xref: /netbsd-src/sys/external/bsd/drm2/dist/drm/drm_rect.c (revision 17922c7fc7a048d83a1f6bf7e30fa5f2ac07266f)
1 /*	$NetBSD: drm_rect.c,v 1.4 2021/12/19 01:15:00 riastradh Exp $	*/
2 
3 /*
4  * Copyright (C) 2011-2013 Intel Corporation
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  */
25 
26 #include <sys/cdefs.h>
27 __KERNEL_RCSID(0, "$NetBSD: drm_rect.c,v 1.4 2021/12/19 01:15:00 riastradh Exp $");
28 
29 #include <linux/errno.h>
30 #include <linux/export.h>
31 #include <linux/kernel.h>
32 #include <linux/math64.h>
33 
34 #include <drm/drm_mode.h>
35 #include <drm/drm_print.h>
36 #include <drm/drm_rect.h>
37 
38 /**
39  * drm_rect_intersect - intersect two rectangles
40  * @r1: first rectangle
41  * @r2: second rectangle
42  *
43  * Calculate the intersection of rectangles @r1 and @r2.
44  * @r1 will be overwritten with the intersection.
45  *
46  * RETURNS:
47  * %true if rectangle @r1 is still visible after the operation,
48  * %false otherwise.
49  */
drm_rect_intersect(struct drm_rect * r1,const struct drm_rect * r2)50 bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2)
51 {
52 	r1->x1 = max(r1->x1, r2->x1);
53 	r1->y1 = max(r1->y1, r2->y1);
54 	r1->x2 = min(r1->x2, r2->x2);
55 	r1->y2 = min(r1->y2, r2->y2);
56 
57 	return drm_rect_visible(r1);
58 }
59 EXPORT_SYMBOL(drm_rect_intersect);
60 
clip_scaled(int src,int dst,int * clip)61 static u32 clip_scaled(int src, int dst, int *clip)
62 {
63 	u64 tmp;
64 
65 	if (dst == 0)
66 		return 0;
67 
68 	/* Only clip what we have. Keeps the result bounded. */
69 	*clip = min(*clip, dst);
70 
71 	tmp = mul_u32_u32(src, dst - *clip);
72 
73 	/*
74 	 * Round toward 1.0 when clipping so that we don't accidentally
75 	 * change upscaling to downscaling or vice versa.
76 	 */
77 	if (src < (dst << 16))
78 		return DIV_ROUND_UP_ULL(tmp, dst);
79 	else
80 		return DIV_ROUND_DOWN_ULL(tmp, dst);
81 }
82 
83 /**
84  * drm_rect_clip_scaled - perform a scaled clip operation
85  * @src: source window rectangle
86  * @dst: destination window rectangle
87  * @clip: clip rectangle
88  *
89  * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the
90  * the corresponding amounts, retaining the vertical and horizontal scaling
91  * factors from @src to @dst.
92  *
93  * RETURNS:
94  *
95  * %true if rectangle @dst is still visible after being clipped,
96  * %false otherwise.
97  */
drm_rect_clip_scaled(struct drm_rect * src,struct drm_rect * dst,const struct drm_rect * clip)98 bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
99 			  const struct drm_rect *clip)
100 {
101 	int diff;
102 
103 	diff = clip->x1 - dst->x1;
104 	if (diff > 0) {
105 		u32 new_src_w = clip_scaled(drm_rect_width(src),
106 					    drm_rect_width(dst), &diff);
107 
108 		src->x1 = src->x2 - new_src_w;
109 		dst->x1 += diff;
110 	}
111 	diff = clip->y1 - dst->y1;
112 	if (diff > 0) {
113 		u32 new_src_h = clip_scaled(drm_rect_height(src),
114 					    drm_rect_height(dst), &diff);
115 
116 		src->y1 = src->y2 - new_src_h;
117 		dst->y1 += diff;
118 	}
119 	diff = dst->x2 - clip->x2;
120 	if (diff > 0) {
121 		u32 new_src_w = clip_scaled(drm_rect_width(src),
122 					    drm_rect_width(dst), &diff);
123 
124 		src->x2 = src->x1 + new_src_w;
125 		dst->x2 -= diff;
126 	}
127 	diff = dst->y2 - clip->y2;
128 	if (diff > 0) {
129 		u32 new_src_h = clip_scaled(drm_rect_height(src),
130 					    drm_rect_height(dst), &diff);
131 
132 		src->y2 = src->y1 + new_src_h;
133 		dst->y2 -= diff;
134 	}
135 
136 	return drm_rect_visible(dst);
137 }
138 EXPORT_SYMBOL(drm_rect_clip_scaled);
139 
drm_calc_scale(int src,int dst)140 static int drm_calc_scale(int src, int dst)
141 {
142 	int scale = 0;
143 
144 	if (WARN_ON(src < 0 || dst < 0))
145 		return -EINVAL;
146 
147 	if (dst == 0)
148 		return 0;
149 
150 	if (src > (dst << 16))
151 		return DIV_ROUND_UP(src, dst);
152 	else
153 		scale = src / dst;
154 
155 	return scale;
156 }
157 
158 /**
159  * drm_rect_calc_hscale - calculate the horizontal scaling factor
160  * @src: source window rectangle
161  * @dst: destination window rectangle
162  * @min_hscale: minimum allowed horizontal scaling factor
163  * @max_hscale: maximum allowed horizontal scaling factor
164  *
165  * Calculate the horizontal scaling factor as
166  * (@src width) / (@dst width).
