xref: /llvm-project/llvm/lib/CodeGen/RegisterScavenging.cpp (revision 735ab61ac828bd61398e6847d60e308fdf2b54ec)
1 //===- RegisterScavenging.cpp - Machine register scavenging ---------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// This file implements the machine register scavenger. It can provide
11 /// information, such as unused registers, at any point in a machine basic
12 /// block. It also provides a mechanism to make registers available by evicting
13 /// them to spill slots.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #include "llvm/CodeGen/RegisterScavenging.h"
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/SmallVector.h"
21 #include "llvm/ADT/Statistic.h"
22 #include "llvm/CodeGen/LiveRegUnits.h"
23 #include "llvm/CodeGen/MachineBasicBlock.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/MachineFunction.h"
26 #include "llvm/CodeGen/MachineFunctionPass.h"
27 #include "llvm/CodeGen/MachineInstr.h"
28 #include "llvm/CodeGen/MachineOperand.h"
29 #include "llvm/CodeGen/MachineRegisterInfo.h"
30 #include "llvm/CodeGen/TargetFrameLowering.h"
31 #include "llvm/CodeGen/TargetInstrInfo.h"
32 #include "llvm/CodeGen/TargetRegisterInfo.h"
33 #include "llvm/CodeGen/TargetSubtargetInfo.h"
34 #include "llvm/InitializePasses.h"
35 #include "llvm/Pass.h"
36 #include "llvm/Support/Debug.h"
37 #include "llvm/Support/ErrorHandling.h"
38 #include "llvm/Support/raw_ostream.h"
39 #include <cassert>
40 #include <iterator>
41 #include <limits>
42 #include <utility>
43 
44 using namespace llvm;
45 
46 #define DEBUG_TYPE "reg-scavenging"
47 
48 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
49 
50 void RegScavenger::setRegUsed(Register Reg, LaneBitmask LaneMask) {
51   LiveUnits.addRegMasked(Reg, LaneMask);
52 }
53 
54 void RegScavenger::init(MachineBasicBlock &MBB) {
55   MachineFunction &MF = *MBB.getParent();
56   TII = MF.getSubtarget().getInstrInfo();
57   TRI = MF.getSubtarget().getRegisterInfo();
58   MRI = &MF.getRegInfo();
59   LiveUnits.init(*TRI);
60 
61   this->MBB = &MBB;
62 
63   for (ScavengedInfo &SI : Scavenged) {
64     SI.Reg = 0;
65     SI.Restore = nullptr;
66   }
67 }
68 
69 void RegScavenger::enterBasicBlock(MachineBasicBlock &MBB) {
70   init(MBB);
71   LiveUnits.addLiveIns(MBB);
72   MBBI = MBB.begin();
73 }
74 
75 void RegScavenger::enterBasicBlockEnd(MachineBasicBlock &MBB) {
76   init(MBB);
77   LiveUnits.addLiveOuts(MBB);
78   MBBI = MBB.end();
79 }
80 
81 void RegScavenger::backward() {
82   const MachineInstr &MI = *--MBBI;
83   LiveUnits.stepBackward(MI);
84 
85   // Expire scavenge spill frameindex uses.
86   for (ScavengedInfo &I : Scavenged) {
87     if (I.Restore == &MI) {
88       I.Reg = 0;
89       I.Restore = nullptr;
90     }
91   }
92 }
93 
94 bool RegScavenger::isRegUsed(Register Reg, bool includeReserved) const {
95   if (isReserved(Reg))
96     return includeReserved;
97   return !LiveUnits.available(Reg);
98 }
99 
100 Register RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
101   for (Register Reg : *RC) {
102     if (!isRegUsed(Reg)) {
103       LLVM_DEBUG(dbgs() << "Scavenger found unused reg: " << printReg(Reg, TRI)
104                         << "\n");
105       return Reg;
106     }
107   }
108   return 0;
109 }
110 
111 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
112   BitVector Mask(TRI->getNumRegs());
113   for (Register Reg : *RC)
114     if (!isRegUsed(Reg))
115       Mask.set(Reg);
116   return Mask;
117 }
118 
119 /// Given the bitvector \p Available of free register units at position
120 /// \p From. Search backwards to find a register that is part of \p
121 /// Candidates and not used/clobbered until the point \p To. If there is
122 /// multiple candidates continue searching and pick the one that is not used/
123 /// clobbered for the longest time.
