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Searched refs:sprite (Results 1 – 24 of 24) sorted by relevance

/netbsd-src/distrib/acorn32/stand/BtNetBSD/!BtNetBSD/src/Banner/
H A DBanner66 PROCresourcefile("<asmlib$dir>.sprite", "Resources.RiscBSD.BannerSp")
154 mov r3, #&00010000 \ Set up sprite area
159 mov r0, #&00000009 \ Initialise sprite area
164 movvc r0, #&0000000a \ Load sprite file
169 movvc r0, #&00000028 \ Get sprite information
175 movvc r0, r6 \ Get sprite width in
180 movvc r0, r6 \ Get sprite height in
188 mov r0, r0, lsr #1 \ Calculate sprite
197 mov r0, #&00000134 \ Plot sprite
/netbsd-src/sys/external/bsd/drm2/dist/drm/i915/gvt/
H A Dfb_decoder.h157 struct intel_vgpu_sprite_plane_format sprite; member
/netbsd-src/external/gpl2/gmake/dist/
H A DREADME.customs85 The customs/sprite.h header file #includes the <malloc.h> header
89 I commented out the #include in sprite.h:107:
/netbsd-src/distrib/common/
H A Dprotocols90 sprite-rpc 90 Sprite-RPC
/netbsd-src/sys/arch/x68k/x68k/
H A Diodevice.h334 char sprite[0x10000]; /* 0x00eb0000 */ member
/netbsd-src/sys/arch/amiga/conf/
H A DMDINSTALL123 # this option enables the 64 bit sprite which does not work
124 # for quite a few people. E.g. The cursor sprite will turn to a block
H A DDRACO201 # this option enables the 64 bit sprite which does not work
202 # for quite a few people. E.g. The cursor sprite will turn to a block
H A DINSTALL194 # this option enables the 64 bit sprite which does not work
195 # for quite a few people. E.g. The cursor sprite will turn to a block
H A DGENERIC230 # this option enables the 64 bit sprite which does not work
231 # for quite a few people. E.g. The cursor sprite will turn to a block
H A DGENERIC.in286 # this option enables the 64 bit sprite which does not work
287 # for quite a few people. E.g. The cursor sprite will turn to a block
/netbsd-src/external/bsd/ipf/dist/etc/
H A Dprotocols91 sprite-rpc 90 Sprite-RPC # Sprite RPC Protocol
/netbsd-src/sys/arch/amiga/dev/
H A Dgrf_cl.c912 volatile char *sprite = fb + (cl_fbsize - 1024); in cl_setmousepos() local
932 writeshifted(sprite, rx < 0 ? -rx : 0, ry < 0 ? -ry : 0); in cl_setmousepos()
957 volatile char *sprite = fb + (cl_fbsize - 1024); in cl_setspriteinfo() local
1008 writeshifted(sprite, 0, 0); in cl_setspriteinfo()
/netbsd-src/sys/external/bsd/drm2/dist/drm/i915/display/
H A Dintel_sprite.c3060 enum pipe pipe, int sprite) in intel_sprite_plane_create() argument
3073 PLANE_SPRITE0 + sprite); in intel_sprite_plane_create()
3146 plane->id = PLANE_SPRITE0 + sprite; in intel_sprite_plane_create()
3155 "sprite %c", sprite_name(pipe, sprite)); in intel_sprite_plane_create()
3171 zpos = sprite + 1; in intel_sprite_plane_create()
H A Dintel_display.c16447 int sprite, ret; in intel_crtc_init() local
16463 for_each_sprite(dev_priv, pipe, sprite) { in intel_crtc_init()
16466 plane = intel_sprite_plane_create(dev_priv, pipe, sprite); in intel_crtc_init()
/netbsd-src/sys/arch/amigappc/conf/
H A DNULL166 # this option enables the 64 bit sprite which does not work
167 # for quite a few people. E.g. The cursor sprite will turn to a block
H A DGENERIC181 # this option enables the 64 bit sprite which does not work
182 # for quite a few people. E.g. The cursor sprite will turn to a block
/netbsd-src/external/bsd/file/dist/magic/magdir/
H A Damigaos209 0 string AmSp AMOS Basic sprite bank
H A Dmsx92 >>>>>3 uleshort 0x7FFF \b, with sprite patterns
H A Dgames22 0 string IDS2 Quake II SP2 sprite file
/netbsd-src/sys/dev/tc/
H A Dmfb.c355 - assign Bt431 register #0 with value 0x04 to hide sprite cursor. in mfbioctl()
H A Dtfb.c427 - assign Bt431 register #0 with value 0x4 to hide sprite cursor. in tfbioctl()
/netbsd-src/etc/
H A Dprotocols178 sprite-rpc 90 Sprite-RPC # Sprite RPC Protocol UCB/Computer Science De…
/netbsd-src/sys/external/bsd/drm2/dist/drm/i915/
H A Di915_reg.h6123 #define DDL_SPRITE_SHIFT(sprite) (8 + 8 * (sprite)) argument
/netbsd-src/share/dict/
H A Dweb2188130 sprite