167  *
168  * If the scale is below 1 << 16, round down. If the scale is above
169  * 1 << 16, round up. This will calculate the scale with the most
170  * pessimistic limit calculation.
171  *
172  * RETURNS:
173  * The horizontal scaling factor, or errno of out of limits.
174  */
drm_rect_calc_hscale(const struct drm_rect * src,const struct drm_rect * dst,int min_hscale,int max_hscale)175 int drm_rect_calc_hscale(const struct drm_rect *src,
176 			 const struct drm_rect *dst,
177 			 int min_hscale, int max_hscale)
178 {
179 	int src_w = drm_rect_width(src);
180 	int dst_w = drm_rect_width(dst);
181 	int hscale = drm_calc_scale(src_w, dst_w);
182 
183 	if (hscale < 0 || dst_w == 0)
184 		return hscale;
185 
186 	if (hscale < min_hscale || hscale > max_hscale)
187 		return -ERANGE;
188 
189 	return hscale;
190 }
191 EXPORT_SYMBOL(drm_rect_calc_hscale);
192 
193 /**
194  * drm_rect_calc_vscale - calculate the vertical scaling factor
195  * @src: source window rectangle
196  * @dst: destination window rectangle
197  * @min_vscale: minimum allowed vertical scaling factor
198  * @max_vscale: maximum allowed vertical scaling factor
199  *
200  * Calculate the vertical scaling factor as
201  * (@src height) / (@dst height).
202  *
203  * If the scale is below 1 << 16, round down. If the scale is above
204  * 1 << 16, round up. This will calculate the scale with the most
205  * pessimistic limit calculation.
206  *
207  * RETURNS:
208  * The vertical scaling factor, or errno of out of limits.
209  */
drm_rect_calc_vscale(const struct drm_rect * src,const struct drm_rect * dst,int min_vscale,int max_vscale)210 int drm_rect_calc_vscale(const struct drm_rect *src,
211 			 const struct drm_rect *dst,
212 			 int min_vscale, int max_vscale)
213 {
214 	int src_h = drm_rect_height(src);
215 	int dst_h = drm_rect_height(dst);
216 	int vscale = drm_calc_scale(src_h, dst_h);
217 
218 	if (vscale < 0 || dst_h == 0)
219 		return vscale;
220 
221 	if (vscale < min_vscale || vscale > max_vscale)
222 		return -ERANGE;
223 
224 	return vscale;
225 }
226 EXPORT_SYMBOL(drm_rect_calc_vscale);
227 
228 /**
229  * drm_rect_debug_print - print the rectangle information
230  * @prefix: prefix string
231  * @r: rectangle to print
232  * @fixed_point: rectangle is in 16.16 fixed point format
233  */
drm_rect_debug_print(const char * prefix,const struct drm_rect * r,bool fixed_point)234 void drm_rect_debug_print(const char *prefix, const struct drm_rect *r, bool fixed_point)
235 {
236 	if (fixed_point)
237 		DRM_DEBUG_KMS("%s" DRM_RECT_FP_FMT "\n", prefix, DRM_RECT_FP_ARG(r));
238 	else
239 		DRM_DEBUG_KMS("%s" DRM_RECT_FMT "\n", prefix, DRM_RECT_ARG(r));
240 }
241 EXPORT_SYMBOL(drm_rect_debug_print);
242 
243 /**
244  * drm_rect_rotate - Rotate the rectangle
245  * @r: rectangle to be rotated
246  * @width: Width of the coordinate space
247  * @height: Height of the coordinate space
248  * @rotation: Transformation to be applied
249  *
250  * Apply @rotation to the coordinates of rectangle @r.
251  *
252  * @width and @height combined with @rotation define
253  * the location of the new origin.
