Searched refs:Num_robots (Results 1 – 6 of 6) sorted by relevance
80 else if (Num_robots > 1 && Stand_still) in get_move()82 else if (Num_robots > 1 && Pattern_roll) { in get_move()239 if (Stand_still && Num_robots > 1 && eaten(&My_pos)) in must_telep()
60 int Num_robots; /* Number of robots left */ variable
92 extern int Count, Level, Num_robots, Num_scores, Score,
63 while (!Dead && Num_robots > 0) { in play_level()
70 Num_robots = i; in make_level()
80 Num_robots--; in move_robots()