_GPIO5_SENSE 0x00010000 51 #define CRMFB_CTRLSTAT_GPIO5_INPUT 0x00020000 52 #define CRMFB_CTRLSTAT_GPIO6_SENSE 0x00040000 53 #define CRMFB_CTRLSTAT_GPIO6_INPUT 0x00080000 54 #define CRMFB_CTRLSTAT_GPIO7_SENSE 0x00100000 55 #define CRMFB_CTRLSTAT_GPIO7_INPUT 0x00200000 56 #define CRMFB_CTRLSTAT_GPIO8_SENSE 0x00400000 57 #define CRMFB_CTRLSTAT_GPIO8_INPUT 0x00800000 58 #define CRMFB_CTRLSTAT_GPIO9_SENSE 0x01000000 59 #define CRMFB_CTRLSTAT_GPIO9_INPUT 0x02000000 60 #define CRMFB_CTRLSTAT_HALF_PHASE 0x04000000 /* for flat panel */ 61 #define CRMFB_CTRLSTAT_CSYNC_ALOW 0x08000000 /* csync active low */ 62 #define CRMFB_CTRLSTAT_EXTERNAL_PCLK 0x00000000 63 #define CRMFB_CTRLSTAT_DIFF_PCLK 0x10000000 /* differential pclock */ 64 #define CRMFB_CTRLSTAT_INTERNAL_PCLK 0x30000000 65 66 #define CRMFB_DOTCLOCK 0x00000004 67 #define CRMFB_DOTCLOCK_M_MASK 0x000000ff 68 #define CRMFB_DOTCLOCK_N_MASK 0x00003f00 69 #define CRMFB_DOTCLOCK_P_MASK 0x0000c000 70 #define CRMFB_DOTCLOCK_CLKRUN_SHIFT 20 71 #define CRMFB_DOTCLOCK_BYPASS 0x00100000 /* turn the clock off */ 72 #define CRMFB_DOTCLOCK_OUT_OF_RANGE 0x00400000 73 #define CRMFB_DOTCLOCK_OUT_OF_LOCK 0x00800000 74 #define CRMFB_DOTCLOCK_TDWNI 0x01000000 /* ? */ 75 #define CRMFB_DOTCLOCK_TUPI 0x02000000 /* ? */ 76 77 #define CRMFB_I2C_VGA 0x00000008 78 #define CRMFB_I2C_SDA 0x00000001 /* these bits are */ 79 #define CRMFB_I2C_SCL 0x00000002 /* low active */ 80 81 #define CRMFB_SYSCLK 0x0000000c 82 83 #define CRMFB_I2C_FP 0x00000010 /* same bits as CRMFB_I2C_VGA */ 84 85 #define CRMFB_DEVICE_ID 0x00000014 86 #define CRMFB_DEVICE_ID_DEF 0x00000666 /* this chip is EVIL */ 87 88 89 #define CRMFB_VT_XY 0x00010000 /* pixel / line counters */ 90 #define CRMFB_VT_XY_X_MASK 0x00000fff 91 #define CRMFB_VT_XY_Y_MASK 0x00fff000 92 #define CRMFB_VT_XY_FREEZE_SHIFT 31 93 #define CRMFB_VT_XYMAX 0x00010004 /* same masks as CRMFB_VT_XY, counters in 94 * CRMFB_VT_XY reset when reaching max */ 95 #define CRMFB_VT_VSYNC 0x00010008 96 #define CRMFB_VT_VSYNC_OFF_MASK 0x00000fff 97 #define CRMFB_VT_VSYNC_ON_MASK 0x00fff000 98 #define CRMFB_VT_HSYNC 0x0001000c 99 #define CRMFB_VT_HSYNC_OFF_MASK 0x00000fff 100 #define CRMFB_VT_HSYNC_ON_MASK 0x00fff000 101 #define CRMFB_VT_VBLANK 0x00010010 102 #define CRMFB_VT_VBLANK_OFF_MASK 0x00000fff 103 #define CRMFB_VT_VBLANK_ON_MASK 0x00fff000 104 #define CRMFB_VT_HBLANK 0x00010014 105 #define CRMFB_VT_HBLANK_OFF_MASK 0x00000fff 106 #define CRMFB_VT_HBLANK_ON_MASK 0x00fff000 107 108 #define CRMFB_VT_FLAGS 0x00010018 109 #define CRMFB_VT_FLAGS_VDRV_INVERT 0x00000001 110 #define CRMFB_VT_FLAGS_VDRV_LOW 0x00000002 111 #define CRMFB_VT_FLAGS_HDRV_INVERT 0x00000004 112 #define CRMFB_VT_FLAGS_HDRV_LOW 0x00000008 /* put monitor to sleep */ 113 #define CRMFB_VT_FLAGS_SYNC_HIGH 0x00000010 114 #define CRMFB_VT_FLAGS_SYNC_LOW 0x00000020 115 #define CRMFB_VT_FLAGS_SYNC_LOW_MSB 5 116 #define CRMFB_VT_FLAGS_SYNC_LOW_LSB 5 117 #define CRMFB_VT_FLAGS_F2RF_HIGH 0x00000040 /* sync left/right ? */ 118 119 #define CRMFB_VT_FRAMELOCK 0x0001001c 120 #define CRMFB_VT_FRAMELOCK_F2RF_MASK 0x00000fff /* f2rf toggles when y 121 * reaches this */ 122 #define CRMFB_VT_FRAMELOCK_LOCK_MASK 0x00fff000 123 124 /* scanline interrupts! */ 125 #define CRMFB_VT_INTR01 0x00010020 126 #define CRMFB_INTR_1_MASK 0x00000fff /* intr1 when y == this */ 127 #define CRMFB_INTR_0_MASK 0x00fff000 /* intr0 when y == this */ 128 #define CRMFB_VT_INTR23 0x00010024 129 #define CRMFB_INTR_3_MASK 0x00000fff /* intr3 when y == this */ 130 #define CRMFB_INTR_2_MASK 0x00fff000 /* intr2 when y == this */ 131 132 #define CRMFB_VT_HPIX_EN 0x00010034 133 #define CRMFB_HPIXEN_OFF_MASK 0x00000fff 134 #define CRMFB_HPIXEN_ON_MASK 0x00fff000 135 #define CRMFB_VT_VPIX_EN 0x00010038 136 #define CRMFB_VT_VPIX_EN_OFF_SHIFT 0 137 #define CRMFB_VPIXEN_OFF_MASK 0x00000fff 138 #define CRMFB_VPIXEN_ON_MASK 0x00fff000 139 #define CRMFB_VT_HCMAP 0x0001003c 140 #define CRMFB_HCMAP_OFF_MASK 0x00000fff 141 #define CRMFB_HCMAP_ON_MASK 0x00fff000 142 #define CRMFB_VT_HCMAP_ON_SHIFT 12 143 #define CRMFB_VT_VCMAP 0x00010040 144 #define CRMFB_VCMAP_OFF_MASK 0x00000fff 145 #define CRMFB_VCMAP_ON_MASK 0x00fff000 146 #define CRMFB_VT_VCMAP_ON_SHIFT 12 147 148 #define CRMFB_VT_DID_STARTXY 0x00010044 149 #define CRMFB_VT_DID_START_X_MASK 0x00000fff 150 #define CRMFB_VT_DID_START_Y_MASK 0x00fff000 151 #define CRMFB_VT_CRS_STARTXY 0x00010048 152 #define CRMFB_VT_CRS_START_X_MASK 0x00000fff 153 #define CRMFB_VT_CRS_START_Y_MASK 0x00fff000 154 #define CRMFB_VT_VC_STARTXY 0x0001004c 155 #define CRMFB_VT_VC_START_X_MASK 0x00000fff 156 #define CRMFB_VT_VC_START_Y_MASK 0x00fff000 157 158 #define CRMFB_OVR_WIDTH_TILE 0x00020000 159 #define CRMFB_OVR_WIDTH_TILE_RHS_MASK 0x0000001f /* width of rightmost tile 160 * in 32 byte units */ 161 #define CRMFB_OVR_WIDTH_TILES_MASK 0x00001fe0 /* width in whole tiles */ 162 #define CRMFB_OVR_TILE_PTR 0x00020004 163 #define CRMFB_OVR_TILE_LIST_MASK 0xfffff000 164 #define CRMFB_OVR_DMA_ENABLE 0x00000001 165 #define CRMFB_OVR_CONTROL 0x00020008 /* same bits as CRMFB_OVR_TILE_PTR, copied 166 * from here when blanking */ 167 #define CRMFB_OVR_CONTROL_DMAEN_SHIFT 0 168 169 #define CRMFB_FRM_TILESIZE 0x00030000 170 #define CRMFB_FRM_TILESIZE_RHS_SHIFT 