// RUN: %clang_cc1 -emit-llvm -debug-info-kind=standalone -triple %itanium_abi_triple %s -o - | FileCheck %s --implicit-check-not="call void @llvm.dbg.declare" // CHECK: #dbg_declare(ptr %{{[a-z]+}}, ![[VAR_0:[0-9]+]], !DIExpression(), // CHECK: #dbg_declare(ptr %{{[0-9]+}}, ![[VAR_1:[0-9]+]], !DIExpression(), // CHECK: #dbg_declare(ptr %{{[0-9]+}}, ![[VAR_2:[0-9]+]], !DIExpression(DW_OP_plus_uconst, 4), // CHECK: #dbg_declare(ptr %{{[0-9]+}}, ![[VAR_3:[0-9]+]], !DIExpression(DW_OP_deref), // CHECK: #dbg_declare(ptr %{{[0-9]+}}, ![[VAR_4:[0-9]+]], !DIExpression(DW_OP_deref, DW_OP_plus_uconst, 4), // CHECK: #dbg_declare(ptr %z1, ![[VAR_5:[0-9]+]], !DIExpression() // CHECK: #dbg_declare(ptr %z2, ![[VAR_6:[0-9]+]], !DIExpression() // CHECK: ![[VAR_0]] = !DILocalVariable(name: "a" // CHECK: ![[VAR_1]] = !DILocalVariable(name: "x1", scope: !{{[0-9]+}}, file: !{{[0-9]+}}, line: {{[0-9]+}}, type: !{{[0-9]+}}) // CHECK: ![[VAR_2]] = !DILocalVariable(name: "y1", scope: !{{[0-9]+}}, file: !{{[0-9]+}}, line: {{[0-9]+}}, type: !{{[0-9]+}}) // CHECK: ![[VAR_3]] = !DILocalVariable(name: "x2", scope: !{{[0-9]+}}, file: !{{[0-9]+}}, line: {{[0-9]+}}, type: !{{[0-9]+}}) // CHECK: ![[VAR_4]] = !DILocalVariable(name: "y2", scope: !{{[0-9]+}}, file: !{{[0-9]+}}, line: {{[0-9]+}}, type: !{{[0-9]+}}) // CHECK: ![[VAR_5]] = !DILocalVariable(name: "z1", scope: !{{[0-9]+}}, file: !{{[0-9]+}}, line: {{[0-9]+}}, type: !{{[0-9]+}}) // CHECK: ![[VAR_6]] = !DILocalVariable(name: "z2", scope: !{{[0-9]+}}, file: !{{[0-9]+}}, line: {{[0-9]+}}, type: !{{[0-9]+}}) struct A { int x; int y; }; struct B { int w; int z; template int get(); template<> int get<0>() { return w; } template<> int get<1>() { return z; } }; // Note: the following declarations are necessary for decomposition of tuple-like // structured bindings namespace std { template struct tuple_size { }; template<> struct tuple_size { static constexpr unsigned value = 2; }; template struct tuple_element { using type = int; }; } // namespace std int f() { A a{10, 20}; auto [x1, y1] = a; auto &[x2, y2] = a; auto [z1, z2] = B{1, 2}; return x1 + y1 + x2 + y2 + z1 + z2; }