Lines Matching refs:inputs_floatx80
1016 } inputs_floatx80[ numInputs_floatx80 ] = { variable
1063 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int32()
1064 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int32()
1073 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int32()
1074 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int32()
1095 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int64()
1096 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int64()
1105 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int64()
1106 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int64()
1127 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float32()
1128 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float32()
1137 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float32()
1138 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float32()
1159 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float64()
1160 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float64()
1169 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float64()
1170 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float64()
1193 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float128()
1194 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float128()
1203 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float128()
1204 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float128()
1227 a.low = inputs_floatx80[ inputNum ].low; in time_az_floatx80()
1228 a.high = inputs_floatx80[ inputNum ].high; in time_az_floatx80()
1237 a.low = inputs_floatx80[ inputNum ].low; in time_az_floatx80()
1238 a.high = inputs_floatx80[ inputNum ].high; in time_az_floatx80()
1260 a.low = inputs_floatx80[ inputNumA ].low; in time_ab_floatx80_z_flag()
1261 a.high = inputs_floatx80[ inputNumA ].high; in time_ab_floatx80_z_flag()
1262 b.low = inputs_floatx80[ inputNumB ].low; in time_ab_floatx80_z_flag()
1263 b.high = inputs_floatx80[ inputNumB ].high; in time_ab_floatx80_z_flag()
1275 a.low = inputs_floatx80[ inputNumA ].low; in time_ab_floatx80_z_flag()
1276 a.high = inputs_floatx80[ inputNumA ].high; in time_ab_floatx80_z_flag()
1277 b.low = inputs_floatx80[ inputNumB ].low; in time_ab_floatx80_z_flag()
1278 b.high = inputs_floatx80[ inputNumB ].high; in time_ab_floatx80_z_flag()
1302 a.low = inputs_floatx80[ inputNumA ].low; in time_abz_floatx80()
1303 a.high = inputs_floatx80[ inputNumA ].high; in time_abz_floatx80()
1304 b.low = inputs_floatx80[ inputNumB ].low; in time_abz_floatx80()
1305 b.high = inputs_floatx80[ inputNumB ].high; in time_abz_floatx80()
1317 a.low = inputs_floatx80[ inputNumA ].low; in time_abz_floatx80()
1318 a.high = inputs_floatx80[ inputNumA ].high; in time_abz_floatx80()
1319 b.low = inputs_floatx80[ inputNumB ].low; in time_abz_floatx80()
1320 b.high = inputs_floatx80[ inputNumB ].high; in time_abz_floatx80()