xref: /netbsd-src/games/hunt/huntd/extern.c (revision 1182a44c59cae4d586117d55eca24b4b8b173211)
1 /*	$NetBSD: extern.c,v 1.11 2021/05/02 12:50:45 rillig Exp $	*/
2 /*
3  * Copyright (c) 1983-2003, Regents of the University of California.
4  * All rights reserved.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions are
8  * met:
9  *
10  * + Redistributions of source code must retain the above copyright
11  *   notice, this list of conditions and the following disclaimer.
12  * + Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  * + Neither the name of the University of California, San Francisco nor
16  *   the names of its contributors may be used to endorse or promote
17  *   products derived from this software without specific prior written
18  *   permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
21  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
23  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 #include <sys/cdefs.h>
34 #ifndef lint
35 __RCSID("$NetBSD: extern.c,v 1.11 2021/05/02 12:50:45 rillig Exp $");
36 #endif /* not lint */
37 
38 #include "hunt.h"
39 
40 #if 0 /*def MONITOR*/ /* apparently unused (XXX?) */
41 bool Am_monitor = false;		/* current process is a monitor */
42 #endif
43 
44 char Buf[BUFSIZ];			/* general scribbling buffer */
45 char Maze[HEIGHT][WIDTH2];		/* the maze */
46 char Orig_maze[HEIGHT][WIDTH2];		/* the original maze */
47 
48 struct pollfd fdset[3+MAXPL+MAXMON];
49 int Nplayer = 0;			/* number of players */
50 int See_over[NASCII];			/* lookup table for determining whether
51 					 * character represents "transparent"
52 					 * item */
53 
54 BULLET *Bullets = NULL;			/* linked list of bullets */
55 
56 PLAYER Player[MAXPL];			/* all the players */
57 PLAYER *End_player = Player;		/* last active player slot */
58 #ifdef BOOTS
59 PLAYER Boot[NBOOTS];			/* all the boots */
60 #endif
61 IDENT *Scores;				/* score cache */
62 #ifdef MONITOR
63 PLAYER Monitor[MAXMON];			/* all the monitors */
64 PLAYER *End_monitor = Monitor;		/* last active monitor slot */
65 #endif
66 
67 const int shot_req[MAXBOMB] = {
68 	BULREQ, GRENREQ, SATREQ,
69 	BOMB7REQ, BOMB9REQ, BOMB11REQ,
70 	BOMB13REQ, BOMB15REQ, BOMB17REQ,
71 	BOMB19REQ, BOMB21REQ,
72 };
73 
74 const int shot_type[MAXBOMB] = {
75 	SHOT, GRENADE, SATCHEL,
76 	BOMB, BOMB, BOMB,
77 	BOMB, BOMB, BOMB,
78 	BOMB, BOMB,
79 };
80 
81 #ifdef OOZE
82 const int slime_req[MAXSLIME] = {
83 	SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ,
84 };
85 #endif
86