Lines Matching defs:s3d_struct
546 * 0 is a valid value for s3d_struct, so we use a special "not set"
549 frame->s3d_struct = HDMI_3D_STRUCTURE_INVALID;
559 if (frame->s3d_struct >= HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF)
561 else if (frame->vic != 0 || frame->s3d_struct != HDMI_3D_STRUCTURE_INVALID)
575 if (frame->vic != 0 && frame->s3d_struct != HDMI_3D_STRUCTURE_INVALID)
643 if (frame->s3d_struct != HDMI_3D_STRUCTURE_INVALID) {
645 ptr[8] = (frame->s3d_struct & 0xf) << 4;
646 if (frame->s3d_struct >= HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF)
1499 hdmi_3d_structure_get_name(enum hdmi_3d_structure s3d_struct)
1501 if (s3d_struct < 0 || s3d_struct > 0xf)
1504 switch (s3d_struct) {
1541 if (hvf->vic == 0 && hvf->s3d_struct == HDMI_3D_STRUCTURE_INVALID) {
1548 if (hvf->s3d_struct != HDMI_3D_STRUCTURE_INVALID) {
1550 hdmi_3d_structure_get_name(hvf->s3d_struct));
1551 if (hvf->s3d_struct >= HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF)
1805 hvf->s3d_struct = ptr[4] >> 4;
1806 if (hvf->s3d_struct >= HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF) {