Searched defs:Rand (Results 1 – 13 of 13) sorted by relevance
341 private struct Rand struct343 private ulong rng_state;348 auto opCall() in opCall()355 @property uint front() in front()360 void popFront() in popFront()367 enum empty = false;
49 Random Rand(0); in TEST() local137 Random Rand(0); in TestEraseBytes() local173 Random Rand(0); in TestInsertByte() local209 Random Rand(0); in TestInsertRepeatedBytes() local253 Random Rand(0); in TestChangeByte() local289 Random Rand(0); in TestChangeBit() local325 Random Rand(0); in TestShuffleBytes() local355 Random Rand(0); in TestCopyPart() local405 Random Rand(0); in TEST() local418 Random Rand(0); in TestAddWordFromDictionary() local[all …]
22 size_t Rand() { return this->operator()(); } in Rand() function
125 Random &Rand; variable
169 InputInfo &ChooseUnitToMutate(Random &Rand) { in ChooseUnitToMutate()176 size_t ChooseUnitIdxToMutate(Random &Rand) { in ChooseUnitIdxToMutate()
27 MutationDispatcher::MutationDispatcher(Random &Rand, in MutationDispatcher()63 static char RandCh(Random &Rand) { in RandCh()384 size_t ChangeBinaryInteger(uint8_t *Data, size_t Size, Random &Rand) { in ChangeBinaryInteger()
642 Random Rand(Seed); in FuzzerDriver() local
26 RandomEngine Rand; member
50 inline u32 Rand(u32 *state) { // ANSI C linear congruential PRNG. in Rand() function
56 INLINE u32 Rand(u32 *state) { // ANSI C linear congruential PRNG. in Rand() function
52 INLINE u32 Rand(u32 *state) { // ANSI C linear congruential PRNG. in Rand() function
4 static int Rand(void) in Rand() function
115 uint32_t Rand() { in Rand() function in llvm::__anon27583fdc0111::Random