Lines Matching defs:FixStack
103 // Number of pre-assigned live registers in FixStack. This is 0 when the
108 // FixStack[i] == getStackEntry(i) for all i < FixCount.
109 unsigned char FixStack[8];
272 /// Shuffle the top FixCount stack entries such that FP reg FixStack[0] is
273 /// st(0), FP reg FixStack[1] is st(1) etc.
274 void shuffleStackTop(const unsigned char *FixStack, unsigned FixCount,
369 Bundle.FixStack[0] = 0;
523 << unsigned(Bundle.FixStack[i - 1]) << '\n');
524 pushReg(Bundle.FixStack[i-1]);
565 shuffleStackTop(Bundle.FixStack, Bundle.FixCount, Term);
571 Bundle.FixStack[i] = getStackEntry(i);
979 /// FixCount entries into the order given by FixStack.
981 void FPS::shuffleStackTop(const unsigned char *FixStack,
989 unsigned Reg = FixStack[FixCount];