Searched refs:torps (Results 1 – 7 of 7) sorted by relevance
/netbsd-src/games/warp/ |
H A D | weapon.c | 109 bool torps; in attack() local 128 torps = thru_stars = false; in attack() 176 if (!torps && obj->energy > 1000) { in attack() 220 obj->strategy += (!torps && deados > 10); in attack() 223 if (!torps && obj->strategy > 5) { in attack() 254 if (!torps && obj->energy > 1000) { in attack() 300 torps = false; in attack() 307 torps = false; in attack() 317 torps = true; in attack() 327 torps = true; in attack() [all …]
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/netbsd-src/games/battlestar/ |
H A D | fly.c | 151 if (torps) { in visual() 152 torps -= 2; in visual() 235 printw("%3d", torps); in blast() 280 printw("%3d", torps); in moveenemy()
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H A D | save.c | 72 fread(&torps, sizeof torps, 1, fp); in restore() 126 fwrite(&torps, sizeof torps, 1, fp); in save()
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H A D | globals.c | 271 int fuel, torps; variable
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H A D | init.c | 67 torps = TORPEDOES; in initialize()
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H A D | cypher.c | 426 printf("Torps (was %d) = ", torps); in cypher() 429 sscanf(buffer, "%d", &torps); in cypher()
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H A D | extern.h | 289 extern int ourclock, fuel, torps;
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