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Searched refs:statptr (Results 1 – 2 of 2) sorted by relevance

/netbsd-src/games/phantasia/
H A Dmain.c932 const struct charstats *statptr; /* for pointing into Stattable */ in genchar() local
941 statptr = &Stattable[subscript]; in genchar()
944 ROLL(statptr->c_quickness.base, statptr->c_quickness.interval); in genchar()
946 ROLL(statptr->c_strength.base, statptr->c_strength.interval); in genchar()
948 ROLL(statptr->c_mana.base, statptr->c_mana.interval); in genchar()
951 ROLL(statptr->c_energy.base, statptr->c_energy.interval); in genchar()
953 ROLL(statptr->c_brains.base, statptr->c_brains.interval); in genchar()
955 ROLL(statptr->c_magiclvl.base, statptr->c_magiclvl.interval); in genchar()
H A Dmisc.c31 const struct charstats *statptr; /* for pointing into Stattable */ in movelevel() local
39 statptr = &Stattable[(int) ROLL(C_MAGIC, C_HALFLING - C_MAGIC + 1)]; in movelevel()
41 statptr = Statptr; in movelevel()
48 Player.p_strength += statptr->c_strength.increase * inc; in movelevel()
49 Player.p_mana += statptr->c_mana.increase * inc; in movelevel()
50 Player.p_brains += statptr->c_brains.increase * inc; in movelevel()
51 Player.p_magiclvl += statptr->c_magiclvl.increase * inc; in movelevel()
52 Player.p_maxenergy += statptr->c_energy.increase * inc; in movelevel()