1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass is responsible for finalizing the functions frame layout, saving 10 // callee saved registers, and for emitting prolog & epilog code for the 11 // function. 12 // 13 // This pass must be run after register allocation. After this pass is 14 // executed, it is illegal to construct MO_FrameIndex operands. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/ADT/ArrayRef.h" 19 #include "llvm/ADT/BitVector.h" 20 #include "llvm/ADT/STLExtras.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/SmallPtrSet.h" 23 #include "llvm/ADT/SmallSet.h" 24 #include "llvm/ADT/SmallVector.h" 25 #include "llvm/ADT/Statistic.h" 26 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 27 #include "llvm/CodeGen/MachineBasicBlock.h" 28 #include "llvm/CodeGen/MachineDominators.h" 29 #include "llvm/CodeGen/MachineFrameInfo.h" 30 #include "llvm/CodeGen/MachineFunction.h" 31 #include "llvm/CodeGen/MachineFunctionPass.h" 32 #include "llvm/CodeGen/MachineInstr.h" 33 #include "llvm/CodeGen/MachineInstrBuilder.h" 34 #include "llvm/CodeGen/MachineLoopInfo.h" 35 #include "llvm/CodeGen/MachineModuleInfo.h" 36 #include "llvm/CodeGen/MachineOperand.h" 37 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" 38 #include "llvm/CodeGen/MachineRegisterInfo.h" 39 #include "llvm/CodeGen/RegisterScavenging.h" 40 #include "llvm/CodeGen/TargetFrameLowering.h" 41 #include "llvm/CodeGen/TargetInstrInfo.h" 42 #include "llvm/CodeGen/TargetOpcodes.h" 43 #include "llvm/CodeGen/TargetRegisterInfo.h" 44 #include "llvm/CodeGen/TargetSubtargetInfo.h" 45 #include "llvm/CodeGen/WinEHFuncInfo.h" 46 #include "llvm/IR/Attributes.h" 47 #include "llvm/IR/CallingConv.h" 48 #include "llvm/IR/DebugInfoMetadata.h" 49 #include "llvm/IR/DiagnosticInfo.h" 50 #include "llvm/IR/Function.h" 51 #include "llvm/IR/InlineAsm.h" 52 #include "llvm/IR/LLVMContext.h" 53 #include "llvm/InitializePasses.h" 54 #include "llvm/MC/MCRegisterInfo.h" 55 #include "llvm/Pass.h" 56 #include "llvm/Support/CodeGen.h" 57 #include "llvm/Support/Debug.h" 58 #include "llvm/Support/ErrorHandling.h" 59 #include "llvm/Support/FormatVariadic.h" 60 #include "llvm/Support/raw_ostream.h" 61 #include "llvm/Target/TargetMachine.h" 62 #include "llvm/Target/TargetOptions.h" 63 #include <algorithm> 64 #include <cassert> 65 #include <cstdint> 66 #include <functional> 67 #include <limits> 68 #include <utility> 69 #include <vector> 70 71 using namespace llvm; 72 73 #define DEBUG_TYPE "prologepilog" 74 75 using MBBVector = SmallVector<MachineBasicBlock *, 4>; 76 77 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); 78 STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); 79 80 81 namespace { 82 83 class PEI : public MachineFunctionPass { 84 public: 85 static char ID; 86 87 PEI() : MachineFunctionPass(ID) { 88 initializePEIPass(*PassRegistry::getPassRegistry()); 89 } 90 91 void getAnalysisUsage(AnalysisUsage &AU) const override; 92 93 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 94 /// frame indexes with appropriate references. 95 bool runOnMachineFunction(MachineFunction &MF) override; 96 97 private: 98 RegScavenger *RS = nullptr; 99 100 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 101 // stack frame indexes. 102 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 103 unsigned MaxCSFrameIndex = 0; 104 105 // Save and Restore blocks of the current function. Typically there is a 106 // single save block, unless Windows EH funclets are involved. 107 MBBVector SaveBlocks; 108 MBBVector RestoreBlocks; 109 110 // Flag to control whether to use the register scavenger to resolve 111 // frame index materialization registers. Set according to 112 // TRI->requiresFrameIndexScavenging() for the current function. 113 bool FrameIndexVirtualScavenging = false; 114 115 // Flag to control whether the scavenger should be passed even though 116 // FrameIndexVirtualScavenging is used. 117 bool FrameIndexEliminationScavenging = false; 118 119 // Emit remarks. 120 MachineOptimizationRemarkEmitter *ORE = nullptr; 121 122 void calculateCallFrameInfo(MachineFunction &MF); 123 void calculateSaveRestoreBlocks(MachineFunction &MF); 124 void spillCalleeSavedRegs(MachineFunction &MF); 125 126 void calculateFrameObjectOffsets(MachineFunction &MF); 127 void replaceFrameIndices(MachineFunction &MF); 128 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 129 int &SPAdj); 130 // Frame indices in debug values are encoded in a target independent 131 // way with simply the frame index and offset rather than any 132 // target-specific addressing mode. 133 bool replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI, 134 unsigned OpIdx, int SPAdj = 0); 135 // Does same as replaceFrameIndices but using the backward MIR walk and 136 // backward register scavenger walk. 137 void replaceFrameIndicesBackward(MachineFunction &MF); 138 void replaceFrameIndicesBackward(MachineBasicBlock *BB, MachineFunction &MF, 139 int &SPAdj); 140 141 void insertPrologEpilogCode(MachineFunction &MF); 142 void insertZeroCallUsedRegs(MachineFunction &MF); 143 }; 144 145 } // end anonymous namespace 146 147 char PEI::ID = 0; 148 149 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 150 151 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, 152 false) 153 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfoWrapperPass) 154 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTreeWrapperPass) 155 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) 156 INITIALIZE_PASS_END(PEI, DEBUG_TYPE, 157 "Prologue/Epilogue Insertion & Frame Finalization", false, 158 false) 159 160 MachineFunctionPass *llvm::createPrologEpilogInserterPass() { 161 return new PEI(); 162 } 163 164 STATISTIC(NumBytesStackSpace, 165 "Number of bytes used for stack in all functions"); 166 167 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 168 AU.setPreservesCFG(); 169 AU.addPreserved<MachineLoopInfoWrapperPass>(); 170 AU.addPreserved<MachineDominatorTreeWrapperPass>(); 171 AU.addRequired<MachineOptimizationRemarkEmitterPass>(); 172 MachineFunctionPass::getAnalysisUsage(AU); 173 } 174 175 /// StackObjSet - A set of stack object indexes 176 using StackObjSet = SmallSetVector<int, 8>; 177 178 using SavedDbgValuesMap = 179 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; 180 181 /// Stash DBG_VALUEs that describe parameters and which are placed at the start 182 /// of the block. Later on, after the prologue code has been emitted, the 183 /// stashed DBG_VALUEs will be reinserted at the start of the block. 184 static void stashEntryDbgValues(MachineBasicBlock &MBB, 185 SavedDbgValuesMap &EntryDbgValues) { 186 SmallVector<const MachineInstr *, 4> FrameIndexValues; 187 188 for (auto &MI : MBB) { 189 if (!MI.isDebugInstr()) 190 break; 191 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) 192 continue; 193 if (any_of(MI.debug_operands(), 194 [](const MachineOperand &MO) { return MO.isFI(); })) { 195 // We can only emit valid locations for frame indices after the frame 196 // setup, so do not stash away them. 197 FrameIndexValues.push_back(&MI); 198 continue; 199 } 200 const DILocalVariable *Var = MI.getDebugVariable(); 201 const DIExpression *Expr = MI.getDebugExpression(); 202 auto Overlaps = [Var, Expr](const MachineInstr *DV) { 203 return Var == DV->getDebugVariable() && 204 Expr->fragmentsOverlap(DV->getDebugExpression()); 205 }; 206 // See if the debug value overlaps with any preceding debug value that will 207 // not be stashed. If that is the case, then we can't stash this value, as 208 // we would then reorder the values at reinsertion. 