124 /// Returns the register and the earliest position we know it to be free or
125 /// the position MBB.end() if no register is available.
126 static std::pair<MCPhysReg, MachineBasicBlock::iterator>
127 findSurvivorBackwards(const MachineRegisterInfo &MRI,
128     MachineBasicBlock::iterator From, MachineBasicBlock::iterator To,
129     const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder,
130     bool RestoreAfter) {
131   bool FoundTo = false;
132   MCPhysReg Survivor = 0;
133   MachineBasicBlock::iterator Pos;
134   MachineBasicBlock &MBB = *From->getParent();
135   unsigned InstrLimit = 25;
136   unsigned InstrCountDown = InstrLimit;
137   const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
138   LiveRegUnits Used(TRI);
139 
140   assert(From->getParent() == To->getParent() &&
141          "Target instruction is in other than current basic block, use "
142          "enterBasicBlockEnd first");
143 
144   for (MachineBasicBlock::iterator I = From;; --I) {
145     const MachineInstr &MI = *I;
146 
147     Used.accumulate(MI);
148 
149     if (I == To) {
150       // See if one of the registers in RC wasn't used so far.
151       for (MCPhysReg Reg : AllocationOrder) {
152         if (!MRI.isReserved(Reg) && Used.available(Reg) &&
153             LiveOut.available(Reg))
154           return std::make_pair(Reg, MBB.end());
155       }
156       // Otherwise we will continue up to InstrLimit instructions to find
157       // the register which is not defined/used for the longest time.
158       FoundTo = true;
159       Pos = To;
160       // Note: It was fine so far to start our search at From, however now that
161       // we have to spill, and can only place the restore after From then
162       // add the regs used/defed by std::next(From) to the set.
163       if (RestoreAfter)
164         Used.accumulate(*std::next(From));
165     }
166     if (FoundTo) {
167       // Don't search to FrameSetup instructions if we were searching from
168       // Non-FrameSetup instructions. Otherwise, the spill position may point
169       // before FrameSetup instructions.
170       if (!From->getFlag(MachineInstr::FrameSetup) &&
171           MI.getFlag(MachineInstr::FrameSetup))
172         break;
173 
174       if (Survivor == 0 || !Used.available(Survivor)) {
175         MCPhysReg AvilableReg = 0;
176         for (MCPhysReg Reg : AllocationOrder) {
177           if (!MRI.isReserved(Reg) && Used.available(Reg)) {
178             AvilableReg = Reg;
179             break;
180           }
181         }
182         if (AvilableReg == 0)
183           break;
184         Survivor = AvilableReg;
185       }
186       if (--InstrCountDown == 0)
187         break;
188 
189       // Keep searching when we find a vreg since the spilled register will
190       // be usefull for this other vreg as well later.
191       bool FoundVReg = false;
192       for (const MachineOperand &MO : MI.operands()) {
193         if (MO.isReg() && MO.getReg().isVirtual()) {
194           FoundVReg = true;
195           break;
196         }
197       }
198       if (FoundVReg) {
199         InstrCountDown = InstrLimit;
200         Pos = I;
201       }
202       if (I == MBB.begin())
203         break;
204     }
205     assert(I != MBB.begin() && "Did not find target instruction while "
206                                "iterating backwards");
207   }
208 
209   return std::make_pair(Survivor, Pos);
210 }
211 
212 static unsigned getFrameIndexOperandNum(MachineInstr &MI) {
213   unsigned i = 0;
214   while (!MI.getOperand(i).isFI()) {
215     ++i;
216     assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!");
217   }
218   return i;
219 }
220 
221 RegScavenger::ScavengedInfo &
222 RegScavenger::spill(Register Reg, const TargetRegisterClass &RC, int SPAdj,
223                     MachineBasicBlock::iterator Before,
224                     MachineBasicBlock::iterator &UseMI) {
225   // Find an available scavenging slot with size and alignment matching
226   // the requirements of the class RC.
227   const MachineFunction &MF = *Before->getMF();
228   const MachineFrameInfo &MFI = MF.getFrameInfo();
229   unsigned NeedSize = TRI->getSpillSize(RC);
230   Align NeedAlign = TRI->getSpillAlign(RC);
231 
232   unsigned SI = Scavenged.size(), Diff = std::numeric_limits<unsigned>::max();
233   int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd();
234   for (unsigned I = 0; I < Scavenged.size(); ++I) {
235     if (Scavenged[I].Reg != 0)
236       continue;
237     // Verify that this slot is valid for this register.
