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Searched refs:Num_robots (Results 1 – 6 of 6) sorted by relevance

/openbsd-src/games/robots/
H A Dmove.c80 else if (Num_robots > 1 && Stand_still) in get_move()
82 else if (Num_robots > 1 && Pattern_roll) { in get_move()
239 if (Stand_still && Num_robots > 1 && eaten(&My_pos)) in must_telep()
H A Dextern.c60 int Num_robots; /* Number of robots left */ variable
H A Drobots.h92 extern int Count, Level, Num_robots, Num_scores, Score,
H A Dplay_level.c63 while (!Dead && Num_robots > 0) { in play_level()
H A Dmake_level.c70 Num_robots = i; in make_level()
H A Dmove_robs.c80 Num_robots--; in move_robots()