/* kern_clock.c 4.46 82/12/09 */ #include "../h/param.h" #include "../h/systm.h" #include "../h/dk.h" #include "../h/callout.h" #include "../h/dir.h" #include "../h/user.h" #include "../h/kernel.h" #include "../h/proc.h" #include "../h/psl.h" #include "../h/vm.h" #include "../h/text.h" #ifdef vax #include "../vax/mtpr.h" #endif #ifdef MUSH #include "../h/quota.h" #include "../h/share.h" #endif /* * Clock handling routines. * * This code is written for a machine with only one interval timer, * and does timing and resource utilization estimation statistically * based on the state of the machine hz times a second. A machine * with proper clocks (running separately in user state, system state, * interrupt state and idle state) as well as a time-of-day clock * would allow a non-approximate implementation. */ /* * TODO: * * Keep more accurate statistics by simulating good interval timers. * * Use the time-of-day clock on the VAX to keep more accurate time * than is possible by repeated use of the interval timer. * * Allocate more timeout table slots when table overflows. */ /* bump a timeval by a small number of usec's */ #define bumptime(tp, usec) \ (tp)->tv_usec += usec; \ if ((tp)->tv_usec >= 1000000) { \ (tp)->tv_usec -= 1000000; \ (tp)->tv_sec++; \ } /* * The (single) hardware interval timer. * We update the events relating to real time, and then * make a gross assumption: that the system has been in the * state it is in (user state, kernel state, interrupt state, * or idle state) for the entire last time interval, and * update statistics accordingly. */ /*ARGSUSED*/ #ifdef vax hardclock(pc, ps) caddr_t pc; int ps; { #endif #ifdef sun hardclock(regs) struct regs regs; { int ps = regs.r_sr; caddr_t pc = (caddr_t)regs.r_pc; #endif register struct callout *p1; register struct proc *p; register int s, cpstate; /* * Update real-time timeout queue. * At front of queue are some number of events which are ``due''. * The time to these is <= 0 and if negative represents the * number of ticks which have passed since it was supposed to happen. * The rest of the q elements (times > 0) are events yet to happen, * where the time for each is given as a delta from the previous. * Decrementing just the first of these serves to decrement the time * to all events. */ for (p1 = calltodo.c_next; p1 && p1->c_time <= 0; p1 = p1->c_next) --p1->c_time; if (p1) --p1->c_time; /* * If the cpu is currently scheduled to a process, then * charge it with resource utilization for a tick, updating * statistics which run in (user+system) virtual time, * such as the cpu time limit and profiling timers. * This assumes that the current process has been running * the entire last tick. */ if (!noproc) { s = u.u_procp->p_rssize; u.u_ru.ru_idrss += s; u.u_ru.ru_isrss += 0; /* XXX */ if (u.u_procp->p_textp) { register int xrss = u.u_procp->p_textp->x_rssize; s += xrss; u.u_ru.ru_ixrss += xrss; } if (s > u.u_ru.ru_maxrss) u.u_ru.ru_maxrss = s; if ((u.u_ru.ru_utime.tv_sec+u.u_ru.ru_stime.tv_sec+1) > u.u_rlimit[RLIMIT_CPU].rlim_cur) { psignal(u.u_procp, SIGXCPU); if (u.u_rlimit[RLIMIT_CPU].rlim_cur < u.u_rlimit[RLIMIT_CPU].rlim_max) u.u_rlimit[RLIMIT_CPU].rlim_cur += 5; } if (timerisset(&u.u_timer[ITIMER_PROF].it_value) && itimerdecr(&u.u_timer[ITIMER_PROF], tick) == 0) psignal(u.u_procp, SIGPROF); } /* * Charge the time out based on the mode the cpu is in. * Here again we fudge for the lack of proper interval timers * assuming that the current state has been around at least * one tick. */ if (USERMODE(ps)) { /* * CPU was in user state. Increment * user time counter, and process process-virtual time * interval timer. */ bumptime(&u.u_ru.ru_utime, tick); if (timerisset(&u.u_timer[ITIMER_VIRTUAL].it_value) && itimerdecr(&u.u_timer[ITIMER_VIRTUAL], tick) == 0) psignal(u.u_procp, SIGVTALRM); if (u.u_procp->p_nice > NZERO) cpstate = CP_NICE; else cpstate = CP_USER; } else { /* * CPU was in system state. If profiling kernel * increment a counter. If