238     int FI = Scavenged[I].FrameIndex;
239     if (FI < FIB || FI >= FIE)
240       continue;
241     unsigned S = MFI.getObjectSize(FI);
242     Align A = MFI.getObjectAlign(FI);
243     if (NeedSize > S || NeedAlign > A)
244       continue;
245     // Avoid wasting slots with large size and/or large alignment. Pick one
246     // that is the best fit for this register class (in street metric).
247     // Picking a larger slot than necessary could happen if a slot for a
248     // larger register is reserved before a slot for a smaller one. When
249     // trying to spill a smaller register, the large slot would be found
250     // first, thus making it impossible to spill the larger register later.
251     unsigned D = (S - NeedSize) + (A.value() - NeedAlign.value());
252     if (D < Diff) {
253       SI = I;
254       Diff = D;
255     }
256   }
257 
258   if (SI == Scavenged.size()) {
259     // We need to scavenge a register but have no spill slot, the target
260     // must know how to do it (if not, we'll assert below).
261     Scavenged.push_back(ScavengedInfo(FIE));
262   }
263 
264   // Avoid infinite regress
265   Scavenged[SI].Reg = Reg;
266 
267   // If the target knows how to save/restore the register, let it do so;
268   // otherwise, use the emergency stack spill slot.
269   if (!TRI->saveScavengerRegister(*MBB, Before, UseMI, &RC, Reg)) {
270     // Spill the scavenged register before \p Before.
271     int FI = Scavenged[SI].FrameIndex;
272     if (FI < FIB || FI >= FIE) {
273       report_fatal_error(Twine("Error while trying to spill ") +
274                          TRI->getName(Reg) + " from class " +
275                          TRI->getRegClassName(&RC) +
276                          ": Cannot scavenge register without an emergency "
277                          "spill slot!");
278     }
279     TII->storeRegToStackSlot(*MBB, Before, Reg, true, FI, &RC, TRI, Register());
280     MachineBasicBlock::iterator II = std::prev(Before);
281 
282     unsigned FIOperandNum = getFrameIndexOperandNum(*II);
283     TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
284 
285     // Restore the scavenged register before its use (or first terminator).
286     TII->loadRegFromStackSlot(*MBB, UseMI, Reg, FI, &RC, TRI, Register());
287     II = std::prev(UseMI);
288 
289     FIOperandNum = getFrameIndexOperandNum(*II);
290     TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
291   }
292   return Scavenged[SI];
293 }
294 
295 Register RegScavenger::scavengeRegisterBackwards(const TargetRegisterClass &RC,
296                                                  MachineBasicBlock::iterator To,
297                                                  bool RestoreAfter, int SPAdj,
298                                                  bool AllowSpill) {
299   const MachineBasicBlock &MBB = *To->getParent();
300   const MachineFunction &MF = *MBB.getParent();
301 
302   // Find the register whose use is furthest away.
303   MachineBasicBlock::iterator UseMI;
304   ArrayRef<MCPhysReg> AllocationOrder = RC.getRawAllocationOrder(MF);
305   std::pair<MCPhysReg, MachineBasicBlock::iterator> P = findSurvivorBackwards(
306       *MRI, std::prev(MBBI), To, LiveUnits, AllocationOrder, RestoreAfter);
307   MCPhysReg Reg = P.first;
308   MachineBasicBlock::iterator SpillBefore = P.second;
309   // Found an available register?
310   if (Reg != 0 && SpillBefore == MBB.end()) {
311     LLVM_DEBUG(dbgs() << "Scavenged free register: " << printReg(Reg, TRI)
312                << '\n');
313     return Reg;
314   }
315 
316   if (!AllowSpill)
317     return 0;
318 
319   assert(Reg != 0 && "No register left to scavenge!");
320 
321   MachineBasicBlock::iterator ReloadBefore =
322       RestoreAfter ? std::next(MBBI) : MBBI;
323   if (ReloadBefore != MBB.end())
324     LLVM_DEBUG(dbgs() << "Reload before: " << *ReloadBefore << '\n');
325   ScavengedInfo &Scavenged = spill(Reg, RC, SPAdj, SpillBefore, ReloadBefore);
326   Scavenged.Restore = &*std::prev(SpillBefore);
327   LiveUnits.removeReg(Reg);
328   LLVM_DEBUG(dbgs() << "Scavenged register with spill: " << printReg(Reg, TRI)
329              << " until " << *SpillBefore);
330   return Reg;
331 }
332 
333 /// Allocate a register for the virtual register \p VReg. The last use of
334 /// \p VReg is around the current position of the register scavenger \p RS.