209 if (llvm::none_of(FrameIndexValues, Overlaps)) 210 EntryDbgValues[&MBB].push_back(&MI); 211 } 212 213 // Remove stashed debug values from the block. 214 if (EntryDbgValues.count(&MBB)) 215 for (auto *MI : EntryDbgValues[&MBB]) 216 MI->removeFromParent(); 217 } 218 219 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 220 /// frame indexes with appropriate references. 221 bool PEI::runOnMachineFunction(MachineFunction &MF) { 222 NumFuncSeen++; 223 const Function &F = MF.getFunction(); 224 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 225 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 226 227 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; 228 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); 229 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); 230 231 // Calculate the MaxCallFrameSize value for the function's frame 232 // information. Also eliminates call frame pseudo instructions. 233 calculateCallFrameInfo(MF); 234 235 // Determine placement of CSR spill/restore code and prolog/epilog code: 236 // place all spills in the entry block, all restores in return blocks. 237 calculateSaveRestoreBlocks(MF); 238 239 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. 240 SavedDbgValuesMap EntryDbgValues; 241 for (MachineBasicBlock *SaveBlock : SaveBlocks) 242 stashEntryDbgValues(*SaveBlock, EntryDbgValues); 243 244 // Handle CSR spilling and restoring, for targets that need it. 245 if (MF.getTarget().usesPhysRegsForValues()) 246 spillCalleeSavedRegs(MF); 247 248 // Allow the target machine to make final modifications to the function 249 // before the frame layout is finalized. 250 TFI->processFunctionBeforeFrameFinalized(MF, RS); 251 252 // Calculate actual frame offsets for all abstract stack objects... 253 calculateFrameObjectOffsets(MF); 254 255 // Add prolog and epilog code to the function. This function is required 256 // to align the stack frame as necessary for any stack variables or 257 // called functions. Because of this, calculateCalleeSavedRegisters() 258 // must be called before this function in order to set the AdjustsStack 259 // and MaxCallFrameSize variables. 260 if (!F.hasFnAttribute(Attribute::Naked)) 261 insertPrologEpilogCode(MF); 262 263 // Reinsert stashed debug values at the start of the entry blocks. 264 for (auto &I : EntryDbgValues) 265 I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); 266 267 // Allow the target machine to make final modifications to the function 268 // before the frame layout is finalized. 269 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS); 270 271 // Replace all MO_FrameIndex operands with physical register references 272 // and actual offsets. 273 if (TFI->needsFrameIndexResolution(MF)) { 274 // Allow the target to determine this after knowing the frame size. 275 FrameIndexEliminationScavenging = 276 (RS && !FrameIndexVirtualScavenging) || 277 TRI->requiresFrameIndexReplacementScavenging(MF); 278 279 if (TRI->eliminateFrameIndicesBackwards()) 280 replaceFrameIndicesBackward(MF); 281 else 282 replaceFrameIndices(MF); 283 } 284 285 // If register scavenging is needed, as we've enabled doing it as a 286 // post-pass, scavenge the virtual registers that frame index elimination 287 // inserted. 288 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) 289 scavengeFrameVirtualRegs(MF, *RS); 290 291 // Warn on stack size when we exceeds the given limit. 292 MachineFrameInfo &MFI = MF.getFrameInfo(); 293 uint64_t StackSize = MFI.getStackSize(); 294 295 uint64_t Threshold = TFI->getStackThreshold(); 296 if (MF.getFunction().hasFnAttribute("warn-stack-size")) { 297 bool Failed = MF.getFunction() 298 .getFnAttribute("warn-stack-size") 299 .getValueAsString() 300 .getAsInteger(10, Threshold); 301 // Verifier should have caught this. 302 assert(!Failed && "Invalid warn-stack-size fn attr value"); 303 (void)Failed; 304 } 305 uint64_t UnsafeStackSize = MFI.getUnsafeStackSize(); 306 if (MF.getFunction().hasFnAttribute(Attribute::SafeStack)) 307 StackSize += UnsafeStackSize; 308 309 if (StackSize > Threshold) { 310 DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning); 311 F.getContext().diagnose(DiagStackSize); 312 int64_t SpillSize = 0; 313 for (int Idx = MFI.getObjectIndexBegin(), End = MFI.getObjectIndexEnd(); 314 Idx != End; ++Idx) { 315 if (MFI.isSpillSlotObjectIndex(Idx)) 316 SpillSize += MFI.getObjectSize(Idx); 317 } 318 319 [[maybe_unused]] float SpillPct = 320 static_cast<float>(SpillSize) / static_cast<float>(StackSize); 321 LLVM_DEBUG( 322 dbgs() << formatv("{0}/{1} ({3:P}) spills, {2}/{1} ({4:P}) variables", 323 SpillSize, StackSize, StackSize - SpillSize, SpillPct, 324 1.0f - SpillPct)); 325 if (UnsafeStackSize != 0) { 326 LLVM_DEBUG(dbgs() << formatv(", {0}/{2} ({1:P}) unsafe stack", 327 UnsafeStackSize, 328 static_cast<float>(UnsafeStackSize) / 329 static_cast<float>(StackSize), 330 StackSize)); 331 } 332 LLVM_DEBUG(dbgs() << "\n"); 333 } 334 335 ORE->emit([&]() { 336 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", 337 MF.getFunction().getSubprogram(), 338 &MF.front()) 339 << ore::NV("NumStackBytes", StackSize) 340 << " stack bytes in function '" 341 << ore::NV("Function", MF.getFunction().getName()) << "'"; 342 }); 343 344 // Emit any remarks implemented for the target, based on final frame layout. 345 TFI->emitRemarks(MF, ORE); 346 347 delete RS; 348 SaveBlocks.clear(); 349 RestoreBlocks.clear(); 350 MFI.setSavePoint(nullptr); 351 MFI.setRestorePoint(nullptr); 352 return true; 353 } 354 355 /// Calculate the MaxCallFrameSize variable for the function's frame 356 /// information and eliminate call frame pseudo instructions. 357 void PEI::calculateCallFrameInfo(MachineFunction &MF) { 358 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 359 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 360 MachineFrameInfo &MFI = MF.getFrameInfo(); 361 362 // Get the function call frame set-up and tear-down instruction opcode 363 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 364 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 365 366 // Early exit for targets which have no call frame setup/destroy pseudo 367 // instructions. 368 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 369 return; 370 371 // (Re-)Compute the MaxCallFrameSize. 372 [[maybe_unused]] uint64_t MaxCFSIn = 373 MFI.isMaxCallFrameSizeComputed() ? MFI.getMaxCallFrameSize() : UINT64_MAX; 374 std::vector<MachineBasicBlock::iterator> FrameSDOps; 375 MFI.computeMaxCallFrameSize(MF, &FrameSDOps); 376 assert(MFI.getMaxCallFrameSize() <= MaxCFSIn && 377 "Recomputing MaxCFS gave a larger value."); 378 assert((FrameSDOps.empty() || MF.getFrameInfo().adjustsStack()) && 379 "AdjustsStack not set in presence of a frame pseudo instruction."); 380 381 if (TFI->canSimplifyCallFramePseudos(MF)) { 382 // If call frames are not being included as part of the stack frame, and 383 // the target doesn't indicate otherwise, remove the call frame pseudos 384 // here. The sub/add sp instruction pairs are still inserted, but we don't 385 // need to track the SP adjustment for frame index elimination. 