0 /* width of a partial tile 171 * on the right in 32 BYTES */ 172 #define CRMFB_FRM_TILESIZE_WIDTH_SHIFT 5 /* width in tiles */ 173 #define CRMFB_FRM_TILESIZE_DEPTH_SHIFT 13 174 #define CRMFB_FRM_TILESIZE_DEPTH_8 0 175 #define CRMFB_FRM_TILESIZE_DEPTH_16 1 176 #define CRMFB_FRM_TILESIZE_DEPTH_32 2 177 #define CRMFB_FRM_TILESIZE_FIFOR_SHIFT 15 178 #define CRMFB_FRM_PIXSIZE 0x00030004 179 #define CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT 16 180 #define CRMFB_TILE_PTR 0x00020008 181 #define CRMFB_TILE_LIST_MASK 0xfffff000 182 #define CRMFB_DMA_ENABLE 0x00000001 183 #define CRMFB_FRM_CONTROL 0x0003000c 184 #define CRMFB_FRM_CONTROL_DMAEN_SHIFT 0 185 #define CRMFB_FRM_CONTROL_LINEAR_SHIFT 1 186 #define CRMFB_FRM_CONTROL_TILEPTR_SHIFT 9 187 188 #define CRMFB_DID_PTR 0x00040000 189 #define CRMFB_DID_BASE_MASK 0x0000ffff 190 #define CRMFB_DID_DMA_ENABLE 0x00010000 191 #define CRMFB_DID_CONTROL 0x00040004 192 #define CRMFB_DID_CONTROL_DMAEN_SHIFT 0 193 194 #define CRMFB_WID 0x00048000 /* 32 WIDs */ 195 #define CRMFB_MODE 0x00048000 196 #define CRMFB_MODE_TYP_SHIFT 2 197 #define CRMFB_MODE_TYP_I8 0 198 #define CRMFB_MODE_TYP_I12 1 199 #define CRMFB_MODE_TYP_RG3B2 2 200 #define CRMFB_MODE_TYP_RGB4 3 201 #define CRMFB_MODE_TYP_ARGB5 4 202 #define CRMFB_MODE_TYP_RGB8 5 203 #define CRMFB_MODE_BUF_SHIFT 0 204 #define CRMFB_MODE_BUF_BOTH 3 205 #define CRMFB_MODE_CMAP_SELECT_SHIFT 5 /* upper 5 bit */ 206 #define CRMFB_MODE_GAMMA_ENABLE_SHIFT 10 207 #define CRMFB_MODE_FP_ENABLE_SHIFT 11 /* two bits */ 208 209 #define CRMFB_CMAP 0x00050000 /* 32*256 entries */ 210 #define CRMFB_CMAP_OVL 0x00051400 211 #define CRMFB_CMAP_FIFO 0x00058000 212 #define CRMFB_GMAP 0x00060000 /* gamma map */ 213 #define CRMFB_CURSOR_POS 0x00070000 214 /* 215 * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for 216 * a hotspot register 217 */ 218 #define CRMFB_CURSOR_CONTROL 0x00070004 219 #define CRMFB_CURSOR_ON 0x00000001 220 #define CRMFB_CURSOR_CROSSHAIR 0x00000002 221 #define CRMFB_CURSOR_CMAP0 0x00070008 222 #define CRMFB_CURSOR_CMAP1 0x0007000c 223 #define CRMFB_CURSOR_CMAP2 0x00070010 224 #define CRMFB_CURSOR_BITMAP 0x00078000 225 /* two bit deep cursor image, zero is transparent */ 226 227 /* rendering engine registers */ 228 /* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */ 229 #define CRIME_RE_TLB_A 0x1000 230 #define CRIME_RE_TLB_B 0x1200 231 #define CRIME_RE_TLB_C 0x1400 232 #define CRIME_RE_TEX 0x1600 233 #define CRIME_RE_CLIP_IDS 0x16e0 234 /* 32bit entries, 4kB page address >> 12 | 0x80000000 */ 235 #define CRIME_RE_LINEAR_A 0x1700 236 #define CRIME_RE_LINEAR_B 