Lines Matching refs:bSign

1861     flag aSign, bSign;  in float32_add()  local
1864 bSign = extractFloat32Sign( b ); in float32_add()
1865 if ( aSign == bSign ) { in float32_add()
1883 flag aSign, bSign; in float32_sub() local
1886 bSign = extractFloat32Sign( b ); in float32_sub()
1887 if ( aSign == bSign ) { in float32_sub()
1905 flag aSign, bSign, zSign; in float32_mul() local
1916 bSign = extractFloat32Sign( b ); in float32_mul()
1917 zSign = aSign ^ bSign; in float32_mul()
1966 flag aSign, bSign, zSign; in float32_div() local
1975 bSign = extractFloat32Sign( b ); in float32_div()
1976 zSign = aSign ^ bSign; in float32_div()
2030 flag aSign, bSign, zSign; in float32_rem() local
2043 bSign = extractFloat32Sign( b ); in float32_rem()
2212 flag aSign, bSign; in float32_le() local
2221 bSign = extractFloat32Sign( b ); in float32_le()
2222 if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_le()
2236 flag aSign, bSign; in float32_lt() local
2245 bSign = extractFloat32Sign( b ); in float32_lt()
2246 if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); in float32_lt()
2283 flag aSign, bSign; in float32_le_quiet() local
2294 bSign = extractFloat32Sign( b ); in float32_le_quiet()
2295 if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_le_quiet()
2310 flag aSign, bSign; in float32_lt_quiet() local
2321 bSign = extractFloat32Sign( b ); in float32_lt_quiet()
2322 if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); in float32_lt_quiet()
2863 flag aSign, bSign; in float64_add() local
2866 bSign = extractFloat64Sign( b ); in float64_add()
2867 if ( aSign == bSign ) { in float64_add()
2885 flag aSign, bSign; in float64_sub() local
2888 bSign = extractFloat64Sign( b ); in float64_sub()
2889 if ( aSign == bSign ) { in float64_sub()
2907 flag aSign, bSign, zSign; in float64_mul() local
2916 bSign = extractFloat64Sign( b ); in float64_mul()
2917 zSign = aSign ^ bSign; in float64_mul()
2966 flag aSign, bSign, zSign; in float64_div() local
2977 bSign = extractFloat64Sign( b ); in float64_div()
2978 zSign = aSign ^ bSign; in float64_div()
3038 flag aSign, bSign, zSign; in float64_rem() local
3049 bSign = extractFloat64Sign( b ); in float64_rem()
3201 flag aSign, bSign; in float64_le() local
3210 bSign = extractFloat64Sign( b ); in float64_le()
3211 if ( aSign != bSign ) in float64_le()
3229 flag aSign, bSign; in float64_lt() local
3238 bSign = extractFloat64Sign( b ); in float64_lt()
3239 if ( aSign != bSign ) in float64_lt()
3280 flag aSign, bSign; in float64_le_quiet() local
3291 bSign = extractFloat64Sign( b ); in float64_le_quiet()
3292 if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 ); in float64_le_quiet()
3307 flag aSign, bSign; in float64_lt_quiet() local
3318 bSign = extractFloat64Sign( b ); in float64_lt_quiet()
3319 if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 ); in float64_lt_quiet()
3793 flag aSign, bSign; in floatx80_add() local
3796 bSign = extractFloatx80Sign( b ); in floatx80_add()
3797 if ( aSign == bSign ) { in floatx80_add()
3815 flag aSign, bSign; in floatx80_sub() local
3818 bSign = extractFloatx80Sign( b ); in floatx80_sub()
3819 if ( aSign == bSign ) { in floatx80_sub()
3837 flag aSign, bSign, zSign; in floatx80_mul() local
3847 bSign = extractFloatx80Sign( b ); in floatx80_mul()
3848 zSign = aSign ^ bSign; in floatx80_mul()
3897 flag aSign, bSign, zSign; in floatx80_div() local
3908 bSign = extractFloatx80Sign( b ); in floatx80_div()
3909 zSign = aSign ^ bSign; in floatx80_div()
3978 flag aSign, bSign, zSign; in floatx80_rem() local
3989 bSign = extractFloatx80Sign( b ); in floatx80_rem()
4179 flag aSign, bSign; in floatx80_le() local
4190 bSign = extractFloatx80Sign( b ); in floatx80_le()
4191 if ( aSign != bSign ) { in floatx80_le()
4213 flag aSign, bSign; in floatx80_lt() local
4224 bSign = extractFloatx80Sign( b ); in floatx80_lt()
4225 if ( aSign != bSign ) { in floatx80_lt()
4275 flag aSign, bSign; in floatx80_le_quiet() local
4289 bSign = extractFloatx80Sign( b ); in floatx80_le_quiet()
4290 if ( aSign != bSign ) { in floatx80_le_quiet()
4312 flag aSign, bSign; in floatx80_lt_quiet() local
4326 bSign = extractFloatx80Sign( b ); in floatx80_lt_quiet()
4327 if ( aSign != bSign ) { in floatx80_lt_quiet()
4915 flag aSign, bSign; in float128_add() local
4918 bSign = extractFloat128Sign( b ); in float128_add()
4919 if ( aSign == bSign ) { in float128_add()
4937 flag aSign, bSign; in float128_sub() local
4940 bSign = extractFloat128Sign( b ); in float128_sub()
4941 if ( aSign == bSign ) { in float128_sub()
4959 flag aSign, bSign, zSign; in float128_mul() local
4971 bSign = extractFloat128Sign( b ); in float128_mul()
4972 zSign = aSign ^ bSign; in float128_mul()
5024 flag aSign, bSign, zSign; in float128_div() local
5037 bSign = extractFloat128Sign( b ); in float128_div()
5038 zSign = aSign ^ bSign; in float128_div()
5109 flag aSign, bSign, zSign; in float128_rem() local
5123 bSign = extractFloat128Sign( b ); in float128_rem()
5321 flag aSign, bSign; in float128_le() local
5332 bSign = extractFloat128Sign( b ); in float128_le()
5333 if ( aSign != bSign ) { in float128_le()
5354 flag aSign, bSign; in float128_lt() local
5365 bSign = extractFloat128Sign( b ); in float128_lt()
5366 if ( aSign != bSign ) { in float128_lt()
5416 flag aSign, bSign; in float128_le_quiet() local
5430 bSign = extractFloat128Sign( b ); in float128_le_quiet()
5431 if ( aSign != bSign ) { in float128_le_quiet()
5453 flag aSign, bSign; in float128_lt_quiet() local
5467 bSign = extractFloat128Sign( b ); in float128_lt_quiet()
5468 if ( aSign != bSign ) { in float128_lt_quiet()