Searched refs:wordpath (Results 1 – 2 of 2) sorted by relevance
/netbsd-src/games/boggle/boggle/ |
H A D | mach.c | 73 extern int usedbits, wordpath[]; 422 wordpath[i] = -1; in findword() 424 if (!found || checkword(buf, -1, wordpath) == -1) { in findword() 437 for (i = 0; wordpath[i] != -1; i++) { in findword() 438 row = BOARD_LINE + (wordpath[i] / 4) * 2 + 1; in findword() 439 col = BOARD_COL + (wordpath[i] % 4) * 4 + 2; in findword() 441 if (board[wordpath[i]] == 'q') in findword() 445 toupper((unsigned char)board[wordpath[i]])); in findword() 453 for (i = 0; wordpath[i] != -1; i++) { in findword() 454 row = BOARD_LINE + (wordpath[i] / 4) * 2 + 1; in findword() [all …]
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H A D | bog.c | 103 int wordpath[MAXWORDLEN + 1]; variable 298 if (checkword(w, -1, wordpath) != -1) in batchword() 360 if (checkword(buf, -1, wordpath) < 0) in playgame() 365 for (i = 0; wordpath[i] != -1; i++) in playgame() 366 (void) printf(" %d", wordpath[i]); in playgame() 434 for (i = 0; wordpath[i] != -1; i++) in checkword() 435 (void) printf(" %d", wordpath[i]); in checkword() 592 if (checkword(w, -1, wordpath) == -1) in checkdict() 696 for (pos = 0; pos < max && (full || wordpath[pos] != -1); pos++) { in clearwordpath() 697 wordpath[pos] = -1; in clearwordpath()
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