Searched refs:refineAlignment (Results 1 – 4 of 4) sorted by relevance
281 void refineAlignment(const MachineMemOperand *MMO);
1340 void refineAlignment(const MachineMemOperand *NewMMO) {1341 MMO->refineAlignment(NewMMO);
1048 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand
7043 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()7155 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()7327 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()7428 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()7494 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()7556 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()7603 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()7644 cast<MaskedGatherSDNode>(E)->refineAlignment(MMO); in getMaskedGather()7691 cast<MaskedScatterSDNode>(E)->refineAlignment(MMO); in getMaskedScatter()