386 for (MachineBasicBlock::iterator I : FrameSDOps) 387 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); 388 389 // We can't track the call frame size after call frame pseudos have been 390 // eliminated. Set it to zero everywhere to keep MachineVerifier happy. 391 for (MachineBasicBlock &MBB : MF) 392 MBB.setCallFrameSize(0); 393 } 394 } 395 396 /// Compute the sets of entry and return blocks for saving and restoring 397 /// callee-saved registers, and placing prolog and epilog code. 398 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { 399 const MachineFrameInfo &MFI = MF.getFrameInfo(); 400 401 // Even when we do not change any CSR, we still want to insert the 402 // prologue and epilogue of the function. 403 // So set the save points for those. 404 405 // Use the points found by shrink-wrapping, if any. 406 if (MFI.getSavePoint()) { 407 SaveBlocks.push_back(MFI.getSavePoint()); 408 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 409 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 410 // If RestoreBlock does not have any successor and is not a return block 411 // then the end point is unreachable and we do not need to insert any 412 // epilogue. 413 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 414 RestoreBlocks.push_back(RestoreBlock); 415 return; 416 } 417 418 // Save refs to entry and return blocks. 419 SaveBlocks.push_back(&MF.front()); 420 for (MachineBasicBlock &MBB : MF) { 421 if (MBB.isEHFuncletEntry()) 422 SaveBlocks.push_back(&MBB); 423 if (MBB.isReturnBlock()) 424 RestoreBlocks.push_back(&MBB); 425 } 426 } 427 428 static void assignCalleeSavedSpillSlots(MachineFunction &F, 429 const BitVector &SavedRegs, 430 unsigned &MinCSFrameIndex, 431 unsigned &MaxCSFrameIndex) { 432 if (SavedRegs.empty()) 433 return; 434 435 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 436 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); 437 BitVector CSMask(SavedRegs.size()); 438 439 for (unsigned i = 0; CSRegs[i]; ++i) 440 CSMask.set(CSRegs[i]); 441 442 std::vector<CalleeSavedInfo> CSI; 443 for (unsigned i = 0; CSRegs[i]; ++i) { 444 unsigned Reg = CSRegs[i]; 445 if (SavedRegs.test(Reg)) { 446 bool SavedSuper = false; 447 for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) { 448 // Some backends set all aliases for some registers as saved, such as 449 // Mips's $fp, so they appear in SavedRegs but not CSRegs. 450 if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) { 451 SavedSuper = true; 452 break; 453 } 454 } 455 456 if (!SavedSuper) 457 CSI.push_back(CalleeSavedInfo(Reg)); 458 } 459 } 460 461 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 462 MachineFrameInfo &MFI = F.getFrameInfo(); 463 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex, 464 MaxCSFrameIndex)) { 465 // If target doesn't implement this, use generic code. 466 467 if (CSI.empty()) 468 return; // Early exit if no callee saved registers are modified! 469 470 unsigned NumFixedSpillSlots; 471 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 472 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 473 474 // Now that we know which registers need to be saved and restored, allocate 475 // stack slots for them. 476 for (auto &CS : CSI) { 477 // If the target has spilled this register to another register, we don't 478 // need to allocate a stack slot. 479 if (CS.isSpilledToReg()) 480 continue; 481 482 unsigned Reg = CS.getReg(); 483 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 484 485 int FrameIdx; 486 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 487 CS.setFrameIdx(FrameIdx); 488 continue; 489 } 490 491 // Check to see if this physreg must be spilled to a particular stack slot 492 // on this target. 493 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 494 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 495 FixedSlot->Reg != Reg) 496 ++FixedSlot; 497 498 unsigned Size = RegInfo->getSpillSize(*RC); 499 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 500 // Nope, just spill it anywhere convenient. 501 Align Alignment = RegInfo->getSpillAlign(*RC); 502 // We may not be able to satisfy the desired alignment specification of 503 // the TargetRegisterClass if the stack alignment is smaller. Use the 504 // min. 505 Alignment = std::min(Alignment, TFI->getStackAlign()); 506 FrameIdx = MFI.CreateStackObject(Size, Alignment, true); 507 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 508 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 509 } else { 510 // Spill it to the stack where we must. 511 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); 512 } 513 514 CS.setFrameIdx(FrameIdx); 515 } 516 } 517 518 MFI.setCalleeSavedInfo(CSI); 519 } 520 521 /// Helper function to update the liveness information for the callee-saved 522 /// registers. 523 static void updateLiveness(MachineFunction &MF) { 524 MachineFrameInfo &MFI = MF.getFrameInfo(); 525 // Visited will contain all the basic blocks that are in the region 526 // where the callee saved registers are alive: 527 // - Anything that is not Save or Restore -> LiveThrough. 528 // - Save -> LiveIn. 529 // - Restore -> LiveOut. 530 // The live-out is not attached to the block, so no need to keep 531 // Restore in this set. 532 SmallPtrSet<MachineBasicBlock *, 8> Visited; 533 SmallVector<MachineBasicBlock *, 8> WorkList; 534 MachineBasicBlock *Entry = &MF.front(); 535 MachineBasicBlock *Save = MFI.getSavePoint(); 536 537 if (!Save) 538 Save = Entry; 539 540 if (Entry != Save) { 541 WorkList.push_back(Entry); 542 Visited.insert(Entry); 543 } 544 Visited.insert(Save); 545 546 MachineBasicBlock *Restore = MFI.getRestorePoint(); 547 if (Restore) 548 // By construction Restore cannot be visited, otherwise it 549 // means there exists a path to Restore that does not go 550 // through Save. 551 WorkList.push_back(Restore); 552 553 while (!WorkList.empty()) { 554 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 555 // By construction, the region that is after the save point is 556 // dominated by the Save and post-dominated by the Restore. 557 if (CurBB == Save && Save != Restore) 558 continue; 559 // Enqueue all the successors not already visited. 560 // Those are by construction either before Save or after Restore. 561 for (MachineBasicBlock *SuccBB : CurBB->successors()) 562 if (Visited.insert(SuccBB).second) 563 WorkList.push_back(SuccBB); 564 } 565 566 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 567 568 MachineRegisterInfo &MRI = MF.getRegInfo(); 569 for (const CalleeSavedInfo &I : CSI) { 570 for (MachineBasicBlock *MBB : Visited) { 571 MCPhysReg Reg = I.getReg(); 572 // Add the callee-saved register as live-in. 573 // It's killed at the spill. 574 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) 575 MBB->addLiveIn(Reg); 576 } 577 // If callee-saved register is spilled to another register rather than 578 // spilling to stack, the destination register has to be marked as live for 579 // each MBB between the prologue and epilogue so that it is not clobbered 580 // before it is reloaded in the epilogue. The Visited set contains all 581 // blocks outside of the region delimited by prologue/epilogue. 582 if (I.isSpilledToReg()) { 583 for (MachineBasicBlock &MBB : MF) { 584 if (Visited.count(&MBB)) 585 continue; 586 MCPhysReg DstReg = I.getDstReg(); 587 if (!MBB.isLiveIn(DstReg)) 588 MBB.addLiveIn(DstReg); 589 } 590 } 591 } 592 } 593 594 /// Insert spill code for the callee-saved registers used in the function. 