// RUN: %clang_cc1 -emit-llvm -triple i386-linux -std=c++2a -Wno-unknown-pragmas %s -o - | FileCheck %s // RUN: %clang_cc1 -emit-llvm -triple i386-linux -fexperimental-new-constant-interpreter -std=c++2a -Wno-unknown-pragmas %s -o - | FileCheck %s #pragma STDC FENV_ROUND FE_UPWARD float F1u = 1.0F + 0x0.000002p0F; float F2u = 1.0F + 0x0.000001p0F; float F3u = 0x1.000001p0; // CHECK: @F1u = {{.*}} float 0x3FF0000020000000 // CHECK: @F2u = {{.*}} float 0x3FF0000020000000 // CHECK: @F3u = {{.*}} float 0x3FF0000020000000 float FI1u = 0xFFFFFFFFU; // CHECK: @FI1u = {{.*}} float 0x41F0000000000000 #pragma STDC FENV_ROUND FE_DOWNWARD float F1d = 1.0F + 0x0.000002p0F; float F2d = 1.0F + 0x0.000001p0F; float F3d = 0x1.000001p0; // CHECK: @F1d = {{.*}} float 0x3FF0000020000000 // CHECK: @F2d = {{.*}} float 1.000000e+00 // CHECK: @F3d = {{.*}} float 1.000000e+00 float FI1d = 0xFFFFFFFFU; // CHECK: @FI1d = {{.*}} float 0x41EFFFFFE0000000 // nextUp(1.F) == 0x1.000002p0F constexpr float add_round_down(float x, float y) { #pragma STDC FENV_ROUND FE_DOWNWARD float res = x; res = res + y; return res; } constexpr float add_round_up(float x, float y) { #pragma STDC FENV_ROUND FE_UPWARD float res = x; res = res + y; return res; } float V1 = add_round_down(1.0F, 0x0.000001p0F); float V2 = add_round_up(1.0F, 0x0.000001p0F); // CHECK: @V1 = {{.*}} float 1.000000e+00 // CHECK: @V2 = {{.*}} float 0x3FF0000020000000 constexpr float add_cast_round_down(float x, double y) { #pragma STDC FENV_ROUND FE_DOWNWARD float res = x; res += y; return res; } constexpr float add_cast_round_up(float x, double y) { #pragma STDC FENV_ROUND FE_UPWARD float res = x; res += y; return res; } float V3 = add_cast_round_down(1.0F, 0x0.000001p0F); float V4 = add_cast_round_up(1.0F, 0x0.000001p0F); // CHECK: @V3 = {{.*}} float 1.000000e+00 // CHECK: @V4 = {{.*}} float 0x3FF0000020000000