Lines Matching refs:numInputs_float32

374     numInputs_float32 = 32  enumerator
377 static const float32 inputs_float32[ numInputs_float32 ] = {
400 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int32()
408 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int32()
427 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int64()
435 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int64()
454 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float64()
462 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float64()
483 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_floatx80()
491 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_floatx80()
514 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float128()
522 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float128()
543 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32()
551 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32()
572 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
574 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
584 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
586 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
607 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
609 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
619 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
621 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
628 static const float32 inputs_float32_pos[ numInputs_float32 ] = {
651 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32_pos()
659 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32_pos()