no process is running * then this is a system tick if we were running * at a non-zero IPL (in a driver). If a process is running, * then we charge it with system time even if we were * at a non-zero IPL, since the system often runs * this way during processing of system calls. * This is approximate, but the lack of true interval * timers makes doing anything else difficult. */ #ifdef GPROF int k = pc - s_lowpc; if (profiling < 2 && k < s_textsize) kcount[k / sizeof (*kcount)]++; #endif cpstate = CP_SYS; if (noproc) { if (BASEPRI(ps)) cpstate = CP_IDLE; } else { bumptime(&u.u_ru.ru_stime, tick); } } /* * We maintain statistics shown by user-level statistics * programs: the amount of time in each cpu state, and * the amount of time each of DK_NDRIVE ``drives'' is busy. */ cp_time[cpstate]++; for (s = 0; s < DK_NDRIVE; s++) if (dk_busy&(1<p_cpticks++; if (++p->p_cpu == 0) p->p_cpu--; #ifdef MUSH p->p_quota->q_cost += (p->p_nice > NZERO ? (shconsts.sc_tic * ((2*NZERO)-p->p_nice)) / NZERO : shconsts.sc_tic) * (((int)avenrun[0]+2)/3); #endif if ((p->p_cpu&3) == 0) { (void) setpri(p); if (p->p_pri >= PUSER) p->p_pri = p->p_usrpri; } } /* * Increment the time-of-day, and schedule * processing of the callouts at a very low cpu priority, * so we don't keep the relatively high clock interrupt * priority any longer than necessary. */ bumptime(&time, tick); setsoftclock(); } /* * Software priority level clock interrupt. * Run periodic events from timeout queue. */ /*ARGSUSED*/ #ifdef vax softclock(pc, ps) caddr_t pc; int ps; { #endif #ifdef sun softclock(sirret, regs) caddr_t sirreg; struct regs regs; { int ps = regs.r_sr; caddr_t pc = (caddr_t)regs.r_pc; #endif for (;;) { register struct callout *p1; register caddr_t arg; register int (*func)(); register int a, s; s = spl7(); if ((p1 = calltodo.c_next) == 0 || p1->c_time > 0) { splx(s); break; } arg = p1->c_arg; func = p1->c_func; a = p1->c_time; calltodo.c_next = p1->c_next; p1->c_next = callfree; callfree = p1; splx(s); (*func)(arg, a); } /* * If trapped user-mode, give it a profiling tick. */ if (USERMODE(ps) && u.u_prof.pr_scale) { u.u_procp->p_flag |= SOWEUPC; aston(); } } /* * Arrange that (*fun)(arg) is called in tim/hz seconds. */ timeout(fun, arg, tim) int (*fun)(); caddr_t arg; int tim; { register struct callout *p1, *p2, *pnew; register int t; int s; t = tim; s = spl7(); pnew = callfree; if (pnew == NULL) panic("timeout table overflow"); callfree = pnew->c_next; pnew->c_arg = arg; pnew->c_func = fun; for (p1 = &calltodo; (p2 = p1->c_next) && p2->c_time < t; p1 = p2) t -= p2->c_time; p1->c_next = pnew; pnew->c_next = p2; pnew->c_time = t; if (p2) p2->c_time -= t; splx(s); } /* * untimeout is called to remove a function timeout call * from the callout structure. */ untimeout(fun, arg) int (*fun)(); caddr_t arg; { register struct callout *p1, *p2; register int s; s = spl7(); for (p1 = &calltodo; (p2 = p1->c_next) != 0; p1 = p2) { if (p2->c_func == fun && p2->c_arg == arg) { if (p2->c_next && p2->c_time > 0) p2->c_next->c_time += p2->c_time; p1->c_next = p2->c_next; p2->c_next = callfree; callfree = p2; break; } } splx(s); } /* * Compute number of hz until specified time. * Used to compute third argument to timeout() from an * absolute time. */ hzto(tv) struct timeval *tv; { register long ticks; register long sec; int s = spl7(); /* * If number of milliseconds will fit in 32 bit arithmetic, * then compute number of milliseconds to time and scale to * ticks. Otherwise just compute number of hz in time, rounding * times greater than representible to maximum value. * * Delta times less than 25 days can be computed ``exactly''. * Maximum value for any timeout in 10ms ticks is 250 days. */ sec = tv->tv_sec - time.tv_sec; if (sec <= 0x7fffffff / 1000 - 1000) ticks = ((tv->tv_sec - time.tv_sec) * 1000 + (tv->tv_usec - time.tv_usec) / 1000) / (tick / 1000); else if (sec <= 0x7fffffff / hz) ticks = sec * hz; else ticks = 0x7fffffff; splx(s); return (ticks); }