335 /// \p ReserveAfter controls whether the scavenged register needs to be reserved
336 /// after the current instruction, otherwise it will only be reserved before the
337 /// current instruction.
338 static Register scavengeVReg(MachineRegisterInfo &MRI, RegScavenger &RS,
339                              Register VReg, bool ReserveAfter) {
340   const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
341 #ifndef NDEBUG
342   // Verify that all definitions and uses are in the same basic block.
343   const MachineBasicBlock *CommonMBB = nullptr;
344   // Real definition for the reg, re-definitions are not considered.
345   const MachineInstr *RealDef = nullptr;
346   for (MachineOperand &MO : MRI.reg_nodbg_operands(VReg)) {
347     MachineBasicBlock *MBB = MO.getParent()->getParent();
348     if (CommonMBB == nullptr)
349       CommonMBB = MBB;
350     assert(MBB == CommonMBB && "All defs+uses must be in the same basic block");
351     if (MO.isDef()) {
352       const MachineInstr &MI = *MO.getParent();
353       if (!MI.readsRegister(VReg, &TRI)) {
354         assert((!RealDef || RealDef == &MI) &&
355                "Can have at most one definition which is not a redefinition");
356         RealDef = &MI;
357       }
358     }
359   }
360   assert(RealDef != nullptr && "Must have at least 1 Def");
361 #endif
362 
363   // We should only have one definition of the register. However to accommodate
364   // the requirements of two address code we also allow definitions in
365   // subsequent instructions provided they also read the register. That way
366   // we get a single contiguous lifetime.
367   //
368   // Definitions in MRI.def_begin() are unordered, search for the first.
369   MachineRegisterInfo::def_iterator FirstDef = llvm::find_if(
370       MRI.def_operands(VReg), [VReg, &TRI](const MachineOperand &MO) {
371         return !MO.getParent()->readsRegister(VReg, &TRI);
372       });
373   assert(FirstDef != MRI.def_end() &&
374          "Must have one definition that does not redefine vreg");
375   MachineInstr &DefMI = *FirstDef->getParent();
376 
377   // The register scavenger will report a free register inserting an emergency
378   // spill/reload if necessary.
379   int SPAdj = 0;
380   const TargetRegisterClass &RC = *MRI.getRegClass(VReg);
381   Register SReg = RS.scavengeRegisterBackwards(RC, DefMI.getIterator(),
382                                                ReserveAfter, SPAdj);
383   MRI.replaceRegWith(VReg, SReg);
384   ++NumScavengedRegs;
385   return SReg;
386 }
387 
388 /// Allocate (scavenge) vregs inside a single basic block.
389 /// Returns true if the target spill callback created new vregs and a 2nd pass
390 /// is necessary.
391 static bool scavengeFrameVirtualRegsInBlock(MachineRegisterInfo &MRI,
392                                             RegScavenger &RS,
393                                             MachineBasicBlock &MBB) {
394   const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
395   RS.enterBasicBlockEnd(MBB);
396 
397   unsigned InitialNumVirtRegs = MRI.getNumVirtRegs();
398   bool NextInstructionReadsVReg = false;
399   for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ) {
400     // Move RegScavenger to the position between *std::prev(I) and *I.
401     RS.backward(I);
402     --I;
403 
404     // Look for unassigned vregs in the uses of *std::next(I).
405     if (NextInstructionReadsVReg) {
406       MachineBasicBlock::iterator N = std::next(I);
407       const MachineInstr &NMI = *N;
408       for (const MachineOperand &MO : NMI.operands()) {
409         if (!MO.isReg())
410           continue;
411         Register Reg = MO.getReg();
412         // We only care about virtual registers and ignore virtual registers
413         // created by the target callbacks in the process (those will be handled
414         // in a scavenging round).
