xref: /netbsd-src/games/dab/algor.cc (revision 2824f617346f3d8892743bf0d8a43e32733b33ac)
1 /*	$NetBSD: algor.cc,v 1.6 2021/12/05 09:22:45 rillig Exp $	*/
2 
3 /*-
4  * Copyright (c) 2003 The NetBSD Foundation, Inc.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to The NetBSD Foundation
8  * by Christos Zoulas.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
20  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
21  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
22  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
23  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29  * POSSIBILITY OF SUCH DAMAGE.
30  */
31 
32 /*
33  * Computer algorithm
34  */
35 
36 #include "defs.h"
37 RCSID("$NetBSD: algor.cc,v 1.6 2021/12/05 09:22:45 rillig Exp $")
38 
39 #include "algor.h"
40 #include "board.h"
41 #include "box.h"
42 #include "random.h"
43 
ALGOR(const char c)44 ALGOR::ALGOR(const char c) : PLAYER(c)
45 {
46 #ifdef notyet
47     // Single Edges = (x + y) * 2
48     _edge1 = (_b.nx() * _b.ny()) * 2;
49     // Shared Edges = (x * (y - 1)) + ((x - 1) * y)
50     _edge2 = (_b.nx() * (_b.ny() - 1)) + ((_b.nx() - 1) * _b.ny());
51     // Maximum Edges filled before closure = x * y * 2
52     _maxedge = _b.nx() * _b.ny() * 2;
53 #endif
54 }
55 
56 // Find the first closure, i.e. a box that has 3 edges
find_closure(size_t & y,size_t & x,int & dir,BOARD & b)57 int ALGOR::find_closure(size_t& y, size_t& x, int& dir, BOARD& b)
58 {
59     RANDOM rdy(b.ny()), rdx(b.nx());
60 
61     for (y = rdy(); y < b.ny(); y = rdy()) {
62 	rdx.clear();
63 	for (x = rdx(); x < b.nx(); x = rdx()) {
64 	    BOX box(y, x, b);
65 	    if (box.count() == 3) {
66 		for (dir = BOX::first; dir < BOX::last; dir++)
67 		    if (!box.isset(dir))
68 			return 1;
69 		b.abort("find_closure: 3 sided box[%zu,%zu] has no free sides",
70 			y, x);
71 	    }
72 	}
73     }
74     return 0;
75 }
76 
77 #if 0
78 size_t ALGOR::find_single()
79 {
80     size_t ne;
81 
82     // Find the number of single edges in use
83     for (size_t x = 0; x < b.nx(); x++) {
84 	BOX tbox(0, x, b);
85 	ne += tbox.isset(BOX::top);
86 	BOX bbox(b.ny() - 1, x, b);
87 	ne += bbox.isset(BOX::bottom);
88     }
89     for (size_t y = 0; y < _b.ny(); y++) {
90 	BOX lbox(y, 0, b);
91 	ne += lbox.isset(BOX::left);
92 	BOX rbox(y,_b.nx() - 1, b);
93 	ne += rbox.isset(BOX::right);
94     }
95     return ne;
96 }
97 #endif
98 
99 
100 // Count a closure, by counting all boxes that we can close in the current
101 // move
count_closure(size_t & y,size_t & x,int & dir,BOARD & b)102 size_t ALGOR::count_closure(size_t& y, size_t& x, int& dir, BOARD& b)
103 {
104     size_t i = 0;
105     size_t tx, ty;
106     int tdir, mv;
107 
108     while (find_closure(ty, tx, tdir, b)) {
109 	if (i == 0) {
110 	    // Mark the beginning of the closure
111 	    x = tx;
112 	    y = ty;
113 	    dir = tdir;
114 	}
115 	if ((mv = b.domove(ty, tx, tdir, getWho())) == -1)
116 	    b.abort("count_closure: Invalid move (%zu, %zu, %d)", y, x, dir);
117 	else
118 	    i += mv;
119     }
120     return i;
121 }
122 
123 
124 /*
125  * Find the largest closure, by closing all possible closures.
126  * return the number of boxes closed in the maximum closure,
127  * and the first box of the maximum closure in (x, y, dir)
128  */
find_max_closure(size_t & y,size_t & x,int & dir,const BOARD & b)129 size_t ALGOR::find_max_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
130 {
131     BOARD nb(b);
132     int maxdir = -1;
133     size_t nbox, maxbox = 0;
134     size_t maxx = ~0, maxy = ~0;
135     size_t tx = 0, ty = 0;	/* XXX: GCC */
136     int tdir = 0;		/* XXX: GCC */
137 
138     while ((nbox = count_closure(ty, tx, tdir, nb)) != 0)
139 	if (nbox > maxbox) {
140 	    // This closure is better, update max
141 	    maxbox = nbox;
142 	    maxx = tx;
143 	    maxy = ty;
144 	    maxdir = tdir;
145 	}
146 
147     // Return the max found
148     y = maxy;
149     x = maxx;
150     dir = maxdir;
151     return maxbox;
152 }
153 
154 
155 // Find if a turn does not result in a capture on the given box
156 // and return the direction if found.
try_good_turn(BOX & box,size_t y,size_t x,int & dir,BOARD & b)157 int ALGOR::try_good_turn(BOX& box, size_t y, size_t x, int& dir, BOARD& b)
158 {
159     // Sanity check; we must have a good box
160     if (box.count() >= 2)
161 	b.abort("try_good_turn: box[%zu,%zu] has more than 2 sides occupied",
162 		y, x);
163 
164     // Make sure we don't make a closure in an adjacent box.
