Searched refs:NodeToApply (Results 1 – 1 of 1) sorted by relevance
1645 TreePatternNode *NodeToApply = getOperandNum(OperandNo, N, NodeInfo, ResNo); in ApplyTypeConstraint() local1651 return NodeToApply->UpdateNodeType(ResNo, VVT, TP); in ApplyTypeConstraint()1654 return NodeToApply->UpdateNodeType(ResNo, MVT::iPTR, TP); in ApplyTypeConstraint()1657 return TI.EnforceInteger(NodeToApply->getExtType(ResNo)); in ApplyTypeConstraint()1660 return TI.EnforceFloatingPoint(NodeToApply->getExtType(ResNo)); in ApplyTypeConstraint()1663 return TI.EnforceVector(NodeToApply->getExtType(ResNo)); in ApplyTypeConstraint()1668 return (int)NodeToApply->UpdateNodeType(ResNo, in ApplyTypeConstraint()1671 NodeToApply->getExtType(ResNo), TP); in ApplyTypeConstraint()1676 if (!NodeToApply->isLeaf() || in ApplyTypeConstraint()1677 !isa<DefInit>(NodeToApply->getLeafValue()) || in ApplyTypeConstraint()[all …]