595 static void insertCSRSaves(MachineBasicBlock &SaveBlock, 596 ArrayRef<CalleeSavedInfo> CSI) { 597 MachineFunction &MF = *SaveBlock.getParent(); 598 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 599 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 600 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 601 602 MachineBasicBlock::iterator I = SaveBlock.begin(); 603 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { 604 for (const CalleeSavedInfo &CS : CSI) { 605 // Insert the spill to the stack frame. 606 unsigned Reg = CS.getReg(); 607 608 if (CS.isSpilledToReg()) { 609 BuildMI(SaveBlock, I, DebugLoc(), 610 TII.get(TargetOpcode::COPY), CS.getDstReg()) 611 .addReg(Reg, getKillRegState(true)); 612 } else { 613 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 614 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, 615 TRI, Register()); 616 } 617 } 618 } 619 } 620 621 /// Insert restore code for the callee-saved registers used in the function. 622 static void insertCSRRestores(MachineBasicBlock &RestoreBlock, 623 std::vector<CalleeSavedInfo> &CSI) { 624 MachineFunction &MF = *RestoreBlock.getParent(); 625 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 626 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 627 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 628 629 // Restore all registers immediately before the return and any 630 // terminators that precede it. 631 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); 632 633 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { 634 for (const CalleeSavedInfo &CI : reverse(CSI)) { 635 unsigned Reg = CI.getReg(); 636 if (CI.isSpilledToReg()) { 637 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) 638 .addReg(CI.getDstReg(), getKillRegState(true)); 639 } else { 640 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 641 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, 642 TRI, Register()); 643 assert(I != RestoreBlock.begin() && 644 "loadRegFromStackSlot didn't insert any code!"); 645 // Insert in reverse order. loadRegFromStackSlot can insert 646 // multiple instructions. 647 } 648 } 649 } 650 } 651 652 void PEI::spillCalleeSavedRegs(MachineFunction &MF) { 653 // We can't list this requirement in getRequiredProperties because some 654 // targets (WebAssembly) use virtual registers past this point, and the pass 655 // pipeline is set up without giving the passes a chance to look at the 656 // TargetMachine. 657 // FIXME: Find a way to express this in getRequiredProperties. 658 assert(MF.getProperties().hasProperty( 659 MachineFunctionProperties::Property::NoVRegs)); 660 661 const Function &F = MF.getFunction(); 662 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 663 MachineFrameInfo &MFI = MF.getFrameInfo(); 664 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 665 MaxCSFrameIndex = 0; 666 667 // Determine which of the registers in the callee save list should be saved. 668 BitVector SavedRegs; 669 TFI->determineCalleeSaves(MF, SavedRegs, RS); 670 671 // Assign stack slots for any callee-saved registers that must be spilled. 672 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 673 674 // Add the code to save and restore the callee saved registers. 675 if (!F.hasFnAttribute(Attribute::Naked)) { 676 MFI.setCalleeSavedInfoValid(true); 677 678 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 679 if (!CSI.empty()) { 680 if (!MFI.hasCalls()) 681 NumLeafFuncWithSpills++; 682 683 for (MachineBasicBlock *SaveBlock : SaveBlocks) 684 insertCSRSaves(*SaveBlock, CSI); 685 686 // Update the live-in information of all the blocks up to the save point. 687 updateLiveness(MF); 688 689 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 690 insertCSRRestores(*RestoreBlock, CSI); 691 } 692 } 693 } 694 695 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 696 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 697 bool StackGrowsDown, int64_t &Offset, 698 Align &MaxAlign) { 699 // If the stack grows down, add the object size to find the lowest address. 700 if (StackGrowsDown) 701 Offset += MFI.getObjectSize(FrameIdx); 702 703 Align Alignment = MFI.getObjectAlign(FrameIdx); 704 705 // If the alignment of this object is greater than that of the stack, then 706 // increase the stack alignment to match. 707 MaxAlign = std::max(MaxAlign, Alignment); 708 709 // Adjust to alignment boundary. 710 Offset = alignTo(Offset, Alignment); 711 712 if (StackGrowsDown) { 713 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset 714 << "]\n"); 715 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 716 } else { 717 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset 718 << "]\n"); 719 MFI.setObjectOffset(FrameIdx, Offset); 720 Offset += MFI.getObjectSize(FrameIdx); 721 } 722 } 723 724 /// Compute which bytes of fixed and callee-save stack area are unused and keep 725 /// track of them in StackBytesFree. 726 static inline void 727 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 728 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 729 int64_t FixedCSEnd, BitVector &StackBytesFree) { 730 // Avoid undefined int64_t -> int conversion below in extreme case. 731 if (FixedCSEnd > std::numeric_limits<int>::max()) 732 return; 733 734 StackBytesFree.resize(FixedCSEnd, true); 735 736 SmallVector<int, 16> AllocatedFrameSlots; 737 // Add fixed objects. 738 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 739 // StackSlot scavenging is only implemented for the default stack. 740 if (MFI.getStackID(i) == TargetStackID::Default) 741 AllocatedFrameSlots.push_back(i); 742 // Add callee-save objects if there are any. 743 if (MinCSFrameIndex <= MaxCSFrameIndex) { 744 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 745 if (MFI.getStackID(i) == TargetStackID::Default) 746 AllocatedFrameSlots.push_back(i); 747 } 748 749 for (int i : AllocatedFrameSlots) { 750 // These are converted from int64_t, but they should always fit in int 751 // because of the FixedCSEnd check above. 752 int ObjOffset = MFI.getObjectOffset(i); 753 int ObjSize = MFI.getObjectSize(i); 754 int ObjStart, ObjEnd; 755 if (StackGrowsDown) { 756 // ObjOffset is negative when StackGrowsDown is true. 757 ObjStart = -ObjOffset - ObjSize; 758 ObjEnd = -ObjOffset; 759 } else { 760 ObjStart = ObjOffset; 761 ObjEnd = ObjOffset + ObjSize; 762 } 763 // Ignore fixed holes that are in the previous stack frame. 764 if (ObjEnd > 0) 765 StackBytesFree.reset(ObjStart, ObjEnd); 766 } 767 } 768 769 /// Assign frame object to an unused portion of the stack in the fixed stack 770 /// object range. Return true if the allocation was successful. 771 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 772 bool StackGrowsDown, Align MaxAlign, 773 BitVector &StackBytesFree) { 774 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 775 return false; 776 777 if (StackBytesFree.none()) { 778 // clear it to speed up later scavengeStackSlot calls to 779 // StackBytesFree.none() 780 StackBytesFree.clear(); 781 return false; 782 } 783 784 Align ObjAlign = MFI.getObjectAlign(FrameIdx); 785 if (ObjAlign > MaxAlign) 786 return false; 787 788 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 789 int FreeStart; 790 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 791 FreeStart = StackBytesFree.find_next(FreeStart)) { 792 793 // Check that free space has suitable alignment. 