Searched refs:textures (Results 1 – 10 of 10) sorted by relevance
236 track->textures[i].robj = reloc->robj; in r200_packet0_check()278 track->textures[i].cube_info[face - 1].offset = idx_value; in r200_packet0_check()280 track->textures[i].cube_info[face - 1].robj = reloc->robj; in r200_packet0_check()379 track->textures[i].enabled = !!(temp & (1 << i)); in r200_packet0_check()403 track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1; in r200_packet0_check()404 track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1; in r200_packet0_check()414 track->textures[i].pitch = idx_value + 32; in r200_packet0_check()424 track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK) in r200_packet0_check()428 track->textures[i].roundup_w = false; in r200_packet0_check()431 track->textures[i].roundup_h = false; in r200_packet0_check()[all …]
1654 track->textures[i].robj = reloc->robj; in r100_packet0_check()1670 track->textures[0].cube_info[i].offset = idx_value; in r100_packet0_check()1672 track->textures[0].cube_info[i].robj = reloc->robj; in r100_packet0_check()1688 track->textures[1].cube_info[i].offset = idx_value; in r100_packet0_check()1690 track->textures[1].cube_info[i].robj = reloc->robj; in r100_packet0_check()1706 track->textures[2].cube_info[i].offset = idx_value; in r100_packet0_check()1708 track->textures[2].cube_info[i].robj = reloc->robj; in r100_packet0_check()1801 track->textures[i].enabled = !!(temp & (1 << i)); in r100_packet0_check()1815 track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1; in r100_packet0_check()1816 track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1; in r100_packet0_check()[all …]
763 track->textures[i].robj = reloc->robj; in r300_packet0_check()926 track->textures[i].enabled = enabled; in r300_packet0_check()949 track->textures[i].tex_coord_type = tmp; in r300_packet0_check()954 track->textures[i].cpp = 1; in r300_packet0_check()955 track->textures[i].compress_format = R100_TRACK_COMP_NONE; in r300_packet0_check()967 track->textures[i].cpp = 2; in r300_packet0_check()968 track->textures[i].compress_format = R100_TRACK_COMP_NONE; in r300_packet0_check()979 track->textures[i].cpp = 4; in r300_packet0_check()980 track->textures[i].compress_format = R100_TRACK_COMP_NONE; in r300_packet0_check()985 track->textures[i].cpp = 8; in r300_packet0_check()[all …]
75 struct r100_cs_track_texture textures[R300_TRACK_MAX_TEXTURE]; member
461 ## GTA 2D sprites and textures490 ## GTA 3D models and textures - RenderWare binary streams557 ## GTA models and textures - RAGE resources
3237 # TODO: glType (all textures I've seen so far are GL_UNSIGNED_BYTE)
7221 const uint32_t *textures);7238 const uint32_t *textures);7286 const uint32_t *textures);7300 const uint32_t *textures);
7928 const uint32_t *textures) in xcb_glx_are_textures_resident() argument7949 xcb_parts[4].iov_base = (char *) textures; in xcb_glx_are_textures_resident()7962 const uint32_t *textures) in xcb_glx_are_textures_resident_unchecked() argument7983 xcb_parts[4].iov_base = (char *) textures; in xcb_glx_are_textures_resident_unchecked()8057 const uint32_t *textures) in xcb_glx_delete_textures_checked() argument8078 xcb_parts[4].iov_base = (char *) textures; in xcb_glx_delete_textures_checked()8091 const uint32_t *textures) in xcb_glx_delete_textures() argument8112 xcb_parts[4].iov_base = (char *) textures; in xcb_glx_delete_textures()
626 Controls access to partially resident textures. The default value is off (0).
9800 …s. The resulting map is cleaned by comparing the region colors with the textures of the correspond…19117 annote = "early paper on texture mapping, discusses spherical sky textures",