415         if (!Reg.isVirtual() ||
416             Register::virtReg2Index(Reg) >= InitialNumVirtRegs)
417           continue;
418         if (!MO.readsReg())
419           continue;
420 
421         Register SReg = scavengeVReg(MRI, RS, Reg, true);
422         N->addRegisterKilled(SReg, &TRI, false);
423         RS.setRegUsed(SReg);
424       }
425     }
426 
427     // Look for unassigned vregs in the defs of *I.
428     NextInstructionReadsVReg = false;
429     const MachineInstr &MI = *I;
430     for (const MachineOperand &MO : MI.operands()) {
431       if (!MO.isReg())
432         continue;
433       Register Reg = MO.getReg();
434       // Only vregs, no newly created vregs (see above).
435       if (!Reg.isVirtual() ||
436           Register::virtReg2Index(Reg) >= InitialNumVirtRegs)
437         continue;
438       // We have to look at all operands anyway so we can precalculate here
439       // whether there is a reading operand. This allows use to skip the use
440       // step in the next iteration if there was none.
441       assert(!MO.isInternalRead() && "Cannot assign inside bundles");
442       assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
443       if (MO.readsReg()) {
444         NextInstructionReadsVReg = true;
445       }
446       if (MO.isDef()) {
447         Register SReg = scavengeVReg(MRI, RS, Reg, false);
448         I->addRegisterDead(SReg, &TRI, false);
449       }
450     }
451   }
452 #ifndef NDEBUG
453   for (const MachineOperand &MO : MBB.front().operands()) {
454     if (!MO.isReg() || !MO.getReg().isVirtual())
455       continue;
456     assert(!MO.isInternalRead() && "Cannot assign inside bundles");
457     assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
458     assert(!MO.readsReg() && "Vreg use in first instruction not allowed");
459   }
460 #endif
461 
462   return MRI.getNumVirtRegs() != InitialNumVirtRegs;
463 }
464 
465 void llvm::scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger &RS) {
466   // FIXME: Iterating over the instruction stream is unnecessary. We can simply
467   // iterate over the vreg use list, which at this point only contains machine
468   // operands for which eliminateFrameIndex need a new scratch reg.
469   MachineRegisterInfo &MRI = MF.getRegInfo();
470   // Shortcut.
471   if (MRI.getNumVirtRegs() == 0) {
472     MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
473     return;
474   }
475 
476   // Run through the instructions and find any virtual registers.
477   for (MachineBasicBlock &MBB : MF) {
478     if (MBB.empty())
479       continue;
480 
481     bool Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
482     if (Again) {
483       LLVM_DEBUG(dbgs() << "Warning: Required two scavenging passes for block "
484                         << MBB.getName() << '\n');
485       Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
486       // The target required a 2nd run (because it created new vregs while
487       // spilling). Refuse to do another pass to keep compiletime in check.
488       if (Again)
489         report_fatal_error("Incomplete scavenging after 2nd pass");
490     }
491   }
492 
493   MRI.clearVirtRegs();
494   MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
495 }
496 
497 namespace {
498 
499 /// This class runs register scavenging independ of the PrologEpilogInserter.
500 /// This is used in for testing.
501 class ScavengerTest : public MachineFunctionPass {
502 public:
503   static char ID;
504 
505   ScavengerTest() : MachineFunctionPass(ID) {}
506 
507   bool runOnMachineFunction(MachineFunction &MF) override {
508     const TargetSubtargetInfo &STI = MF.getSubtarget();
509     const TargetFrameLowering &TFL = *STI.getFrameLowering();
510 
511     RegScavenger RS;
512     // Let's hope that calling those outside of PrologEpilogueInserter works
513     // well enough to initialize the scavenger with some emergency spillslots
514     // for the target.
515     BitVector SavedRegs;
516     TFL.determineCalleeSaves(MF, SavedRegs, &RS);
517     TFL.processFunctionBeforeFrameFinalized(MF, &RS);
518 
519     // Let's scavenge the current function
520     scavengeFrameVirtualRegs(MF, RS);
521     return true;
522   }
523 };
524 
525 } // end anonymous namespace
526 
527 char ScavengerTest::ID;
528 
529 INITIALIZE_PASS(ScavengerTest, "scavenger-test",
530                 "Scavenge virtual registers inside basic blocks", false, false)
531