Lines Matching refs:allocation
13 are implemented with macros, so allocation is usually very fast as long as
55 of object. Dynamic allocation of obstacks allows your program to have a
117 Initialize obstack @var{obstack-ptr} for allocation of objects. This
119 allocation of memory fails, the function pointed to by
122 obstack returned 0 if allocation failed).
164 @cindex allocation (obstacks)
180 @code{obstack_alloc_failed_handler} if allocation of memory by
208 @code{obstack_alloc_failed_handler} if allocation of memory by
255 valid for further allocation, call @code{obstack_free} with the address
265 obstacks, or non-obstack allocation, can reuse the space of the chunk.
345 ordinary allocation of another object. If you try to do so, the space
402 allocation or for growing another object.
546 allocation in an obstack. You can use them to learn about an object while