794 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 795 if (alignTo(ObjStart, ObjAlign) != ObjStart) 796 continue; 797 798 if (FreeStart + ObjSize > StackBytesFree.size()) 799 return false; 800 801 bool AllBytesFree = true; 802 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 803 if (!StackBytesFree.test(FreeStart + Byte)) { 804 AllBytesFree = false; 805 break; 806 } 807 if (AllBytesFree) 808 break; 809 } 810 811 if (FreeStart == -1) 812 return false; 813 814 if (StackGrowsDown) { 815 int ObjStart = -(FreeStart + ObjSize); 816 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 817 << ObjStart << "]\n"); 818 MFI.setObjectOffset(FrameIdx, ObjStart); 819 } else { 820 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 821 << FreeStart << "]\n"); 822 MFI.setObjectOffset(FrameIdx, FreeStart); 823 } 824 825 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 826 return true; 827 } 828 829 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 830 /// those required to be close to the Stack Protector) to stack offsets. 831 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 832 SmallSet<int, 16> &ProtectedObjs, 833 MachineFrameInfo &MFI, bool StackGrowsDown, 834 int64_t &Offset, Align &MaxAlign) { 835 836 for (int i : UnassignedObjs) { 837 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 838 ProtectedObjs.insert(i); 839 } 840 } 841 842 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 843 /// abstract stack objects. 844 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { 845 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 846 847 bool StackGrowsDown = 848 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 849 850 // Loop over all of the stack objects, assigning sequential addresses... 851 MachineFrameInfo &MFI = MF.getFrameInfo(); 852 853 // Start at the beginning of the local area. 854 // The Offset is the distance from the stack top in the direction 855 // of stack growth -- so it's always nonnegative. 856 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 857 if (StackGrowsDown) 858 LocalAreaOffset = -LocalAreaOffset; 859 assert(LocalAreaOffset >= 0 860 && "Local area offset should be in direction of stack growth"); 861 int64_t Offset = LocalAreaOffset; 862 863 #ifdef EXPENSIVE_CHECKS 864 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) 865 if (!MFI.isDeadObjectIndex(i) && 866 MFI.getStackID(i) == TargetStackID::Default) 867 assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() && 868 "MaxAlignment is invalid"); 869 #endif 870 871 // If there are fixed sized objects that are preallocated in the local area, 872 // non-fixed objects can't be allocated right at the start of local area. 873 // Adjust 'Offset' to point to the end of last fixed sized preallocated 874 // object. 875 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 876 // Only allocate objects on the default stack. 877 if (MFI.getStackID(i) != TargetStackID::Default) 878 continue; 879 880 int64_t FixedOff; 881 if (StackGrowsDown) { 882 // The maximum distance from the stack pointer is at lower address of 883 // the object -- which is given by offset. For down growing stack 884 // the offset is negative, so we negate the offset to get the distance. 885 FixedOff = -MFI.getObjectOffset(i); 886 } else { 887 // The maximum distance from the start pointer is at the upper 888 // address of the object. 889 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 890 } 891 if (FixedOff > Offset) Offset = FixedOff; 892 } 893 894 Align MaxAlign = MFI.getMaxAlign(); 895 // First assign frame offsets to stack objects that are used to spill 896 // callee saved registers. 897 if (MaxCSFrameIndex >= MinCSFrameIndex) { 898 for (unsigned i = 0; i <= MaxCSFrameIndex - MinCSFrameIndex; ++i) { 899 unsigned FrameIndex = 900 StackGrowsDown ? MinCSFrameIndex + i : MaxCSFrameIndex - i; 901 902 // Only allocate objects on the default stack. 903 if (MFI.getStackID(FrameIndex) != TargetStackID::Default) 904 continue; 905 906 // TODO: should this just be if (MFI.isDeadObjectIndex(FrameIndex)) 907 if (!StackGrowsDown && MFI.isDeadObjectIndex(FrameIndex)) 908 continue; 909 910 AdjustStackOffset(MFI, FrameIndex, StackGrowsDown, Offset, MaxAlign); 911 } 912 } 913 914 assert(MaxAlign == MFI.getMaxAlign() && 915 "MFI.getMaxAlign should already account for all callee-saved " 916 "registers without a fixed stack slot"); 917 918 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 919 // stack area. 920 int64_t FixedCSEnd = Offset; 921 922 // Make sure the special register scavenging spill slot is closest to the 923 // incoming stack pointer if a frame pointer is required and is closer 924 // to the incoming rather than the final stack pointer. 925 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 926 bool EarlyScavengingSlots = TFI.allocateScavengingFrameIndexesNearIncomingSP(MF); 927 if (RS && EarlyScavengingSlots) { 928 SmallVector<int, 2> SFIs; 929 RS->getScavengingFrameIndices(SFIs); 930 for (int SFI : SFIs) 931 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 932 } 933 934 // FIXME: Once this is working, then enable flag will change to a target 935 // check for whether the frame is large enough to want to use virtual 936 // frame index registers. Functions which don't want/need this optimization 937 // will continue to use the existing code path. 938 if (MFI.getUseLocalStackAllocationBlock()) { 939 Align Alignment = MFI.getLocalFrameMaxAlign(); 940 941 // Adjust to alignment boundary. 942 Offset = alignTo(Offset, Alignment); 943 944 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 945 946 // Resolve offsets for objects in the local block. 947 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 948 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 949 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 950 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset 951 << "]\n"); 952 MFI.setObjectOffset(Entry.first, FIOffset); 953 } 954 // Allocate the local block 955 Offset += MFI.getLocalFrameSize(); 956 957 MaxAlign = std::max(Alignment, MaxAlign); 958 } 959 960 // Retrieve the Exception Handler registration node. 961 int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); 962 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) 963 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 964 965 // Make sure that the stack protector comes before the local variables on the 966 // stack. 967 SmallSet<int, 16> ProtectedObjs; 968 if (MFI.hasStackProtectorIndex()) { 969 int StackProtectorFI = MFI.getStackProtectorIndex(); 970 StackObjSet LargeArrayObjs; 971 StackObjSet SmallArrayObjs; 972 StackObjSet AddrOfObjs; 973 974 // If we need a stack protector, we need to make sure that 975 // LocalStackSlotPass didn't already allocate a slot for it. 976 // If we are told to use the LocalStackAllocationBlock, the stack protector 977 // is expected to be already pre-allocated. 978 if (MFI.getStackID(StackProtectorFI) != TargetStackID::Default) { 979 // If the stack protector isn't on the default stack then it's up to the 980 // target to set the stack offset. 981 assert(MFI.getObjectOffset(StackProtectorFI) != 0 && 982 "Offset of stack protector on non-default stack expected to be " 983 "already set."); 984 assert(!