Lines Matching refs:objects
44 TestBit(location[position].objects, LAND) || in moveplayer()
78 nightfile[i].objects[j] = dayfile[i].objects[j]; in convert()
80 SetBit(nightfile[p->room].objects, p->obj); in convert()
85 dayfile[i].objects[j] = nightfile[i].objects[j]; in convert()
87 ClearBit(dayfile[p->room].objects, p->obj); in convert()
122 ClearBit(location[POOLS].objects, BATHGOD); in news()
137 if (TestBit(location[position].objects, ELF)) { in news()
141 if (TestBit(location[position].objects, DARK)) { in news()
145 if (TestBit(location[position].objects, WOODSMAN)) { in news()
165 if (TestBit(location[position].objects, GIRL)) in news()
168 SetBit(location[GARDEN].objects, GIRLTALK); in news()
169 SetBit(location[GARDEN].objects, LAMPON); in news()
170 SetBit(location[GARDEN].objects, ROPE); in news()
173 ClearBit(location[DOCK].objects, GIRL); in news()
174 ClearBit(location[DOCK].objects, MAN); in news()
177 ClearBit(location[GARDEN].objects, GIRLTALK); in news()
178 ClearBit(location[GARDEN].objects, LAMPON); in news()
179 ClearBit(location[GARDEN].objects, ROPE); in news()
182 if (TestBit(location[position].objects, CYLON)) { in news()
195 ClearBit(location[position].objects, CYLON); in news()
240 (TestBit(location[position].objects, LAND) && fuel <= 0)) { in crash()
253 SetBit(location[position].objects, CRASH); in crash()
281 TestBit(location[position].objects, LAMPON)) { in newlocation()