; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5 ; RUN: opt -S --passes=slp-vectorizer -mtriple=riscv64-unknown-linux -mattr=+v,+zvl128b < %s | FileCheck %s define void @test(ptr %a, float %0) { ; CHECK-LABEL: define void @test( ; CHECK-SAME: ptr [[A:%.*]], float [[TMP0:%.*]]) #[[ATTR0:[0-9]+]] { ; CHECK-NEXT: [[ENTRY:.*:]] ; CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[A]], align 8 ; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr i8, ptr [[TMP1]], i64 84 ; CHECK-NEXT: [[TMP2:%.*]] = load float, ptr [[ARRAYIDX]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP2]], float 0.000000e+00, float 0.000000e+00) ; CHECK-NEXT: [[ARRAYIDX1:%.*]] = getelementptr i8, ptr [[TMP1]], i64 28 ; CHECK-NEXT: [[TMP4:%.*]] = load float, ptr [[ARRAYIDX1]], align 4 ; CHECK-NEXT: [[TMP5:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP4]], float 0.000000e+00, float [[TMP3]]) ; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr i8, ptr [[TMP1]], i64 8 ; CHECK-NEXT: [[TMP6:%.*]] = load float, ptr [[ARRAYIDX2]], align 4 ; CHECK-NEXT: [[TMP7:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP6]], float 0.000000e+00, float 0.000000e+00) ; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr i8, ptr [[TMP1]], i64 68 ; CHECK-NEXT: [[TMP8:%.*]] = load float, ptr [[ARRAYIDX3]], align 4 ; CHECK-NEXT: [[TMP9:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP8]], float 0.000000e+00, float [[TMP5]]) ; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr i8, ptr [[TMP1]], i64 88 ; CHECK-NEXT: [[TMP10:%.*]] = load float, ptr [[ARRAYIDX4]], align 4 ; CHECK-NEXT: [[TMP11:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP10]], float 0.000000e+00, float [[TMP7]]) ; CHECK-NEXT: [[ARRAYIDX5:%.*]] = getelementptr i8, ptr [[TMP1]], i64 92 ; CHECK-NEXT: [[TMP12:%.*]] = load float, ptr [[ARRAYIDX5]], align 4 ; CHECK-NEXT: [[TMP13:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP12]], float 0.000000e+00, float [[TMP11]]) ; CHECK-NEXT: [[TMP14:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float [[TMP9]]) ; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr i8, ptr [[TMP1]], i64 96 ; CHECK-NEXT: [[TMP15:%.*]] = load float, ptr [[ARRAYIDX6]], align 4 ; CHECK-NEXT: [[TMP16:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP15]], float 0.000000e+00, float [[TMP13]]) ; CHECK-NEXT: [[ARRAYIDX7:%.*]] = getelementptr i8, ptr [[TMP1]], i64 80 ; CHECK-NEXT: [[TMP17:%.*]] = load float, ptr [[ARRAYIDX7]], align 4 ; CHECK-NEXT: [[TMP18:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP17]], float [[TMP16]]) ; CHECK-NEXT: [[ARRAYIDX8:%.*]] = getelementptr i8, ptr [[TMP1]], i64 100 ; CHECK-NEXT: [[TMP19:%.*]] = load float, ptr [[ARRAYIDX8]], align 4 ; CHECK-NEXT: [[TMP20:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP19]], float 0.000000e+00, float [[TMP14]]) ; CHECK-NEXT: [[ADD:%.*]] = fadd float [[TMP18]], [[TMP20]] ; CHECK-NEXT: store float [[ADD]], ptr [[A]], align 4 ; CHECK-NEXT: ret void ; entry: %1 = load ptr, ptr %a, align 8 %arrayidx = getelementptr i8, ptr %1, i64 84 %2 = load float, ptr %arrayidx, align 4 %3 = tail call float @llvm.fmuladd.f32(float %2, float 0.000000e+00, float 0.000000e+00) %arrayidx1 = getelementptr i8, ptr %1, i64 28 %4 = load float, ptr %arrayidx1, align 4 %5 = tail call float @llvm.fmuladd.f32(float %4, float 0.000000e+00, float %3) %arrayidx2 = getelementptr i8, ptr %1, i64 8 %6 = load float, ptr %arrayidx2, align 4 %7 = tail call float @llvm.fmuladd.f32(float %6, float 0.000000e+00, float 0.000000e+00) %arrayidx3 = getelementptr i8, ptr %1, i64 68 %8 = load float, ptr %arrayidx3, align 4 %9 = tail call float @llvm.fmuladd.f32(float %8, float 0.000000e+00, float %5) %arrayidx4 = getelementptr i8, ptr %1, i64 88 %10 = load float, ptr %arrayidx4, align 4 %11 = tail call float @llvm.fmuladd.f32(float %10, float 0.000000e+00, float %7) %arrayidx5 = getelementptr i8, ptr %1, i64 92 %12 = load float, ptr %arrayidx5, align 4 %13 = tail call float @llvm.fmuladd.f32(float %12, float 0.000000e+00, float %11) %14 = tail call float @llvm.fmuladd.f32(float %0, float 0.000000e+00, float %9) %arrayidx6 = getelementptr i8, ptr %1, i64 96 %15 = load float, ptr %arrayidx6, align 4 %16 = tail call float @llvm.fmuladd.f32(float %15, float 0.000000e+00, float %13) %arrayidx7 = getelementptr i8, ptr %1, i64 80 %17 = load float, ptr %arrayidx7, align 4 %18 = tail call float @llvm.fmuladd.f32(float %0, float %17, float %16) %arrayidx8 = getelementptr i8, ptr %1, i64 100 %19 = load float, ptr %arrayidx8, align 4 %20 = tail call float @llvm.fmuladd.f32(float %19, float 0.000000e+00, float %14) %add = fadd float %18, %20 store float %add, ptr %a, align 4 ret void }