254  *
255  * @width correcsponds to the horizontal and @height
256  * to the vertical axis of the untransformed coordinate
257  * space.
258  */
drm_rect_rotate(struct drm_rect * r,int width,int height,unsigned int rotation)259 void drm_rect_rotate(struct drm_rect *r,
260 		     int width, int height,
261 		     unsigned int rotation)
262 {
263 	struct drm_rect tmp;
264 
265 	if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) {
266 		tmp = *r;
267 
268 		if (rotation & DRM_MODE_REFLECT_X) {
269 			r->x1 = width - tmp.x2;
270 			r->x2 = width - tmp.x1;
271 		}
272 
273 		if (rotation & DRM_MODE_REFLECT_Y) {
274 			r->y1 = height - tmp.y2;
275 			r->y2 = height - tmp.y1;
276 		}
277 	}
278 
279 	switch (rotation & DRM_MODE_ROTATE_MASK) {
280 	case DRM_MODE_ROTATE_0:
281 		break;
282 	case DRM_MODE_ROTATE_90:
283 		tmp = *r;
284 		r->x1 = tmp.y1;
285 		r->x2 = tmp.y2;
286 		r->y1 = width - tmp.x2;
287 		r->y2 = width - tmp.x1;
288 		break;
289 	case DRM_MODE_ROTATE_180:
290 		tmp = *r;
291 		r->x1 = width - tmp.x2;
292 		r->x2 = width - tmp.x1;
293 		r->y1 = height - tmp.y2;
294 		r->y2 = height - tmp.y1;
295 		break;
296 	case DRM_MODE_ROTATE_270:
297 		tmp = *r;
298 		r->x1 = height - tmp.y2;
299 		r->x2 = height - tmp.y1;
300 		r->y1 = tmp.x1;
301 		r->y2 = tmp.x2;
302 		break;
303 	default:
304 		break;
305 	}
306 }
307 EXPORT_SYMBOL(drm_rect_rotate);
308 
309 /**
310  * drm_rect_rotate_inv - Inverse rotate the rectangle
311  * @r: rectangle to be rotated
312  * @width: Width of the coordinate space
313  * @height: Height of the coordinate space
314  * @rotation: Transformation whose inverse is to be applied
315  *
316  * Apply the inverse of @rotation to the coordinates
317  * of rectangle @r.
318  *
319  * @width and @height combined with @rotation define
320  * the location of the new origin.
321  *
322  * @width correcsponds to the horizontal and @height
323  * to the vertical axis of the original untransformed
324  * coordinate space, so that you never have to flip
325  * them when doing a rotatation and its inverse.
326  * That is, if you do ::
327  *
328  *     drm_rect_rotate(&r, width, height, rotation);
329  *     drm_rect_rotate_inv(&r, width, height, rotation);
330  *
331  * you will always get back the original rectangle.
332  */
drm_rect_rotate_inv(struct drm_rect * r,int width,int height,unsigned int rotation)333 void drm_rect_rotate_inv(struct drm_rect *r,
334 			 int width, int height,
335 			 unsigned int rotation)
336 {
337 	struct drm_rect tmp;
338 
339 	switch (rotation & DRM_MODE_ROTATE_MASK) {
340 	case DRM_MODE_ROTATE_0:
341 		break;
342 	case DRM_MODE_ROTATE_90:
343 		tmp = *r;
344 		r->x1 = width - tmp.y2;
345 		r->x2 = width - tmp.y1;
346 		r->y1 = tmp.x1;
347 		r->y2 = tmp.x2;
348 		break;
349 	case DRM_MODE_ROTATE_180:
350 		tmp = *r;
351 		r->x1 = width - tmp.x2;
352 		r->x2 = width - tmp.x1;
353 		r->y1 = height - tmp.y2;
354 		r->y2 = height - tmp.y1;
355 		break;
356 	case DRM_MODE_ROTATE_270:
357 		tmp = *r;
358 		r->x1 = tmp.y1;
359 		r->x2 = tmp.y2;
360 		r->y1 = height - tmp.x2;
361 		r->y2 = height - tmp.x1;
362 		break;
363 	default:
364 		break;
365 	}
366 
367 	if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) {
368 		tmp = *r;
369 
370 		if (rotation & DRM_MODE_REFLECT_X) {
371 			r->x1 = width - tmp.x2;
372 			r->x2 = width - tmp.x1;
373 		}
374 
375 		if (rotation & DRM_MODE_REFLECT_Y) {
376 			r->y1 = height - tmp.y2;
377 			r->y2 = height - tmp.y1;
378 		}
379 	}
380 }
381 EXPORT_SYMBOL(drm_rect_rotate_inv);
382