Searched defs:Stable (Results 1 – 6 of 6) sorted by relevance
82 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(RecordSize); in insertRecordAs() local
79 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(Record.size()); in stabilize() local
89 uint8_t *Stable = Alloc.Allocate<uint8_t>(Data.size()); in stabilize() local
85 uint8_t *Stable = Alloc.Allocate<uint8_t>(Data.size()); in stabilize() local
248 char *Stable = Arena.allocUnalignedBuffer(Borrowed.size() + 1); in copyString() local
715 u_int32_t Stable; member