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Searched refs:torps (Results 1 – 7 of 7) sorted by relevance

/netbsd-src/games/warp/
H A Dweapon.c109 bool torps; in attack() local
128 torps = thru_stars = false; in attack()
176 if (!torps && obj->energy > 1000) { in attack()
220 obj->strategy += (!torps && deados > 10); in attack()
223 if (!torps && obj->strategy > 5) { in attack()
254 if (!torps && obj->energy > 1000) { in attack()
300 torps = false; in attack()
307 torps = false; in attack()
317 torps = true; in attack()
327 torps = true; in attack()
[all …]
/netbsd-src/games/battlestar/
H A Dfly.c151 if (torps) { in visual()
152 torps -= 2; in visual()
235 printw("%3d", torps); in blast()
280 printw("%3d", torps); in moveenemy()
H A Dsave.c72 fread(&torps, sizeof torps, 1, fp); in restore()
126 fwrite(&torps, sizeof torps, 1, fp); in save()
H A Dglobals.c271 int fuel, torps; variable
H A Dinit.c67 torps = TORPEDOES; in initialize()
H A Dcypher.c426 printf("Torps (was %d) = ", torps); in cypher()
429 sscanf(buffer, "%d", &torps); in cypher()
H A Dextern.h289 extern int ourclock, fuel, torps;