Searched refs:sync_close (Results 1 – 5 of 5) sorted by relevance
114 sync_close(!hasdriver); in leave()
128 sync_close(1); in dr_main()
370 void sync_close(int);
344 sync_close(!hasdriver); in scrollarea_add()1096 sync_close(0); in startgame()
271 sync_close(int doremove) in sync_close() function