Searched refs:NumFixedObjects (Results 1 – 2 of 2) sorted by relevance
217 unsigned NumFixedObjects = 0; variable427 int getObjectIndexBegin() const { return -NumFixedObjects; } in getObjectIndexBegin()430 int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; } in getObjectIndexEnd()433 unsigned getNumFixedObjects() const { return NumFixedObjects; } in getNumFixedObjects()441 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()484 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in isObjectPreAllocated()486 return Objects[ObjectIdx+NumFixedObjects].PreAllocated; in isObjectPreAllocated()491 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in getObjectSize()493 return Objects[ObjectIdx+NumFixedObjects].Size; in getObjectSize()498 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in setObjectSize()[all …]
59 int Index = (int)Objects.size() - NumFixedObjects - 1; in CreateStackObject()69 int Index = (int)Objects.size() - NumFixedObjects - 1; in CreateSpillStackObject()80 return (int)Objects.size()-NumFixedObjects-1; in CreateVariableSizedObject()99 return -++NumFixedObjects; in CreateFixedObject()112 return -++NumFixedObjects; in CreateFixedSpillStackObject()222 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; in print()237 if (i < NumFixedObjects) in print()239 if (i < NumFixedObjects || SO.SPOffset != -1) { in print()