1 //===-- Win64Exception.h - Windows Exception Handling ----------*- C++ -*--===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file contains support for writing windows exception info into asm files. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #ifndef LLVM_LIB_CODEGEN_ASMPRINTER_WIN64EXCEPTION_H 15 #define LLVM_LIB_CODEGEN_ASMPRINTER_WIN64EXCEPTION_H 16 17 #include "EHStreamer.h" 18 19 namespace llvm { 20 class MachineFunction; 21 22 class Win64Exception : public EHStreamer { 23 /// Per-function flag to indicate if personality info should be emitted. 24 bool shouldEmitPersonality; 25 26 /// Per-function flag to indicate if the LSDA should be emitted. 27 bool shouldEmitLSDA; 28 29 /// Per-function flag to indicate if frame moves info should be emitted. 30 bool shouldEmitMoves; 31 32 public: 33 //===--------------------------------------------------------------------===// 34 // Main entry points. 35 // 36 Win64Exception(AsmPrinter *A); 37 virtual ~Win64Exception(); 38 39 /// Emit all exception information that should come after the content. 40 void endModule() override; 41 42 /// Gather pre-function exception information. Assumes being emitted 43 /// immediately after the function entry point. 44 void beginFunction(const MachineFunction *MF) override; 45 46 /// Gather and emit post-function exception information. 47 void endFunction(const MachineFunction *) override; 48 }; 49 } 50 51 #endif 52 53