Searched refs:socket_pipe (Results 1 – 1 of 1) sorted by relevance
988 Pipe socket_pipe; in StartDebugserverProcess() local1001 error = socket_pipe.CreateWithUniqueName("debugserver-named-pipe", in StartDebugserverProcess()1015 error = socket_pipe.CreateNew(true); in StartDebugserverProcess()1023 pipe_t write = socket_pipe.GetWritePipe(); in StartDebugserverProcess()1026 launch_info.AppendCloseFileAction(socket_pipe.GetReadFileDescriptor()); in StartDebugserverProcess()1139 error = socket_pipe.OpenAsReader(named_pipe_path, false); in StartDebugserverProcess()1147 if (socket_pipe.CanWrite()) in StartDebugserverProcess()1148 socket_pipe.CloseWriteFileDescriptor(); in StartDebugserverProcess()1149 if (socket_pipe.CanRead()) { in StartDebugserverProcess()1154 error = socket_pipe.ReadWithTimeout( in StartDebugserverProcess()[all …]