Searched refs:variable_len (Results 1 – 1 of 1) sorted by relevance
187 uint32_t runetype_len, maplower_len, mapupper_len, variable_len; in _rune_read_file() local205 variable_len = be32toh((uint32_t)frl->frl_variable_len); in _rune_read_file()264 if (lenvar < variable_len) { in _rune_read_file()269 memcpy((void *)rune, (void const *)frune, variable_len); in _rune_read_file()270 rl->rl_variable_len = variable_len; in _rune_read_file()