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()) && 985 "Stack protector on non-default stack expected to not be " 986 "pre-allocated by LocalStackSlotPass."); 987 } else if (!MFI.getUseLocalStackAllocationBlock()) { 988 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, 989 MaxAlign); 990 } else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) { 991 llvm_unreachable( 992 "Stack protector not pre-allocated by LocalStackSlotPass."); 993 } 994 995 // Assign large stack objects first. 996 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 997 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 998 continue; 999 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 1000 continue; 1001 if (RS && RS->isScavengingFrameIndex((int)i)) 1002 continue; 1003 if (MFI.isDeadObjectIndex(i)) 1004 continue; 1005 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) 1006 continue; 1007 // Only allocate objects on the default stack. 1008 if (MFI.getStackID(i) != TargetStackID::Default) 1009 continue; 1010 1011 switch (MFI.getObjectSSPLayout(i)) { 1012 case MachineFrameInfo::SSPLK_None: 1013 continue; 1014 case MachineFrameInfo::SSPLK_SmallArray: 1015 SmallArrayObjs.insert(i); 1016 continue; 1017 case MachineFrameInfo::SSPLK_AddrOf: 1018 AddrOfObjs.insert(i); 1019 continue; 1020 case MachineFrameInfo::SSPLK_LargeArray: 1021 LargeArrayObjs.insert(i); 1022 continue; 1023 } 1024 llvm_unreachable("Unexpected SSPLayoutKind."); 1025 } 1026 1027 // We expect **all** the protected stack objects to be pre-allocated by 1028 // LocalStackSlotPass. If it turns out that PEI still has to allocate some 1029 // of them, we may end up messing up the expected order of the objects. 1030 if (MFI.getUseLocalStackAllocationBlock() && 1031 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && 1032 AddrOfObjs.empty())) 1033 llvm_unreachable("Found protected stack objects not pre-allocated by " 1034 "LocalStackSlotPass."); 1035 1036 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 1037 Offset, MaxAlign); 1038 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 1039 Offset, MaxAlign); 1040 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 1041 Offset, MaxAlign); 1042 } 1043 1044 SmallVector<int, 8> ObjectsToAllocate; 1045 1046 // Then prepare to assign frame offsets to stack objects that are not used to 1047 // spill callee saved registers. 1048 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 1049 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 1050 continue; 1051 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 1052 continue; 1053 if (RS && RS->isScavengingFrameIndex((int)i)) 1054 continue; 1055 if (MFI.isDeadObjectIndex(i)) 1056 continue; 1057 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) 1058 continue; 1059 if (ProtectedObjs.count(i)) 1060 continue; 1061 // Only allocate objects on the default stack. 1062 if (MFI.getStackID(i) != TargetStackID::Default) 1063 continue; 1064 1065 // Add the objects that we need to allocate to our working set. 1066 ObjectsToAllocate.push_back(i); 1067 } 1068 1069 // Allocate the EH registration node first if one is present. 1070 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) 1071 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 1072 MaxAlign); 1073 1074 // Give the targets a chance to order the objects the way they like it. 1075 if (MF.getTarget().getOptLevel() != CodeGenOptLevel::None && 1076 MF.getTarget().Options.StackSymbolOrdering) 1077 TFI.orderFrameObjects(MF, ObjectsToAllocate); 1078 1079 // Keep track of which bytes in the fixed and callee-save range are used so we 1080 // can use the holes when allocating later stack objects. Only do this if 1081 // stack protector isn't being used and the target requests it and we're 1082 // optimizing. 1083 BitVector StackBytesFree; 1084 if (!ObjectsToAllocate.empty() && 1085 MF.getTarget().getOptLevel() != CodeGenOptLevel::None && 1086 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) 1087 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 1088 FixedCSEnd, StackBytesFree); 1089 1090 // Now walk the objects and actually assign base offsets to them. 1091 for (auto &Object : ObjectsToAllocate) 1092 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 1093 StackBytesFree)) 1094 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign); 1095 1096 // Make sure the special register scavenging spill slot is closest to the 1097 // stack pointer. 1098 if (RS && !EarlyScavengingSlots) { 1099 SmallVector<int, 2> SFIs; 1100 RS->getScavengingFrameIndices(SFIs); 1101 for (int SFI : SFIs) 1102 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 1103 } 1104 1105 if (!TFI.targetHandlesStackFrameRounding()) { 1106 // If we have reserved argument space for call sites in the function 1107 // immediately on entry to the current function, count it as part of the 1108 // overall stack size. 1109 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) 1110 Offset += MFI.getMaxCallFrameSize(); 1111 1112 // Round up the size to a multiple of the alignment. If the function has 1113 // any calls or alloca's, align to the target's StackAlignment value to 1114 // ensure that the callee's frame or the alloca data is suitably aligned; 1115 // otherwise, for leaf functions, align to the TransientStackAlignment 1116 // value. 1117 Align StackAlign; 1118 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 1119 (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) 1120 StackAlign = TFI.getStackAlign(); 1121 else 1122 StackAlign = TFI.getTransientStackAlign(); 1123 1124 // If the frame pointer is eliminated, all frame offsets will be relative to 1125 // SP not FP. Align to MaxAlign so this works. 1126 StackAlign = std::max(StackAlign, MaxAlign); 1127 int64_t OffsetBeforeAlignment = Offset; 1128 Offset = alignTo(Offset, StackAlign); 1129 1130 // If we have increased the offset to fulfill the alignment constrants, 1131 // then the scavenging spill slots may become harder to reach from the 1132 // stack pointer, float them so they stay close. 1133 if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS && 1134 !EarlyScavengingSlots) { 1135 SmallVector<int, 2> SFIs; 1136 RS->getScavengingFrameIndices(SFIs); 1137 LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs() 1138 << "Adjusting emergency spill slots!\n";); 1139 int64_t Delta = Offset - OffsetBeforeAlignment; 1140 for (int SFI : SFIs) { 1141 LLVM_DEBUG(llvm::dbgs() 1142 << "Adjusting offset of emergency spill slot #" << SFI 1143 << " from " << MFI.getObjectOffset(SFI);); 1144 MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta); 1145 LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";); 1146 } 1147 } 1148 } 1149 1150 // Update frame info to pretend that this is part of the stack... 1151 int64_t StackSize = Offset - LocalAreaOffset; 1152 MFI.setStackSize(StackSize); 1153 NumBytesStackSpace += StackSize; 1154 } 1155 1156 /// insertPrologEpilogCode - Scan the function for modified callee saved 1157 /// registers, insert spill code for these callee saved registers, then add 1158 /// prolog and epilog code to the function. 1159 void PEI::insertPrologEpilogCode(MachineFunction &MF) { 1160 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1161 1162 // Add prologue to the function... 1163 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1164 TFI.emitPrologue(MF, *SaveBlock); 1165 1166 // Add epilogue to restore the callee-save registers in each exiting block. 