/*- * Copyright (c) 1988, 1993 * The Regents of the University of California. All rights reserved. * * %sccs.include.redist.c% * * @(#)api_exch.h 8.1 (Berkeley) 06/06/93 */ /* * This file describes the structures passed back and forth * between the API client and API server on a Unix-based * tn3270 implementation. */ /* * The following are the low-level opcodes exchanged between the * two sides. These are designed to allow for type, sequence number, * and direction checking. * * We enforce conversation flow. There are three states: CONTENTION, * SEND, and RECEIVE. Both sides start in CONTENTION. * We never leave RECEIVE state without first reading a TURNAROUND * opcode. We never leave SEND state without first writing a TURNAROUND * opcode. This scheme ensures that we always have conversation flowing * in a synchronized direction (or detect an application error), and that * we never hang with both sides trying to read from the "wire". * * State event action * * CONTENTION read request send TURNAROUND * read RTS * enter RECEIVE * CONTENTION write request send RTS * read TURNAROUND * enter SEND * * RECEIVE read request read whatever * RECEIVE write request read TURNAROUND * * SEND read request send TURNAROUND * SEND write write whatever */ #define EXCH_EXCH_COMMAND 0 /* The following is a command */ #define EXCH_EXCH_TURNAROUND 1 /* Your turn to send */ #define EXCH_EXCH_RTS 2 /* Request to send */ #define EXCH_EXCH_TYPE 3 /* The following is a type */ struct exch_exch { char opcode; /* COMMAND, TURNAROUND, or TYPE */ unsigned char my_sequence, /* 0-ff, initially zero */ your_sequence, /* 0-ff, initially zero */ command_or_type; /* Application level command or type */ unsigned short length; /* The length of any following data */ }; /* * The following are the command codes which the higher level protocols * send and receive. */ #define EXCH_CMD_ASSOCIATE 0 /* Connect [client->server] */ /* * struct storage_desc * char key[] */ #define EXCH_CMD_DISASSOCIATE 1 /* Disconnect [client->server] */ #define EXCH_CMD_SEND_AUTH 2 /* Send password [server->client] */ /* * struct storage_desc * char prompt[] * struct storage_desc * char seed[] */ #define EXCH_CMD_AUTH 3 /* Authorization [client->server] */ /* * struct storage_desc * char authenticator[] */ #define EXCH_CMD_ASSOCIATED 4 /* Connected [server->client] */ #define EXCH_CMD_REJECTED 5 /* Too bad [server->client] */ /* * struct storage_desc * char message[] */ #define EXCH_CMD_REQUEST 6 /* A request [client->server] */ /* struct regs, * struct sregs, * struct storage_desc * char bytes[] */ #define EXCH_CMD_GIMME 7 /* Send storage [server->client] */ /* * struct storage_desc */ #define EXCH_CMD_HEREIS 8 /* Here is storage [BOTH WAYS] */ /* * struct storage_desc * char bytes[] */ #define EXCH_CMD_REPLY 9 /* End of discussion */ /* * struct regs, * struct sregs, */ /* * The following are typed parameters sent across the wire. * * This should be done much more generally, with some form of * XDR or mapped conversation ability. */ #define EXCH_TYPE_REGS 0 #define EXCH_TYPE_SREGS 1 #define EXCH_TYPE_STORE_DESC 2 #define EXCH_TYPE_BYTES 3 /* * each parameter that comes over looks like: * * char type of following * short (2 bytes) length of following (network byte order) * following */ struct storage_descriptor { long location; /* In network byte order */ short length; /* In network byte order */ };