0x1780 237 238 /* memory transfer engine from 0x3000*/ 239 #define CRIME_MTE_MODE 0x3000 240 #define CRIME_MTE_BYTEMASK 0x3008 241 #define CRIME_MTE_STIPPLEMASK 0x3010 242 #define CRIME_MTE_BG 0x3018 243 #define CRIME_MTE_SRC0 0x3020 /* start */ 244 #define CRIME_MTE_SRC1 0x3028 /* end */ 245 #define CRIME_MTE_DST0 0x3030 /* start */ 246 #define CRIME_MTE_DST1 0x3038 /* end */ 247 #define CRIME_MTE_SRC_Y_STEP 0x3040 248 #define CRIME_MTE_DST_Y_STEP 0x3048 249 #define CRIME_MTE_NULL 0x3070 250 #define CRIME_MTE_FLUSH 0x3078 251 252 /* CRIME_MTE_MODE */ 253 #define MTE_MODE_DST_ECC 0x00000001 /* enable ECC in DST */ 254 #define MTE_MODE_SRC_ECC 0x00000002 /* enable ECC in SRC */ 255 #define MTE_MODE_DST_BUF_MASK 0x0000001c 256 #define MTE_TLB_A 0 257 #define MTE_TLB_B 1 258 #define MTE_TLB_C 2 259 #define MTE_TLB_TEX 3 260 #define MTE_TLB_LIN_A 4 261 #define MTE_TLB_LIN_B 5 262 #define MTE_TLB_CLIP 6 263 #define MTE_DST_TLB_SHIFT 2 264 #define MTE_MODE_SRC_BUF_MASK 0x000000e0 265 #define MTE_SRC_TLB_SHIFT 5 266 #define MTE_MODE_DEPTH_MASK 0x00000300 267 #define MTE_DEPTH_8 0 268 #define MTE_DEPTH_16 1 269 #define MTE_DEPTH_32 2 270 #define MTE_DEPTH_SHIFT 8 271 #define MTE_MODE_STIPPLE 0x00000400 272 #define MTE_MODE_COPY 0x00000800 /* 1 - copy, 0 - clear dst */ 273 274 /* drawing engine from 0x2000 */ 275 #define CRIME_DE_MODE_SRC 0x2000 276 #define CRIME_DE_MODE_DST 0x2008 277 #define CRIME_DE_CLIPMODE 0x2010 278 #define CRIME_DE_DRAWMODE 0x2018 279 #define CRIME_DE_SCRMASK0 0x2020 280 #define CRIME_DE_SCRMASK1 0x2028 281 #define CRIME_DE_SCRMASK2 0x2030 282 #define CRIME_DE_SCRMASK3 0x2038 283 #define CRIME_DE_SCRMASK4 0x2040 284 #define CRIME_DE_SCISSOR 0x2048 285 #define CRIME_DE_WINOFFSET_SRC 0x2050 /* x in upper, y in lower 16 bit */ 286 #define CRIME_DE_WINOFFSET_DST 0x2058 287 #define CRIME_DE_PRIMITIVE 0x2060 288 #define CRIME_DE_X_VERTEX_0 0x2070 289 #define CRIME_DE_X_VERTEX_1 0x2074 290 #define CRIME_DE_X_VERTEX_2 0x2078 291 #define CRIME_DE_GL_VERTEX_0_X 0x2080 292 #define CRIME_DE_GL_VERTEX_0_Y 0x2084 293 #define CRIME_DE_GL_VERTEX_1_X 0x2088 294 #define CRIME_DE_GL_VERTEX_1_Y 0x208c 295 #define CRIME_DE_GL_VERTEX_2_X 0x2090 296 #define CRIME_DE_GL_VERTEX_2_Y 0x2094 297 #define CRIME_DE_XFER_ADDR_SRC 0x20a0 298 #define CRIME_DE_XFER_STRD_SRC 0x20a4 299 #define CRIME_DE_XFER_STEP_X 0x20a8 300 #define CRIME_DE_XFER_STEP_Y 0x20ac 301 #define CRIME_DE_XFER_ADDR_DST 0x20b0 302 #define CRIME_DE_XFER_STRD_DST 0x20b4 303 #define CRIME_DE_STIPPLE_MODE 0x20c0 304 #define CRIME_DE_STIPPLE_PAT 0x20c4 305 #define CRIME_DE_FG 0x20d0 306 #define CRIME_DE_BG 