1167 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 1168 TFI.emitEpilogue(MF, *RestoreBlock); 1169 1170 // Zero call used registers before restoring callee-saved registers. 1171 insertZeroCallUsedRegs(MF); 1172 1173 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1174 TFI.inlineStackProbe(MF, *SaveBlock); 1175 1176 // Emit additional code that is required to support segmented stacks, if 1177 // we've been asked for it. This, when linked with a runtime with support 1178 // for segmented stacks (libgcc is one), will result in allocating stack 1179 // space in small chunks instead of one large contiguous block. 1180 if (MF.shouldSplitStack()) { 1181 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1182 TFI.adjustForSegmentedStacks(MF, *SaveBlock); 1183 } 1184 1185 // Emit additional code that is required to explicitly handle the stack in 1186 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 1187 // approach is rather similar to that of Segmented Stacks, but it uses a 1188 // different conditional check and another BIF for allocating more stack 1189 // space. 1190 if (MF.getFunction().getCallingConv() == CallingConv::HiPE) 1191 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1192 TFI.adjustForHiPEPrologue(MF, *SaveBlock); 1193 } 1194 1195 /// insertZeroCallUsedRegs - Zero out call used registers. 1196 void PEI::insertZeroCallUsedRegs(MachineFunction &MF) { 1197 const Function &F = MF.getFunction(); 1198 1199 if (!F.hasFnAttribute("zero-call-used-regs")) 1200 return; 1201 1202 using namespace ZeroCallUsedRegs; 1203 1204 ZeroCallUsedRegsKind ZeroRegsKind = 1205 StringSwitch<ZeroCallUsedRegsKind>( 1206 F.getFnAttribute("zero-call-used-regs").getValueAsString()) 1207 .Case("skip", ZeroCallUsedRegsKind::Skip) 1208 .Case("used-gpr-arg", ZeroCallUsedRegsKind::UsedGPRArg) 1209 .Case("used-gpr", ZeroCallUsedRegsKind::UsedGPR) 1210 .Case("used-arg", ZeroCallUsedRegsKind::UsedArg) 1211 .Case("used", ZeroCallUsedRegsKind::Used) 1212 .Case("all-gpr-arg", ZeroCallUsedRegsKind::AllGPRArg) 1213 .Case("all-gpr", ZeroCallUsedRegsKind::AllGPR) 1214 .Case("all-arg", ZeroCallUsedRegsKind::AllArg) 1215 .Case("all", ZeroCallUsedRegsKind::All); 1216 1217 if (ZeroRegsKind == ZeroCallUsedRegsKind::Skip) 1218 return; 1219 1220 const bool OnlyGPR = static_cast<unsigned>(ZeroRegsKind) & ONLY_GPR; 1221 const bool OnlyUsed = static_cast<unsigned>(ZeroRegsKind) & ONLY_USED; 1222 const bool OnlyArg = static_cast<unsigned>(ZeroRegsKind) & ONLY_ARG; 1223 1224 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1225 const BitVector AllocatableSet(TRI.getAllocatableSet(MF)); 1226 1227 // Mark all used registers. 1228 BitVector UsedRegs(TRI.getNumRegs()); 1229 if (OnlyUsed) 1230 for (const MachineBasicBlock &MBB : MF) 1231 for (const MachineInstr &MI : MBB) { 1232 // skip debug instructions 1233 if (MI.isDebugInstr()) 1234 continue; 1235 1236 for (const MachineOperand &MO : MI.operands()) { 1237 if (!MO.isReg()) 1238 continue; 1239 1240 MCRegister Reg = MO.getReg(); 1241 if (AllocatableSet[Reg] && !MO.isImplicit() && 1242 (MO.isDef() || MO.isUse())) 1243 UsedRegs.set(Reg); 1244 } 1245 } 1246 1247 // Get a list of registers that are used. 1248 BitVector LiveIns(TRI.getNumRegs()); 1249 for (const MachineBasicBlock::RegisterMaskPair &LI : MF.front().liveins()) 1250 LiveIns.set(LI.PhysReg); 1251 1252 BitVector RegsToZero(TRI.getNumRegs()); 1253 for (MCRegister Reg : AllocatableSet.set_bits()) { 1254 // Skip over fixed registers. 1255 if (TRI.isFixedRegister(MF, Reg)) 1256 continue; 1257 1258 // Want only general purpose registers. 1259 if (OnlyGPR && !TRI.isGeneralPurposeRegister(MF, Reg)) 1260 continue; 1261 1262 // Want only used registers. 1263 if (OnlyUsed && !UsedRegs[Reg]) 1264 continue; 1265 1266 // Want only registers used for arguments. 1267 if (OnlyArg) { 1268 if (OnlyUsed) { 1269 if (!LiveIns[Reg]) 1270 continue; 1271 } else if (!TRI.isArgumentRegister(MF, Reg)) { 1272 continue; 1273 } 1274 } 1275 1276 RegsToZero.set(Reg); 1277 } 1278 1279 // Don't clear registers that are live when leaving the function. 1280 for (const MachineBasicBlock &MBB : MF) 1281 for (const MachineInstr &MI : MBB.terminators()) { 1282 if (!MI.isReturn()) 1283 continue; 1284 1285 for (const auto &MO : MI.operands()) { 1286 if (!MO.isReg()) 1287 continue; 1288 1289 MCRegister Reg = MO.getReg(); 1290 if (!Reg) 1291 continue; 1292 1293 // This picks up sibling registers (e.q. %al -> %ah). 1294 for (MCRegUnit Unit : TRI.regunits(Reg)) 1295 RegsToZero.reset(Unit); 1296 1297 for (MCPhysReg SReg : TRI.sub_and_superregs_inclusive(Reg)) 1298 RegsToZero.reset(SReg); 1299 } 1300 } 1301 1302 // Don't need to clear registers that are used/clobbered by terminating 1303 // instructions. 1304 for (const MachineBasicBlock &MBB : MF) { 1305 if (!MBB.isReturnBlock()) 1306 continue; 1307 1308 MachineBasicBlock::const_iterator MBBI = MBB.getFirstTerminator(); 1309 for (MachineBasicBlock::const_iterator I = MBBI, E = MBB.end(); I != E; 1310 ++I) { 1311 for (const MachineOperand &MO : I->operands()) { 1312 if (!MO.isReg()) 1313 continue; 1314 1315 MCRegister Reg = MO.getReg(); 1316 if (!Reg) 1317 continue; 1318 1319 for (const MCPhysReg Reg : TRI.sub_and_superregs_inclusive(Reg)) 1320 RegsToZero.reset(Reg); 1321 } 1322 } 1323 } 1324 1325 // Don't clear registers that must be preserved. 1326 for (const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF); 1327 MCPhysReg CSReg = *CSRegs; ++CSRegs) 1328 for (MCRegister Reg : TRI.sub_and_superregs_inclusive(CSReg)) 1329 RegsToZero.reset(Reg); 1330 1331 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1332 for (MachineBasicBlock &MBB : MF) 1333 if (MBB.isReturnBlock()) 1334 TFI.emitZeroCallUsedRegs(RegsToZero, MBB); 1335 } 1336 1337 /// Replace all FrameIndex operands with physical register references and actual 1338 /// offsets. 1339 void PEI::replaceFrameIndicesBackward(MachineFunction &MF) { 1340 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1341 1342 for (auto &MBB : MF) { 1343 int SPAdj = 0; 1344 if (!MBB.succ_empty()) { 1345 // Get the SP adjustment for the end of MBB from the start of any of its 1346 // successors. They should all be the same. 1347 assert(all_of(MBB.successors(), [&MBB](const MachineBasicBlock *Succ) { 1348 return Succ->getCallFrameSize() == 1349 (*MBB.succ_begin())->getCallFrameSize(); 1350 })); 1351 const MachineBasicBlock &FirstSucc = **MBB.succ_begin(); 1352 SPAdj = TFI.alignSPAdjust(FirstSucc.getCallFrameSize()); 1353 if (TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsUp) 1354 SPAdj = -SPAdj; 1355 } 1356 1357 replaceFrameIndicesBackward(&MBB, MF, SPAdj); 1358 1359 // We can't track the call frame size after call frame pseudos have been 1360 // eliminated. Set it to zero everywhere to keep MachineVerifier happy. 1361 MBB.setCallFrameSize(0); 1362 } 1363 } 1364 1365 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1366 /// register references and actual offsets. 1367 void PEI::replaceFrameIndices(MachineFunction &MF) { 1368 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1369 1370 for (auto &MBB : MF) { 1371 int SPAdj = TFI.alignSPAdjust(MBB.getCallFrameSize()); 1372 if (TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsUp) 1373 SPAdj = -SPAdj; 1374 1375 replaceFrameIndices(&MBB, MF, SPAdj); 1376 1377 // We can't track the call frame size after call frame pseudos have been 1378 // eliminated. Set it to zero everywhere to keep MachineVerifier happy. 