template int foo(T t1) { return int(t1); } // Some cases to cover ADL, we have two cases: // // - f which will have a overload in the global namespace if unqualified lookup // find f(int) and f(T) is found via ADL. // // - g which does not have an overload in the global namespace. namespace A { struct C {}; template int f(T) { return 4; } template int g(T) { return 4; } } // namespace A // Meant to overload A::f(T) which may be found via ADL int f(int) { return 1; } // Regular overloaded functions case h(T) and h(double). template int h(T x) { return x; } int h(double d) { return 5; } template int var(Us... pargs) { return 10; } // Having the templated overloaded operators in a namespace effects the // mangled name generated in the IR e.g. _ZltRK1BS1_ Vs _ZN1AltERKNS_1BES2_ // One will be in the symbol table but the other won't. This results in a // different code path that will result in CPlusPlusNameParser being used. // This allows us to cover that code as well. namespace A { template bool operator<(const T &, const T &) { return true; } template bool operator>(const T &, const T &) { return true; } template bool operator<<(const T &, const T &) { return true; } template bool operator>>(const T &, const T &) { return true; } template bool operator==(const T &, const T &) { return true; } struct B {}; } // namespace A struct D {}; // Make sure we cover more straight forward cases as well. bool operator<(const D &, const D &) { return true; } bool operator>(const D &, const D &) { return true; } bool operator>>(const D &, const D &) { return true; } bool operator<<(const D &, const D &) { return true; } bool operator==(const D &, const D &) { return true; } int main() { A::B b1; A::B b2; D d1; D d2; bool result_b = b1 < b2 && b1 << b2 && b1 == b2 && b1 > b2 && b1 >> b2; bool result_c = d1 < d2 && d1 << d2 && d1 == d2 && d1 > d2 && d1 >> d2; return foo(42) + result_b + result_c + f(A::C{}) + g(A::C{}) + h(10) + h(1.) + var(1) + var(1, 2); // break here }