0x20d8 307 #define CRIME_DE_ALPHA_COLOR 0x21a0 /* constant colour for alpha */ 308 #define CRIME_DE_ALPHA_FUNC 0x21a8 /* blend function */ 309 #define CRIME_DE_ROP 0x21b0 310 #define CRIME_DE_PLANEMASK 0x21b8 311 312 #define CRIME_DE_NULL 0x21f0 313 #define CRIME_DE_FLUSH 0x21f8 314 315 #define CRIME_DE_START 0x0800 /* OR this to a register address in 316 * order to start a command */ 317 318 /* CRIME_DE_MODE_* */ 319 #define DE_MODE_TLB_A 0x00000000 320 #define DE_MODE_TLB_B 0x00000400 321 #define DE_MODE_TLB_C 0x00000800 322 #define DE_MODE_LIN_A 0x00001000 323 #define DE_MODE_LIN_B 0x00001400 324 #define DE_MODE_BUFDEPTH_8 0x00000000 325 #define DE_MODE_BUFDEPTH_16 0x00000100 326 #define DE_MODE_BUFDEPTH_32 0x00000200 327 #define DE_MODE_TYPE_CI 0x00000000 328 #define DE_MODE_TYPE_RGB 0x00000010 329 #define DE_MODE_TYPE_RGBA 0x00000020 330 #define DE_MODE_TYPE_ABGR 0x00000030 331 #define DE_MODE_TYPE_YCRCB 0x000000f0 332 #define DE_MODE_TYPE_MASK 0x000000f0 333 #define DE_MODE_PIXDEPTH_8 0x00000000 334 #define DE_MODE_PIXDEPTH_16 0x00000004 335 #define DE_MODE_PIXDEPTH_32 0x00000008 336 #define DE_MODE_DOUBLE_PIX 0x00000002 337 #define DE_MODE_DOUBLE_SELECT 0x00000001 338 339 /* clip mode */ 340 #define DE_CLIPMODE_ENABLE 0x00000800 341 /* enable testing against mask register n */ 342 #define DE_CLIPMODE_MASK0_EN 0x00000200 343 #define DE_CLIPMODE_MASK1_EN 0x00000100 344 #define DE_CLIPMODE_MASK2_EN 0x00000080 345 #define DE_CLIPMODE_MASK3_EN 0x00000040 346 #define DE_CLIPMODE_MASK4_EN 0x00000020 347 /* let pixels pass if inside mask n, otherwise outside */ 348 #define DE_CLIPMODE_MASK0_IN 0x00000010 349 #define DE_CLIPMODE_MASK1_IN 0x00000008 350 #define DE_CLIPMODE_MASK2_IN 0x00000004 351 #define DE_CLIPMODE_MASK3_IN 0x00000002 352 #define DE_CLIPMODE_MASK4_IN 0x00000001 353 354 /* draw mode */ 355 #define DE_DRAWMODE_NO_CONF 0x00800000 /* disable coherency testing */ 356 #define DE_DRAWMODE_X11 0x00000000 357 #define DE_DRAWMODE_GL 0x00400000 358 #define DE_DRAWMODE_XFER_EN 0x00200000 359 #define DE_DRAWMODE_SCISSOR_EN 0x00100000 360 #define DE_DRAWMODE_LINE_STIP 0x00080000 361 #define DE_DRAWMODE_POLY_STIP 0x00040000 362 #define DE_DRAWMODE_OPAQUE_STIP 0x00020000 363 #define DE_DRAWMODE_SHADE 0x00010000 /* smooth shading enable */ 364 #define DE_DRAWMODE_TEXTURE 0x00008000 365 #define DE_DRAWMODE_FOG 0x00004000 366 #define DE_DRAWMODE_COVERAGE 0x00002000 367 #define DE_DRAWMODE_LINE_AA 0x00001000 368 #define DE_DRAWMODE_ALPHA_TEST 0x00000800 369 #define DE_DRAWMODE_ALPHA_BLEND 0x00000400 370 #define DE_DRAWMODE_ROP 0x00000200 371 #define DE_DRAWMODE_DITHER 