1379 MBB.setCallFrameSize(0); 1380 } 1381 } 1382 1383 bool PEI::replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI, 1384 unsigned OpIdx, int SPAdj) { 1385 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1386 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1387 if (MI.isDebugValue()) { 1388 1389 MachineOperand &Op = MI.getOperand(OpIdx); 1390 assert(MI.isDebugOperand(&Op) && 1391 "Frame indices can only appear as a debug operand in a DBG_VALUE*" 1392 " machine instruction"); 1393 Register Reg; 1394 unsigned FrameIdx = Op.getIndex(); 1395 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); 1396 1397 StackOffset Offset = TFI->getFrameIndexReference(MF, FrameIdx, Reg); 1398 Op.ChangeToRegister(Reg, false /*isDef*/); 1399 1400 const DIExpression *DIExpr = MI.getDebugExpression(); 1401 1402 // If we have a direct DBG_VALUE, and its location expression isn't 1403 // currently complex, then adding an offset will morph it into a 1404 // complex location that is interpreted as being a memory address. 1405 // This changes a pointer-valued variable to dereference that pointer, 1406 // which is incorrect. Fix by adding DW_OP_stack_value. 1407 1408 if (MI.isNonListDebugValue()) { 1409 unsigned PrependFlags = DIExpression::ApplyOffset; 1410 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) 1411 PrependFlags |= DIExpression::StackValue; 1412 1413 // If we have DBG_VALUE that is indirect and has a Implicit location 1414 // expression need to insert a deref before prepending a Memory 1415 // location expression. Also after doing this we change the DBG_VALUE 1416 // to be direct. 1417 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { 1418 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; 1419 bool WithStackValue = true; 1420 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); 1421 // Make the DBG_VALUE direct. 1422 MI.getDebugOffset().ChangeToRegister(0, false); 1423 } 1424 DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset); 1425 } else { 1426 // The debug operand at DebugOpIndex was a frame index at offset 1427 // `Offset`; now the operand has been replaced with the frame 1428 // register, we must add Offset with `register x, plus Offset`. 1429 unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op); 1430 SmallVector<uint64_t, 3> Ops; 1431 TRI.getOffsetOpcodes(Offset, Ops); 1432 DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex); 1433 } 1434 MI.getDebugExpressionOp().setMetadata(DIExpr); 1435 return true; 1436 } 1437 1438 if (MI.isDebugPHI()) { 1439 // Allow stack ref to continue onwards. 1440 return true; 1441 } 1442 1443 // TODO: This code should be commoned with the code for 1444 // PATCHPOINT. There's no good reason for the difference in 1445 // implementation other than historical accident. The only 1446 // remaining difference is the unconditional use of the stack 1447 // pointer as the base register. 1448 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1449 assert((!MI.isDebugValue() || OpIdx == 0) && 1450 "Frame indices can only appear as the first operand of a " 1451 "DBG_VALUE machine instruction"); 1452 Register Reg; 1453 MachineOperand &Offset = MI.getOperand(OpIdx + 1); 1454 StackOffset refOffset = TFI->getFrameIndexReferencePreferSP( 1455 MF, MI.getOperand(OpIdx).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1456 assert(!refOffset.getScalable() && 1457 "Frame offsets with a scalable component are not supported"); 1458 Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj); 1459 MI.getOperand(OpIdx).ChangeToRegister(Reg, false /*isDef*/); 1460 return true; 1461 } 1462 return false; 1463 } 1464 1465 void PEI::replaceFrameIndicesBackward(MachineBasicBlock *BB, 1466 MachineFunction &MF, int &SPAdj) { 1467 assert(MF.getSubtarget().getRegisterInfo() && 1468 "getRegisterInfo() must be implemented!"); 1469 1470 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1471 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1472 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1473 1474 RegScavenger *LocalRS = FrameIndexEliminationScavenging ? RS : nullptr; 1475 if (LocalRS) 1476 LocalRS->enterBasicBlockEnd(*BB); 1477 1478 for (MachineBasicBlock::iterator I = BB->end(); I != BB->begin();) { 1479 MachineInstr &MI = *std::prev(I); 1480 1481 if (TII.isFrameInstr(MI)) { 1482 SPAdj -= TII.getSPAdjust(MI); 1483 TFI.eliminateCallFramePseudoInstr(MF, *BB, &MI); 1484 continue; 1485 } 1486 1487 // Step backwards to get the liveness state at (immedately after) MI. 1488 if (LocalRS) 1489 LocalRS->backward(I); 1490 1491 bool RemovedMI = false; 1492 for (const auto &[Idx, Op] : enumerate(MI.operands())) { 1493 if (!Op.isFI()) 1494 continue; 1495 1496 if (replaceFrameIndexDebugInstr(MF, MI, Idx, SPAdj)) 1497 continue; 1498 1499 // Eliminate this FrameIndex operand. 1500 RemovedMI = TRI.eliminateFrameIndex(MI, SPAdj, Idx, LocalRS); 1501 if (RemovedMI) 1502 break; 1503 } 1504 1505 if (!RemovedMI) 1506 --I; 1507 } 1508 } 1509 1510 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 1511 int &SPAdj) { 1512 assert(MF.getSubtarget().getRegisterInfo() && 1513 "getRegisterInfo() must be implemented!"); 1514 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1515 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1516 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1517 1518 bool InsideCallSequence = false; 1519 1520 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1521 if (TII.isFrameInstr(*I)) { 1522 InsideCallSequence = TII.isFrameSetup(*I); 1523 SPAdj += TII.getSPAdjust(*I); 1524 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); 1525 continue; 1526 } 1527 1528 MachineInstr &MI = *I; 1529 bool DoIncr = true; 1530 bool DidFinishLoop = true; 1531 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1532 if (!MI.getOperand(i).isFI()) 1533 continue; 1534 1535 if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj)) 1536 continue; 1537 1538 // Some instructions (e.g. inline asm instructions) can have 1539 // multiple frame indices and/or cause eliminateFrameIndex 1540 // to insert more than one instruction. We need the register 1541 // scavenger to go through all of these instructions so that 1542 // it can update its register information. We keep the 1543 // iterator at the point before insertion so that we can 1544 // revisit them in full. 1545 bool AtBeginning = (I == BB->begin()); 1546 if (!AtBeginning) --I; 1547 1548 // If this instruction has a FrameIndex operand, we need to 1549 // use that target machine register info object to eliminate 1550 // it. 1551 TRI.eliminateFrameIndex(MI, SPAdj, i); 1552 1553 // Reset the iterator if we were at the beginning of the BB. 1554 if (AtBeginning) { 1555 I = BB->begin(); 1556 DoIncr = false; 1557 } 1558 1559 DidFinishLoop = false; 1560 break; 1561 } 1562 1563 // If we are looking at a call sequence, we need to keep track of 1564 // the SP adjustment made by each instruction in the sequence. 1565 // This includes both the frame setup/destroy pseudos (handled above), 1566 // as well as other instructions that have side effects w.r.t the SP. 1567 // Note that this must come after eliminateFrameIndex, because 1568 // if I itself referred to a frame index, we shouldn't count its own 1569 // adjustment. 1570 if (DidFinishLoop && InsideCallSequence) 1571 SPAdj += TII.getSPAdjust(MI); 1572 1573 if (DoIncr && I != BB->end()) 1574 ++I; 1575 } 1576 } 1577