165     // We use a random direction to randomize the game
166     RANDOM rd(BOX::last);
167     for (dir = rd(); dir < BOX::last; dir = rd())
168 	if (!box.isset(dir)) {
169 	    size_t by = y + BOX::edges[dir].y;
170 	    size_t bx = x + BOX::edges[dir].x;
171 	    if (!b.bounds(by, bx))
172 		return 1;
173 
174 	    BOX nbox(by, bx, b);
175 	    if (nbox.count() < 2)
176 		return 1;
177 	}
178 
179     return 0;
180 }
181 
182 
183 // Try to find a turn that does not result in an opponent closure, and
184 // return it in (x, y, dir); if not found return 0.
find_good_turn(size_t & y,size_t & x,int & dir,const BOARD & b)185 int ALGOR::find_good_turn(size_t& y, size_t& x, int& dir, const BOARD& b)
186 {
187     BOARD nb(b);
188     RANDOM rdy(b.ny()), rdx(b.nx());
189 
190     for (y = rdy(); y < b.ny(); y = rdy()) {
191 	rdx.clear();
192 	for (x = rdx(); x < b.nx(); x = rdx()) {
193 	    BOX box(y, x, nb);
194 	    if (box.count() < 2 && try_good_turn(box, y, x, dir, nb))
195 		return 1;
196 	}
197     }
198     return 0;
199 }
200 
201 // On a box with 2 edges, return the first or the last free edge, depending
202 // on the order specified
try_bad_turn(BOX & box,size_t & y,size_t & x,int & dir,BOARD & b,int last)203 int ALGOR::try_bad_turn(BOX& box, size_t& y, size_t& x, int& dir, BOARD& b,
204 			int last)
205 {
206     if (4 - box.count() <= last)
207 	b.abort("try_bad_turn: Called at [%zu,%zu] for %d with %d",
208 		y, x, last, box.count());
209     for (dir = BOX::first; dir < BOX::last; dir++)
210 	if (!box.isset(dir)) {
211 	    if (!last)
212 		return 1;
213 	    else
214 		last--;
215 	}
216     return 0;
217 }
218 
219 // Find a box that has 2 edges and return the first free edge of that
220 // box or the last free edge of that box
find_bad_turn(size_t & y,size_t & x,int & dir,BOARD & b,int last)221 int ALGOR::find_bad_turn(size_t& y, size_t& x, int& dir, BOARD& b, int last)
222 {
223     RANDOM rdy(b.ny()), rdx(b.nx());
224     for (y = rdy(); y < b.ny(); y = rdy()) {
225 	rdx.clear();
226 	for (x = rdx(); x < b.nx(); x = rdx()) {
227 	    BOX box(y, x, b);
228 	    if ((4 - box.count()) > last &&
229 		try_bad_turn(box, y, x, dir, b, last))
230 		return 1;
231 	}
232     }
233     return 0;
234 }
235 
find_min_closure1(size_t & y,size_t & x,int & dir,const BOARD & b,int last)236 size_t ALGOR::find_min_closure1(size_t& y, size_t& x, int& dir, const BOARD& b,
237     int last)
238 {
239     BOARD nb(b);
240     int tdir, mindir = -1, mv;
241     // number of boxes per closure
242     size_t nbox, minbox = nb.nx() * nb.ny() + 1;
243     size_t tx, ty, minx = ~0, miny = ~0;
244     int xdir = 0;	/* XXX: GCC */
245 
246     while (find_bad_turn(ty, tx, tdir, nb, last)) {
247 
248         // Play a bad move that would cause the opponent's closure
249 	if ((mv = nb.domove(ty, tx, tdir, getWho())) != 0)
250 	    b.abort("find_min_closure1: Invalid move %d (%zu, %zu, %d)", mv,
251 		    ty, tx, tdir);
252 
253         // Count the opponent's closure
254 	if ((nbox = count_closure(y, x, xdir, nb)) == 0)
255 	    b.abort("find_min_closure1: no closure found");
256 
257 	if (nbox <= minbox) {
258 	    // This closure has fewer boxes
259 	    minbox = nbox;
260 	    minx = tx;
261 	    miny = ty;
262 	    mindir = tdir;
263 	}
264     }
265 
266     y = miny;
267     x = minx;
268     dir = mindir;
269     return minbox;
270 }
271 
272 
273 // Search for the move that makes the opponent close the least number of
274 // boxes; returns 1 if a move found, 0 otherwise
find_min_closure(size_t & y,size_t & x,int & dir,const BOARD & b)275 size_t ALGOR::find_min_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
276 {
277     size_t x1, y1;
278     int dir1;
279     size_t count = b.ny() * b.nx() + 1, count1;
280 
281     for (size_t i = 0; i < 3; i++)
282 	if (count > (count1 = find_min_closure1(y1, x1, dir1, b, i))) {
283 	    count = count1;
284 	    y = y1;
285 	    x = x1;
286 	    dir = dir1;
287 	}
288 
289     return count != b.ny() * b.nx() + 1;
290 }
291 
292 // Return a move in (y, x, dir)
play(const BOARD & b,size_t & y,size_t & x,int & dir)293 void ALGOR::play(const BOARD& b, size_t& y, size_t& x, int& dir)
294 {
295     // See if we can close the largest closure available
296     if (find_max_closure(y, x, dir, b))
297 	return;
298 
299 #ifdef notyet
300     size_t sgl = find_single();
301     size_t dbl = find_double();
302 #endif
303 
304     // See if we can play an edge without giving the opponent a box
305     if (find_good_turn(y, x, dir, b))
306 	return;
307 
308     // Too bad, find the move that gives the opponent the fewer boxes
309     if (find_min_closure(y, x, dir, b))
310 	return;
311 }
312