0x00000100 372 #define DE_DRAWMODE_PLANEMASK 0x00000080 373 #define DE_DRAWMODE_BYTEMASK 0x00000078 374 #define DE_DRAWMODE_DEPTH_TEST 0x00000004 375 #define DE_DRAWMODE_DEPTH_MASK 0x00000002 376 #define DE_DRAWMODE_STENCIL 0x00000001 377 378 /* primitive */ 379 #define DE_PRIM_POINT 0x00000000 380 #define DE_PRIM_LINE 0x01000000 381 #define DE_PRIM_TRIANGLE 0x02000000 382 #define DE_PRIM_RECTANGLE 0x03000000 383 #define DE_PRIM_LINE_SKIP_END 0x00040000 384 #define DE_PRIM_LR 0x00000000 /* left to right */ 385 #define DE_PRIM_RL 0x00010000 /* right to left */ 386 #define DE_PRIM_BT 0x00000000 /* bottom to top */ 387 #define DE_PRIM_TB 0x00020000 /* top to bottom */ 388 #define DE_PRIM_LINE_WIDTH_MASK 0x0000ffff /* in half pixels */ 389 390 /* CRIME_DE_STIPPLE_MODE */ 391 #define DE_STIP_MAXREP_SHIFT 0 /* max. repeats 8 bit */ 392 #define DE_STIP_REPCNT_SHIFT 8 /* repeat count, 8 bit */ 393 #define DE_STIP_MAXIDX_SHIFT 16 /* max. index, 5 bit */ 394 #define DE_STIP_STRTIDX_SHIFT 24 /* start index, 5 bit */ 395 396 /* alpha function register */ 397 #define DE_ALPHA_ADD 0x00000000 398 #define DE_ALPHA_MIN 0x00000100 399 #define DE_ALPHA_MAX 0x00000200 400 #define DE_ALPHA_SUB 0x00000300 401 #define DE_ALPHA_REV_SUB 0x00000400 402 403 #define DE_ALPHA_OP_ZERO 0 404 #define DE_ALPHA_OP_ONE 1 405 #define DE_ALPHA_OP_DST_COLOR 2 406 #define DE_ALPHA_OP_1_MINUS_DST_COLOR 3 407 #define DE_ALPHA_OP_SRC_ALPHA 4 408 #define DE_ALPHA_OP_1_MINUS_SRC_ALPHA 5 409 #define DE_ALPHA_OP_DST_ALPHA 6 410 #define DE_ALPHA_OP_1_MINUS_DST_APLHA 7 411 #define DE_ALPHA_OP_CONSTANT_COLOR 8 412 #define DE_ALPHA_OP_1_MINUS_CONST_COLOR 9 413 #define DE_ALPHA_OP_CONSTANT_ALPHA 10 414 #define DE_ALPHA_OP_1_MINUS_CONST_ALPHA 11 415 #define DE_ALPHA_OP_SRC_ALPHA_SATURATE 12 416 417 #define DE_ALPHA_OP_SRC_SHIFT 4 418 #define DE_ALPHA_OP_DST_SHIFT 0 419 420 /* status register */ 421 #define CRIME_DE_STATUS 0x4000 422 #define CRIME_DE_IDLE 0x10000000 423 #define CRIME_DE_SETUP_IDLE 0x08000000 424 #define CRIME_DE_PIXPIPE_IDLE 0x04000000 425 #define CRIME_DE_MTE_IDLE 0x02000000 426 #define CRIME_DE_LEVEL_MASK 0x01fc0000 427 #define CRIME_DE_RD_PTR_MASK 0x0003f000 428 #define CRIME_DE_WR_PTR_MASK 0x00000fc0 429 #define CRIME_DE_BUF_START 0x0000003f 430 431 #define CRIME_DE_LEVEL_SHIFT 18 432 /* 433 * XXX 434 * The manual claims that the pipeline is 128 deep, in reality it seems to be 435 * 64, at least on my O2. Might be 128 deep on O2+ 436 */ 437 #define CRIME_DE_LEVEL_MAX 0x3f 438 #define CRIME_PIPE_LEVEL(x) ((x & CRIME_DE_LEVEL_MASK) >> \ 439 CRIME_DE_LEVEL_SHIFT) 440 441 #endif /* CRMFBREG_H */ 442